Player Matchup

Kukulkan
Kukulkan
HorrorNoob
Kukulkan
Level 18
God Stats
4W - 1L
1,518 SR
Queue Stats
18W - 18L
1,407 Elo+
Solo
Neith
Neith
RustyGinger
Neith
Level 27
God Stats
4W - 6L
1,338 SR
Queue Stats
48W - 58L
1,348 Elo+
Solo
Zhong Kui
Zhong Kui
Wuevous
Zhong Kui
Level 25
God Stats
1W - 1L
1,249 SR
Queue Stats
21W - 10L
1,491 Elo+
Solo
Charybdis
Charybdis
cheto_lugo22
Charybdis
Level 12
God Stats
1W - 4L
1,147 SR
Queue Stats
5W - 8L
1,092 Elo+
Solo
Horus
Horus
eltiodano
Horus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,334 Elo+
Solo
Team Averages
Level 18
1,350 SR
1,335 Elo+

VS

Team Averages
Level 15
1,437 SR
1,311 Elo+
Yemoja
Yemoja
B_smiffy
Yemoja
Level 18
God Stats
8W - 19L
1,323 SR
Queue Stats
162W - 188L
1,272 Elo+
Solo
Fenrir
Fenrir
Briannah12345
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,403 Elo+
Solo
Ra
Ra
LOSTKAWZ822954
Ra
Level 21
God Stats
86W - 126L
1,385 SR
Queue Stats
211W - 297L
1,329 Elo+
Solo
King Arthur
King Arthur
Spexify
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,329 Elo+
Solo
Bakasura
Bakasura
lyrickjayboss1
Bakasura
Level 22
God Stats
6W - 11L
1,479 SR
Queue Stats
7W - 18L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HorrorNoob
Kukulkan
20
5 / 6 / 22
13,919
1,071
20,959
14,924
5,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 3 / 16
15,019
1,155
32,352
12,371
5,139
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Wuevous
Zhong Kui
20
13 / 4 / 14
15,310
1,178
23,456
21,879
14,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
cheto_lugo22
Charybdis
19
3 / 6 / 15
12,055
927
9,453
15,424
5,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Horus
eltiodano
Horus
20
3 / 7 / 21
13,104
1,008
14,114
19,525
11,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
B_smiffy
Yemoja
19
0 / 2 / 9
11,450
881
4,161
10,442
12,371
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 6 / 11
13,455
1,035
11,845
23,625
14,448
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 6 / 14
13,027
1,002
20,030
15,837
5,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Spexify
King Arthur
18
1 / 14 / 6
11,105
854
7,031
27,018
12,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
20
17 / 7 / 5
16,128
1,241
31,620
30,078
14,678
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
71
35
Kills
26
26
Deaths
35
88
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Yemoja
B_smiffy
Yemoja
0
2
9
2.25
L
6
6
11
1.92
W
Kukulkan
HorrorNoob
Kukulkan
5
6
22
2.67
L
2
6
14
1.5
W
11
3
16
6.33
L
King Arthur
Spexify
King Arthur
1
14
6
0.29
W
Zhong Kui
Wuevous
Zhong Kui
13
4
14
5
W
Charybdis
cheto_lugo22
Charybdis
3
6
15
1.75
W
Horus
eltiodano
Horus
3
7
21
1.93
L
Bakasura
17
7
5
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,334
Damage
74,687
84,123
Taken
107,000
43,210
Mitigated
59,201
25,968
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
B_smiffy
Yemoja
4,161
421
2,562
22
10,442
12,371
0
5,677
4,765
25,111
0
L
11,845
2,429
0
242
23,625
14,448
0
7,481
16,144
0
25,366
W
Kukulkan
HorrorNoob
Kukulkan
20,959
6,475
0
1,749
14,924
5,813
0
3,357
10,527
48,475
0
L
20,030
1,843
1,926
2,279
15,837
5,534
0
8,012
7,825
63,255
0
W
32,352
22,653
0
869
12,371
5,139
0
4,071
7,770
0
68,470
L
King Arthur
Spexify
King Arthur
7,031
1,370
0
1,847
27,018
12,170
0
12,395
14,623
0
19,482
W
Zhong Kui
Wuevous
Zhong Kui
23,456
5,165
0
10,836
21,879
14,783
0
6,289
14,500
56,233
0
W
Charybdis
cheto_lugo22
Charybdis
9,453
3,856
555
2,850
15,424
5,825
0
4,130
10,843
0
19,000
W
Horus
eltiodano
Horus
14,114
8,292
4,336
4,773
19,525
11,650
0
6,344
12,266
0
25,775
L
Bakasura
31,620
19,629
0
5,028
30,078
14,678
0
10,850
19,228
0
36,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,407
Gold Earned
65,165
256
Minions Killed
218
9
Camps Cleared
4
1,007,648
Distance Traveled
1,181,388
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,450
881
40
3
0
179,566
2
L
Fenrir
13,455
1,035
22
2
1
259,003
0
W
Kukulkan
13,919
1,071
67
5
1
203,744
0
L
Ra
13,027
1,002
93
7
0
258,056
3
W
Neith
15,019
1,155
64
5
1
211,549
0
L
King Arthur
11,105
854
29
2
1
209,916
4
W
Zhong Kui
15,310
1,178
90
7
4
218,011
1
W
Charybdis
12,055
927
13
1
2
201,986
4
W
Horus
13,104
1,008
22
2
1
172,358
0
L
Bakasura
16,128
1,241
34
3
2
274,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role