Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
bangaran2002cs
Hun Batz
Level 12
God Stats
1W - 0L
1,276 SR
Queue Stats
3W - 1L
1,643 Elo+
Party 3
Geb
Geb
liam12421
Geb
Level 49
God Stats
2W - 0L
1,701 SR
Queue Stats
25W - 27L
1,542 Elo+
Solo
Danzaburou
Danzaburou
xZeus92
Danzaburou
Level 101
God Stats
1W - 0L
1,577 SR
Queue Stats
14W - 8L
1,582 Elo+
Party 3
Team Averages
Level 65
1,511 SR
1,554 Elo+

VS

Team Averages
Level 54
1,415 SR
1,464 Elo+
Izanami
Izanami
 
Izanami
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Melisa15
Eset
Level 45
God Stats
0W - 3L
1,287 SR
Queue Stats
63W - 79L
1,439 Elo+
Party 1
Zeus
Zeus
Neemiest
Zeus
Level 21
God Stats
45W - 32L
1,486 SR
Queue Stats
102W - 94L
1,497 Elo+
Party 2
Pele
Pele
power108
Pele
Level 26
God Stats
6W - 14L
1,383 SR
Queue Stats
21W - 45L
1,263 Elo+
Party 1
Ravana
Ravana
rezashokohi
Ravana
Level 141
God Stats
6W - 10L
1,421 SR
Queue Stats
519W - 405L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
6 / 1 / 4
7,315
1,463
4,975
4,831
2,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
 
Kukulkan
12
3 / 0 / 8
6,828
1,366
7,522
1,133
435
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
11
1 / 2 / 4
5,681
1,136
2,238
4,012
1,585
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 11
6,347
1,269
3,122
4,137
3,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
xZeus92
Danzaburou
12
4 / 0 / 10
7,371
1,474
7,507
3,685
1,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

390

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 0 / 2
5,714
1,143
3,619
4,816
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
11
1 / 5 / 2
5,927
1,185
3,399
7,378
4,054
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
10
0 / 2 / 1
5,342
1,068
2,137
2,688
756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Pele
10
2 / 4 / 1
5,981
1,196
3,002
8,339
3,254
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
10
0 / 4 / 1
5,273
1,055
3,976
5,589
2,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
15
Kills
3
3
Deaths
15
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
1
4
8
W
Kukulkan
 
Kukulkan
3
0
8
7
L
Izanami
 
Izanami
0
0
2
1
L
Eset
1
5
2
0.4
L
Zeus
0
2
1
0.25
W
Hun Batz
1
2
4
1.5
W
1
0
11
6.5
L
Pele
2
4
1
0.63
L
Ravana
0
4
1
0.13
W
Danzaburou
xZeus92
Danzaburou
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,364
Damage
16,133
17,798
Taken
28,810
9,069
Mitigated
11,889
3,115
Healing
2,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,975
730
0
414
4,831
2,283
0
1,972
2,859
0
11,146
W
Kukulkan
 
Kukulkan
7,522
133
414
168
1,133
435
0
199
934
29,688
0
L
Izanami
 
Izanami
3,619
2,247
0
1,565
4,816
1,678
0
1,776
3,040
0
22,047
L
Eset
3,399
757
201
745
7,378
4,054
0
2,110
5,268
12,661
0
L
Zeus
2,137
0
0
0
2,688
756
0
701
1,987
7,124
0
W
Hun Batz
2,238
518
0
0
4,012
1,585
0
632
3,380
0
3,635
W
3,122
648
0
719
4,137
3,330
0
1,300
2,837
4,566
0
L
Pele
3,002
247
0
5
8,339
3,254
0
4,491
3,848
0
11,426
L
Ravana
3,976
541
0
276
5,589
2,147
0
1,566
4,023
0
6,438
W
Danzaburou
xZeus92
Danzaburou
7,507
4,862
0
1,400
3,685
1,436
0
1,433
2,252
0
21,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,542
Gold Earned
28,237
110
Minions Killed
86
4
Camps Cleared
3
570,170
Distance Traveled
478,523
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,315
1,463
12
2
1
130,732
0
W
Kukulkan
6,828
1,366
53
11
1
118,932
2
L
Izanami
5,714
1,143
29
6
1
106,894
1
L
Eset
5,927
1,185
30
6
0
100,991
1
L
Zeus
5,342
1,068
13
3
2
63,506
2
W
Hun Batz
5,681
1,136
5
1
0
85,132
0
W
Geb
6,347
1,269
2
0
1
119,320
0
L
Pele
5,981
1,196
10
2
0
90,975
1
L
Ravana
5,273
1,055
4
1
0
116,157
0
W
Danzaburou
7,371
1,474
38
8
1
116,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role