Player Matchup

Charybdis
Charybdis
Acejiayiwei
Charybdis
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 41L
1,392 Elo+
Solo
Ra
Ra
cikun0105
Ra
Level 108
God Stats
15W - 23L
1,463 SR
Queue Stats
999W - 977L
1,517 Elo+
Party 1
Bellona
Bellona
トキシック
Bellona
Level 76
God Stats
2W - 5L
1,283 SR
Queue Stats
307W - 289L
1,446 Elo+
Party 1
Team Averages
Level 95
1,415 SR
1,452 Elo+

VS

Team Averages
Level 34
1,536 SR
1,504 Elo+
Vulcan
Vulcan
JoJoRT
Vulcan
Level 17
God Stats
11W - 2L
1,752 SR
Queue Stats
85W - 58L
1,578 Elo+
Solo
Thanatos
Thanatos
Ragnarok1934
Thanatos
Level 26
God Stats
1W - 1L
1,180 SR
Queue Stats
18W - 27L
1,445 Elo+
Solo
Sylvanus
Sylvanus
nicewaifusmile
Sylvanus
Level 60
God Stats
2W - 0L
1,676 SR
Queue Stats
40W - 33L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Acejiayiwei
Charybdis
10
2 / 8 / 2
6,899
690
2,363
9,376
2,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 4 / 2
6,842
684
4,700
7,167
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
0 / 3 / 3
5,918
592
2,757
9,332
4,348
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JoJoRT
Vulcan
12
4 / 0 / 9
8,145
815
10,152
4,595
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Ragnarok1934
Thanatos
12
6 / 2 / 7
8,372
837
4,382
7,314
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
11
5 / 3 / 8
8,198
820
8,465
7,378
3,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
15
15
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Acejiayiwei
Charybdis
2
8
2
0.38
W
Vulcan
JoJoRT
Vulcan
4
0
9
8.5
W
Thanatos
Ragnarok1934
Thanatos
6
2
7
4.75
L
2
4
2
0.75
W
Sylvanus
5
3
8
3
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,820
Damage
22,999
25,875
Taken
19,287
9,552
Mitigated
8,208
5,565
Healing
10,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Acejiayiwei
Charybdis
2,363
1,515
67
916
9,376
2,737
0
6,221
3,055
0
10,841
W
Vulcan
JoJoRT
Vulcan
10,152
1,683
0
1,262
4,595
1,634
724
1,187
3,408
37,352
0
W
Thanatos
Ragnarok1934
Thanatos
4,382
692
0
5,665
7,314
2,873
568
1,403
5,911
0
14,328
L
4,700
299
624
2,152
7,167
2,467
0
4,395
2,544
24,356
0
W
Sylvanus
8,465
3,196
964
2,282
7,378
3,701
788
2,433
4,945
22,380
3,911
L
2,757
541
0
1,806
9,332
4,348
0
6,624
2,430
0
7,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,659
Gold Earned
24,715
93
Minions Killed
108
3
Camps Cleared
6
497,865
Distance Traveled
570,461
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,899
690
30
3
1
140,434
1
W
Vulcan
8,145
815
49
5
1
221,190
3
W
Thanatos
8,372
837
21
2
4
204,922
5
L
Ra
6,842
684
50
5
2
172,622
1
W
Sylvanus
8,198
820
38
4
1
144,349
0
L
Bellona
5,918
592
13
1
0
184,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role