Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Litlecatarian
Kali
Level 103
God Stats
8W - 7L
1,151 SR
Queue Stats
37W - 47L
1,428 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MITease
Morgan Le Fay
Level 96
God Stats
10W - 15L
1,566 SR
Queue Stats
497W - 509L
1,471 Elo+
Solo
Vamana
Vamana
Mlinis
Vamana
Level 129
God Stats
2W - 1L
1,852 SR
Queue Stats
363W - 345L
1,509 Elo+
Solo
Khepri
Khepri
Mohawara
Khepri
Level 65
God Stats
6W - 5L
1,609 SR
Queue Stats
334W - 366L
1,468 Elo+
Solo
Team Averages
Level 110
1,536 SR
1,475 Elo+

VS

Team Averages
Level 103
1,677 SR
1,569 Elo+
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Axathoth
Cthulhu
Level 146
God Stats
7W - 4L
1,823 SR
Queue Stats
348W - 282L
1,547 Elo+
Party 1
Mercury
Mercury
CallMeSLENDER
Mercury
Level 101
God Stats
15W - 12L
1,558 SR
Queue Stats
507W - 512L
1,485 Elo+
Party 1
Merlin
Merlin
CarlC0X
Merlin
Level 121
God Stats
11W - 8L
1,784 SR
Queue Stats
303W - 312L
1,595 Elo+
Party 2
Ares
Ares
TheMadao
Ares
Level 37
God Stats
2W - 0L
1,719 SR
Queue Stats
10W - 2L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 3 / 1
5,820
485
5,510
7,328
2,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 2 / 2
5,572
464
2,010
7,362
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
MITease
Morgan Le Fay
11
1 / 0 / 1
6,395
533
4,471
3,411
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
Mlinis
Vamana
9
0 / 7 / 0
5,544
462
4,268
11,494
5,875
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
Mohawara
Khepri
9
0 / 2 / 0
5,405
450
1,766
7,491
4,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 1 / 1
7,585
632
6,123
7,383
2,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Axathoth
Cthulhu
12
4 / 0 / 4
7,187
599
5,791
9,310
9,974
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
12
5 / 0 / 2
7,120
593
4,339
7,062
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
CarlC0X
Merlin
12
0 / 0 / 0
6,766
564
4,519
4,717
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
9
1 / 1 / 3
6,066
506
3,108
4,722
2,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
14
14
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
1
0.5
W
Izanami
 
Izanami
4
1
1
4.5
W
Cthulhu
Axathoth
Cthulhu
4
0
4
6
W
Mercury
5
0
2
6
W
Merlin
CarlC0X
Merlin
0
0
0
0
L
0
2
2
0.5
L
Morgan Le Fay
MITease
Morgan Le Fay
1
0
1
1.5
L
Vamana
Mlinis
Vamana
0
7
0
0
L
Khepri
Mohawara
Khepri
0
2
0
0
W
Ares
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,025
Damage
23,880
37,086
Taken
33,194
16,598
Mitigated
18,115
8,434
Healing
9,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,510
3,048
0
2,369
7,328
2,301
0
772
6,556
0
35,677
W
Izanami
 
Izanami
6,123
3,826
0
2,015
7,383
2,249
1,401
686
6,697
0
61,010
W
Cthulhu
Axathoth
Cthulhu
5,791
1,450
261
3,026
9,310
9,974
38
0
9,310
35,629
0
W
Mercury
4,339
2,108
0
448
7,062
2,278
301
1,486
5,576
0
43,088
W
Merlin
CarlC0X
Merlin
4,519
509
0
1,672
4,717
1,464
0
2,839
1,728
47,111
0
L
2,010
701
0
1,413
7,362
2,634
0
2,009
5,353
0
32,611
L
Morgan Le Fay
MITease
Morgan Le Fay
4,471
0
0
569
3,411
1,326
0
1,832
1,579
44,256
0
L
Vamana
Mlinis
Vamana
4,268
1,994
0
2,685
11,494
5,875
0
4,892
6,602
0
28,840
L
Khepri
Mohawara
Khepri
1,766
15
0
1,398
7,491
4,462
0
3,913
3,578
15,087
0
W
Ares
3,108
201
0
1,890
4,722
2,150
117
1,048
3,587
7,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,736
Gold Earned
34,724
326
Minions Killed
392
0
Camps Cleared
0
1,102,009
Distance Traveled
1,216,657
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,820
485
70
6
0
188,135
4
W
Izanami
7,585
632
124
10
0
214,507
1
W
Cthulhu
7,187
599
75
6
0
244,814
0
W
Mercury
7,120
593
86
7
0
281,413
2
W
Merlin
6,766
564
94
8
0
235,000
5
L
Kali
5,572
464
65
5
0
248,233
5
L
Morgan Le Fay
6,395
533
106
9
0
236,178
4
L
Vamana
5,544
462
58
5
0
189,368
0
L
Khepri
5,405
450
27
2
0
240,095
6
W
Ares
6,066
506
13
1
0
240,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role