Player Matchup

Fenrir
Fenrir
HarryNye
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,394 Elo+
Solo
Ares
Ares
Lacedaumun
Ares
Level 28
God Stats
19W - 17L
1,598 SR
Queue Stats
106W - 130L
1,406 Elo+
Solo
Bellona
Bellona
WildTurtile
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,321 Elo+
Solo
Hachiman
Hachiman
allan420
Hachiman
Level 25
God Stats
2W - 2L
1,727 SR
Queue Stats
34W - 33L
1,454 Elo+
Solo
Hades
Hades
ЗаАльянс
Hades
Level 5
God Stats
0W - 1L
1,346 SR
Queue Stats
1W - 3L
1,434 Elo+
Solo
Team Averages
Level 14
1,534 SR
1,402 Elo+

VS

Team Averages
Level 15
1,414 SR
1,434 Elo+
Apollo
Apollo
InsertGoodName
Apollo
Level 17
God Stats
2W - 2L
1,435 SR
Queue Stats
17W - 13L
1,491 Elo+
Party 1
Odin
Odin
NEANDARTIOLAS
Odin
Level 8
God Stats
1W - 1L
1,292 SR
Queue Stats
4W - 7L
1,280 Elo+
Party 2
Tsukuyomi
Tsukuyomi
hooligaN2K
Tsukuyomi
Level 8
God Stats
2W - 2L
1,434 SR
Queue Stats
4W - 7L
1,280 Elo+
Party 2
Zeus
Zeus
wudiyingke
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,644 Elo+
Solo
Geb
Geb
xXCaretakerXx
Geb
Level 16
God Stats
4W - 2L
1,411 SR
Queue Stats
18W - 21L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HarryNye
Fenrir
12
1 / 5 / 0
7,937
418
2,520
13,967
5,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 6 / 7
8,552
450
6,988
16,908
12,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
WildTurtile
Bellona
13
3 / 8 / 4
8,721
459
7,868
14,817
8,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
allan420
Hachiman
17
5 / 4 / 5
10,314
543
9,740
10,343
3,452
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 6 / 1
8,538
449
3,582
11,869
5,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 5
10,344
544
14,005
10,947
4,344
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
1 / 3 / 6
10,372
546
4,344
8,356
6,925
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
hooligaN2K
Tsukuyomi
20
12 / 2 / 2
12,376
651
14,869
13,458
5,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 1 / 5
11,309
595
9,429
6,790
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 11
9,403
495
4,961
14,253
12,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
14
Kills
28
29
Deaths
14
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
HarryNye
Fenrir
1
5
0
0.2
W
7
5
5
1.9
L
3
6
7
1.08
W
1
3
6
1.33
L
Bellona
WildTurtile
Bellona
3
8
4
0.63
L
Hachiman
allan420
Hachiman
5
4
5
1.88
W
Tsukuyomi
hooligaN2K
Tsukuyomi
12
2
2
6.5
W
5
1
5
7.5
W
3
3
11
2.83
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,698
Damage
47,608
67,904
Taken
53,804
34,909
Mitigated
32,548
13,752
Healing
9,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
HarryNye
Fenrir
2,520
952
0
1,918
13,967
5,056
0
1,492
12,475
0
56,005
W
14,005
9,762
0
2,834
10,947
4,344
2,228
3,556
7,391
0
73,597
L
6,988
646
0
2,398
16,908
12,262
202
3,071
13,837
26,500
0
W
4,344
1,926
0
175
8,356
6,925
494
72
8,284
11,489
33,277
L
Bellona
WildTurtile
Bellona
7,868
3,096
0
3,261
14,817
8,958
388
3,322
11,495
0
37,788
L
Hachiman
allan420
Hachiman
9,740
5,533
0
4,247
10,343
3,452
602
4,418
5,925
0
57,923
W
Tsukuyomi
hooligaN2K
Tsukuyomi
14,869
4,947
0
5,183
13,458
5,656
438
1,061
12,397
0
101,923
W
9,429
196
0
0
6,790
2,630
1,481
1,865
4,925
81,578
0
W
4,961
909
0
1,062
14,253
12,993
174
4,016
10,237
18,177
0
L
3,582
712
85
1,843
11,869
5,181
542
3,312
8,557
36,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,062
Gold Earned
53,804
402
Minions Killed
563
0
Camps Cleared
0
1,586,153
Distance Traveled
1,848,323
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,937
418
92
5
0
316,467
0
W
Apollo
10,344
544
137
7
0
318,949
2
L
Ares
8,552
450
36
2
0
341,167
0
W
Odin
10,372
546
111
6
0
387,660
0
L
Bellona
8,721
459
63
3
0
332,525
5
L
Hachiman
10,314
543
123
6
0
312,611
2
W
Tsukuyomi
12,376
651
146
8
0
429,771
1
W
Zeus
11,309
595
155
8
0
334,575
0
W
Geb
9,403
495
14
1
0
377,368
1
L
Hades
8,538
449
88
5
0
283,383
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role