Player Matchup

Cabrakan
Cabrakan
Platinum IV
IchMachDichEz
Cabrakan
Platinum IV
Level 127
God Stats
3W - 5L
1,645 SR
Queue Stats
56W - 40L
2,031 MMR
Party 1
Raijin
Raijin
Platinum IV
LordLinks
Raijin
Platinum IV
Level 160
God Stats
2W - 0L
1,655 SR
Queue Stats
18W - 3L
2,057 MMR
Party 1
Hercules
Hercules
Platinum IV
Mute_Vodka
Hercules
Platinum IV
Level 156
God Stats
10W - 2L
1,953 SR
Queue Stats
18W - 3L
2,057 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,751 SR
2,049 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 105
1,630 SR
1,960 MMR
Danzaburou
Danzaburou
Gold V
Alpha_Re_
Danzaburou
Gold V
Level 68
God Stats
4W - 2L
1,608 SR
Queue Stats
21W - 23L
1,590 MMR
Party 2
Hel
Hel
Diamond I
Philip2275
Hel
Diamond I
Level 156
God Stats
0W - 2L
1,783 SR
Queue Stats
227W - 53L
2,468 MMR
Solo
Terra
Terra
Platinum V
xHighless_Bengel
Terra
Platinum V
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 73L
1,822 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IchMachDichEz
Cabrakan
11
2 / 2 / 11
7,830
712
7,120
12,370
12,361
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
LordLinks
Raijin
13
6 / 1 / 7
8,281
753
10,222
6,015
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Mute_Vodka
Hercules
13
6 / 1 / 8
9,073
825
9,183
13,007
9,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
TiamatAthenaGilgameshPersephone

VS

Bans
ScyllaThothOdinOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alpha_Re_
Danzaburou
10
2 / 5 / 2
7,086
644
9,300
10,278
3,576
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 2
6,769
615
8,800
10,214
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 5 / 2
6,796
618
7,002
12,214
9,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
14
Kills
4
4
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alpha_Re_
Danzaburou
2
5
2
0.6
W
Cabrakan
IchMachDichEz
Cabrakan
2
2
11
3.75
W
Raijin
LordLinks
Raijin
6
1
7
9.5
W
Hercules
Mute_Vodka
Hercules
6
1
8
10
L
2
4
2
0.75
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,525
Damage
25,102
31,392
Taken
32,706
24,189
Mitigated
16,948
9,643
Healing
9,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alpha_Re_
Danzaburou
9,300
2,522
0
912
10,278
3,576
0
6,819
3,459
0
24,941
W
Cabrakan
IchMachDichEz
Cabrakan
7,120
1,126
273
2,890
12,370
12,361
112
5,862
6,508
20,381
0
W
Raijin
LordLinks
Raijin
10,222
979
0
1,669
6,015
2,296
696
4,084
1,931
39,901
0
W
Hercules
Mute_Vodka
Hercules
9,183
1,636
0
4,811
13,007
9,532
571
6,259
6,748
0
15,721
L
8,800
547
2,774
3,532
10,214
3,977
0
4,446
5,768
25,499
0
L
7,002
677
719
1,957
12,214
9,395
0
6,131
6,083
18,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,184
Gold Earned
20,651
131
Minions Killed
102
7
Camps Cleared
2
630,530
Distance Traveled
566,235
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,086
644
46
4
1
177,958
4
W
Cabrakan
7,830
712
26
2
2
209,113
5
W
Raijin
8,281
753
83
8
3
193,486
3
W
Hercules
9,073
825
22
2
2
227,931
2
L
Hel
6,769
615
37
3
0
194,214
0
L
Terra
6,796
618
19
2
1
194,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role