Player Matchup

Izanami
Izanami
Cassiopee4134
Izanami
Level 29
God Stats
15W - 13L
1,478 SR
Queue Stats
19W - 17L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jean_mito70
Morgan Le Fay
Level 18
God Stats
18W - 13L
1,633 SR
Queue Stats
68W - 65L
1,511 Elo+
Solo
Charybdis
Charybdis
SmiteMainAccount
Charybdis
Level 18
God Stats
10W - 1L
1,311 SR
Queue Stats
34W - 18L
1,488 Elo+
Solo
Danzaburou
Danzaburou
cedpat12
Danzaburou
Level 30
God Stats
6W - 6L
1,624 SR
Queue Stats
30W - 51L
1,349 Elo+
Solo
Aphrodite
Aphrodite
hauntedouthouse
Aphrodite
Level 12
God Stats
3W - 4L
1,283 SR
Queue Stats
45W - 44L
1,426 Elo+
Solo
Team Averages
Level 21
1,466 SR
1,437 Elo+

VS

Team Averages
Level 16
1,499 SR
1,548 Elo+
Cerberus
Cerberus
Leontal4
Cerberus
Level 26
God Stats
0W - 2L
1,335 SR
Queue Stats
307W - 375L
1,473 Elo+
Solo
Chernobog
Chernobog
SoulHunter666QC
Chernobog
Level 29
God Stats
3W - 6L
1,477 SR
Queue Stats
39W - 38L
1,509 Elo+
Solo
Merlin
Merlin
Star_Dood
Merlin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,463 Elo+
Party 1
Thor
Thor
TopYoLo-S2K
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Chang'e
Chang'e
cuadra-caido1
Chang'e
Level 7
God Stats
1W - 1L
1,684 SR
Queue Stats
16W - 23L
1,796 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
10 / 5 / 18
12,957
1,080
20,659
14,672
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Jean_mito70
Morgan Le Fay
20
10 / 1 / 18
13,669
1,139
21,844
11,973
4,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
20
9 / 2 / 22
13,068
1,089
26,771
17,388
6,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
cedpat12
Danzaburou
19
6 / 2 / 18
12,366
1,031
23,794
16,162
5,556
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
hauntedouthouse
Aphrodite
20
5 / 1 / 26
12,679
1,057
10,968
12,913
13,015
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

230

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Leontal4
Cerberus
18
0 / 9 / 7
10,954
913
11,424
31,998
42,032
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
SoulHunter666QC
Chernobog
17
4 / 9 / 2
11,671
973
21,042
23,183
10,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Star_Dood
Merlin
18
2 / 5 / 6
11,340
945
12,882
16,006
6,492
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 8 / 4
11,588
966
16,385
19,640
8,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
17
1 / 9 / 3
10,934
911
5,605
21,519
7,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
33
40
Kills
11
11
Deaths
40
102
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
10
5
18
3.8
W
Morgan Le Fay
Jean_mito70
Morgan Le Fay
10
1
18
19
L
Cerberus
Leontal4
Cerberus
0
9
7
0.39
W
Charybdis
9
2
22
10
L
Chernobog
SoulHunter666QC
Chernobog
4
9
2
0.56
L
Merlin
Star_Dood
Merlin
2
5
6
1
L
4
8
4
0.75
W
Danzaburou
cedpat12
Danzaburou
6
2
18
7.5
L
Chang'e
1
9
3
0.28
W
Aphrodite
hauntedouthouse
Aphrodite
5
1
26
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,036
Damage
67,338
73,108
Taken
112,346
34,559
Mitigated
75,097
27,444
Healing
12,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
20,659
14,937
492
3,304
14,672
4,689
0
5,531
9,141
0
34,187
W
Morgan Le Fay
Jean_mito70
Morgan Le Fay
21,844
2,485
349
2,142
11,973
4,959
0
3,202
8,771
39,206
0
L
Cerberus
Leontal4
Cerberus
11,424
1,446
0
5,991
31,998
42,032
0
8,207
23,401
25,241
0
W
Charybdis
26,771
13,487
0
1,886
17,388
6,340
0
7,704
9,684
0
45,578
L
Chernobog
SoulHunter666QC
Chernobog
21,042
14,525
0
2,438
23,183
10,520
0
5,768
17,133
0
33,476
L
Merlin
Star_Dood
Merlin
12,882
1,257
0
483
16,006
6,492
0
3,562
12,328
32,327
0
L
16,385
2,913
0
0
19,640
8,195
0
7,284
12,140
0
25,498
W
Danzaburou
cedpat12
Danzaburou
23,794
17,598
554
4,757
16,162
5,556
0
8,325
7,837
0
50,208
L
Chang'e
5,605
1,196
1,044
2,550
21,519
7,858
0
6,783
14,532
37,529
0
W
Aphrodite
hauntedouthouse
Aphrodite
10,968
1,068
5,919
8,041
12,913
13,015
0
5,149
7,764
24,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,739
Gold Earned
56,487
214
Minions Killed
192
5
Camps Cleared
3
1,016,917
Distance Traveled
962,823
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,957
1,080
26
2
1
149,959
0
W
Morgan Le Fay
13,669
1,139
44
4
2
237,540
0
L
Cerberus
10,954
913
20
2
0
178,517
0
W
Charybdis
13,068
1,089
58
5
1
201,639
0
L
Chernobog
11,671
973
21
2
2
176,177
0
L
Merlin
11,340
945
54
5
0
198,096
1
L
Thor
11,588
966
27
2
1
219,023
0
W
Danzaburou
12,366
1,031
54
5
0
207,171
0
L
Chang'e
10,934
911
70
6
0
191,010
0
W
Aphrodite
12,679
1,057
32
3
1
220,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role