Player Matchup

Cthulhu
Cthulhu
Bronze III
XxAri
Cthulhu
Bronze III
Level 126
God Stats
2W - 0L
1,432 SR
Queue Stats
2W - 3L
1,500 MMR
Party 2
Artemis
Artemis
Bronze III
cornell3070
Artemis
Bronze III
Level 158
God Stats
2W - 3L
1,607 SR
Queue Stats
17W - 18L
1,500 MMR
Party 2
Bacchus
Bacchus
Gold IV
lootdaddy
Bacchus
Gold IV
Level 88
God Stats
83W - 67L
1,488 SR
Queue Stats
310W - 267L
1,203 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,509 SR
1,401 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 94
1,632 SR
1,199 MMR
Zeus
Zeus
Gold IV
CHIRIVI03
Zeus
Gold IV
Level 102
God Stats
6W - 4L
1,610 SR
Queue Stats
37W - 32L
1,641 MMR
Solo
Ymir
Ymir
Bronze IV
SpookiFace
Ymir
Bronze IV
Level 106
God Stats
0W - 1L
1,785 SR
Queue Stats
4W - 21L
1,124 MMR
Party 1
Cupid
Cupid
Bronze I
ThePurpleSnail
Cupid
Bronze I
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 31L
833 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
XxAri
Cthulhu
13
3 / 0 / 9
9,630
741
6,813
9,718
10,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
cornell3070
Artemis
14
11 / 2 / 3
10,485
807
16,435
10,227
4,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
lootdaddy
Bacchus
13
1 / 1 / 12
8,825
679
5,290
11,324
9,941
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
AthenaSobekAphroditeMorgan Le FayAres

VS

Bans
ThothChironChang'eRamaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
2 / 5 / 0
8,682
668
8,420
10,233
3,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 6 / 2
8,409
647
3,814
13,989
15,223
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 4 / 2
7,488
576
5,167
10,666
3,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
3
3
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
5
0
0.4
L
1
6
2
0.33
L
0
4
2
0.25
W
Cthulhu
XxAri
Cthulhu
3
0
9
7.5
W
Artemis
cornell3070
Artemis
11
2
3
6.25
W
Bacchus
lootdaddy
Bacchus
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,538
Damage
17,401
31,269
Taken
34,888
25,008
Mitigated
22,139
11,159
Healing
2,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
8,420
562
0
1,106
10,233
3,226
0
4,168
6,065
40,362
0
L
3,814
281
0
497
13,989
15,223
0
4,242
9,747
11,942
0
L
5,167
2,201
259
311
10,666
3,690
737
3,841
6,825
0
22,828
W
Cthulhu
XxAri
Cthulhu
6,813
372
1,736
3,197
9,718
10,819
13
3,358
6,360
27,154
0
W
Artemis
cornell3070
Artemis
16,435
7,757
0
2,757
10,227
4,248
1,953
5,675
4,552
0
52,073
W
Bacchus
lootdaddy
Bacchus
5,290
151
60
3,409
11,324
9,941
678
3,485
7,109
21,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,940
Gold Earned
24,579
155
Minions Killed
125
9
Camps Cleared
3
675,043
Distance Traveled
577,827
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,682
668
63
5
1
191,395
6
L
Ymir
8,409
647
11
1
1
190,848
0
L
Cupid
7,488
576
51
4
1
195,584
0
W
Cthulhu
9,630
741
39
3
1
211,018
3
W
Artemis
10,485
807
85
7
6
214,732
3
W
Bacchus
8,825
679
31
2
2
249,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role