Player Matchup

Ah Puch
Ah Puch
Dagisct
Ah Puch
Level 137
God Stats
0W - 1L
1,325 SR
Queue Stats
4W - 4L
1,625 Elo+
Solo
Cthulhu
Cthulhu
ToastedJam
Cthulhu
Level 128
God Stats
1W - 2L
1,554 SR
Queue Stats
8W - 8L
1,556 Elo+
Solo
Chiron
Chiron
killler66
Chiron
Level 154
God Stats
1W - 1L
1,608 SR
Queue Stats
198W - 119L
1,703 Elo+
Solo
Team Averages
Level 140
1,496 SR
1,628 Elo+

VS

Team Averages
Level 143
1,470 SR
1,612 Elo+
Baba Yaga
Baba Yaga
DerLenny
Baba Yaga
Level 156
God Stats
4W - 3L
1,529 SR
Queue Stats
595W - 446L
1,627 Elo+
Party 1
Rama
Rama
Horsti12
Rama
Level 135
God Stats
1W - 0L
1,257 SR
Queue Stats
233W - 158L
1,632 Elo+
Party 1
Cthulhu
Cthulhu
MaDaRa20000
Cthulhu
Level 138
God Stats
12W - 5L
1,624 SR
Queue Stats
136W - 149L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dagisct
Ah Puch
16
5 / 5 / 3
11,956
664
16,100
16,171
6,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
ToastedJam
Cthulhu
15
4 / 2 / 4
12,549
697
9,538
16,130
21,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
killler66
Chiron
12
0 / 5 / 2
9,760
542
6,934
11,510
4,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DerLenny
Baba Yaga
17
4 / 2 / 5
12,090
672
17,994
11,345
4,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
16
6 / 3 / 5
12,066
670
11,354
15,166
6,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
MaDaRa20000
Cthulhu
14
2 / 4 / 8
11,856
659
11,283
18,313
27,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
9
Kills
12
12
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Dagisct
Ah Puch
5
5
3
1.3
W
Baba Yaga
DerLenny
Baba Yaga
4
2
5
3.25
W
Rama
6
3
5
2.83
W
Cthulhu
MaDaRa20000
Cthulhu
2
4
8
1.5
L
Cthulhu
ToastedJam
Cthulhu
4
2
4
3
L
Chiron
killler66
Chiron
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,572
Damage
40,631
43,811
Taken
44,824
32,599
Mitigated
38,653
8,359
Healing
9,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Dagisct
Ah Puch
16,100
1,413
210
3,300
16,171
6,652
24
11,373
4,550
63,379
0
W
Baba Yaga
DerLenny
Baba Yaga
17,994
122
0
2,602
11,345
4,749
213
7,198
4,147
60,752
0
W
Rama
11,354
7,156
0
4,420
15,166
6,055
3,205
8,923
6,243
0
52,916
W
Cthulhu
MaDaRa20000
Cthulhu
11,283
618
326
2,441
18,313
27,849
0
9,684
8,629
29,203
0
L
Cthulhu
ToastedJam
Cthulhu
9,538
911
558
1,659
16,130
21,838
0
8,926
6,792
29,993
0
L
Chiron
killler66
Chiron
6,934
2,832
1,156
1,476
11,510
4,109
0
8,497
2,644
0
24,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,265
Gold Earned
36,012
209
Minions Killed
232
5
Camps Cleared
10
887,354
Distance Traveled
968,326
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,956
664
117
7
4
302,560
3
W
Baba Yaga
12,090
672
118
7
3
360,082
6
W
Rama
12,066
670
77
4
7
325,959
3
W
Cthulhu
11,856
659
37
2
0
282,285
7
L
Cthulhu
12,549
697
43
2
1
350,916
5
L
Chiron
9,760
542
49
3
0
233,878
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role