Player Matchup

Olorun
Olorun
BakTaEhli
Olorun
Level 152
God Stats
6W - 0L
1,942 SR
Queue Stats
226W - 87L
1,900 Elo+
Party 1
Charybdis
Charybdis
RaidenShogunSimp
Charybdis
Level 29
God Stats
23W - 3L
2,019 SR
Queue Stats
384W - 80L
2,051 Elo+
Party 1
Chaac
Chaac
svarii
Chaac
Level 158
God Stats
2W - 1L
1,741 SR
Queue Stats
503W - 162L
2,008 Elo+
Party 1
Team Averages
Level 113
1,900 SR
1,986 Elo+

VS

Team Averages
Level 60
1,451 SR
1,345 Elo+
Ymir
Ymir
DeadlyPantss
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,205 Elo+
Solo
Set
Set
OldManWhitebeard
Set
Level 145
God Stats
1W - 1L
1,580 SR
Queue Stats
32W - 33L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
Teechair
Sun Wukong
Level 17
God Stats
1W - 2L
1,273 SR
Queue Stats
1W - 2L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BakTaEhli
Olorun
10
4 / 2 / 9
6,984
873
5,863
6,885
2,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
12
8 / 1 / 9
7,925
991
9,166
5,894
2,015
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
svarii
Chaac
11
7 / 0 / 8
7,524
941
8,495
9,884
7,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 1
5,476
685
3,495
10,735
6,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
2 / 9 / 1
6,216
777
4,481
9,609
5,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
Teechair
Sun Wukong
9
0 / 3 / 3
5,470
684
4,919
8,695
3,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
19
Kills
3
3
Deaths
19
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
BakTaEhli
Olorun
4
2
9
4.25
L
1
7
1
0.21
L
2
9
1
0.28
W
Charybdis
8
1
9
12.5
L
Sun Wukong
Teechair
Sun Wukong
0
3
3
0.5
W
Chaac
svarii
Chaac
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,524
Damage
12,895
22,663
Taken
29,039
11,906
Mitigated
15,599
13,262
Healing
2,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BakTaEhli
Olorun
5,863
3,178
626
4,093
6,885
2,375
1,444
1,422
5,463
26,103
0
L
3,495
784
0
290
10,735
6,785
0
2,664
7,910
8,402
0
L
4,481
1,905
0
806
9,609
5,548
0
2,082
7,318
0
11,585
W
Charybdis
9,166
5,190
0
2,142
5,894
2,015
1,184
852
5,042
0
29,700
L
Sun Wukong
Teechair
Sun Wukong
4,919
1,229
0
1,445
8,695
3,266
0
1,305
7,028
0
16,783
W
Chaac
svarii
Chaac
8,495
1,759
0
6,401
9,884
7,516
414
1,932
7,952
0
22,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,433
Gold Earned
17,162
114
Minions Killed
49
7
Camps Cleared
1
427,059
Distance Traveled
398,083
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,984
873
36
5
5
130,463
0
L
Ymir
5,476
685
16
2
0
119,126
3
L
Set
6,216
777
15
2
1
114,559
4
W
Charybdis
7,925
991
53
7
2
141,428
2
L
Sun Wukong
5,470
684
18
2
0
164,398
1
W
Chaac
7,524
941
25
3
0
155,168
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role