Player Matchup

Bakasura
Bakasura
OceanTear
Bakasura
Level 126
God Stats
109W - 95L
1,589 SR
Queue Stats
399W - 390L
1,549 Elo+
Solo
Anubis
Anubis
Siyaobaby
Anubis
Level 35
God Stats
2W - 1L
1,687 SR
Queue Stats
17W - 20L
1,484 Elo+
Party 1
Sobek
Sobek
SooperN00b
Sobek
Level 46
God Stats
4W - 9L
1,358 SR
Queue Stats
138W - 171L
1,421 Elo+
Solo
Medusa
Medusa
WhitMC
Medusa
Level 148
God Stats
14W - 7L
1,837 SR
Queue Stats
82W - 78L
1,599 Elo+
Solo
Fenrir
Fenrir
诺言Rrara
Fenrir
Level 125
God Stats
8W - 6L
1,418 SR
Queue Stats
198W - 161L
1,628 Elo+
Party 1
Team Averages
Level 96
1,578 SR
1,536 Elo+

VS

Team Averages
Level 54
1,645 SR
1,638 Elo+
Heimdallr
Heimdallr
CarlC0X
Heimdallr
Level 121
God Stats
3W - 2L
1,739 SR
Queue Stats
303W - 312L
1,608 Elo+
Party 2
Jormungandr
Jormungandr
ETTHFDiamond
Jormungandr
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 93L
1,659 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mosselsap
Tsukuyomi
Level 42
God Stats
3W - 3L
1,773 SR
Queue Stats
177W - 163L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
TheMadao
Gilgamesh
Level 37
God Stats
1W - 1L
1,695 SR
Queue Stats
10W - 2L
1,898 Elo+
Party 2
Discordia
Discordia
Xest569
Discordia
Level 41
God Stats
25W - 29L
1,519 SR
Queue Stats
292W - 321L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
OceanTear
Bakasura
17
2 / 3 / 5
11,085
554
8,832
20,429
11,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Siyaobaby
Anubis
17
6 / 1 / 6
11,116
556
11,338
14,333
7,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
14
2 / 4 / 9
10,337
517
4,439
18,422
19,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
WhitMC
Medusa
17
3 / 4 / 4
11,004
550
11,517
11,145
4,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
18
10 / 2 / 6
12,651
633
16,651
19,326
22,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CarlC0X
Heimdallr
17
4 / 4 / 3
10,201
510
13,197
14,726
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ETTHFDiamond
Jormungandr
15
3 / 2 / 8
9,707
485
8,465
17,059
15,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Mosselsap
Tsukuyomi
18
5 / 5 / 1
11,160
558
10,495
16,315
6,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
TheMadao
Gilgamesh
15
1 / 5 / 1
9,184
459
6,283
15,952
8,813
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Xest569
Discordia
13
0 / 8 / 0
8,334
417
5,911
11,917
4,089
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
23
Kills
13
14
Deaths
24
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CarlC0X
Heimdallr
4
4
3
1.38
L
Jormungandr
ETTHFDiamond
Jormungandr
3
2
8
3.5
L
Tsukuyomi
Mosselsap
Tsukuyomi
5
5
1
1.1
W
Bakasura
OceanTear
Bakasura
2
3
5
1.5
W
Anubis
Siyaobaby
Anubis
6
1
6
9
W
Sobek
2
4
9
1.63
L
Gilgamesh
TheMadao
Gilgamesh
1
5
1
0.3
W
Medusa
WhitMC
Medusa
3
4
4
1.25
L
Discordia
Xest569
Discordia
0
8
0
0
W
Fenrir
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,777
Damage
44,351
83,655
Taken
75,969
65,409
Mitigated
39,690
37,910
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CarlC0X
Heimdallr
13,197
6,319
0
3,273
14,726
5,341
306
4,223
9,774
0
88,444
L
Jormungandr
ETTHFDiamond
Jormungandr
8,465
1,659
0
3,108
17,059
15,222
40
6,095
9,996
36,116
0
L
Tsukuyomi
Mosselsap
Tsukuyomi
10,495
2,378
0
1,218
16,315
6,225
0
3,128
12,365
0
84,408
W
Bakasura
OceanTear
Bakasura
8,832
5,875
0
10,525
20,429
11,769
1,511
4,480
15,949
0
69,805
W
Anubis
Siyaobaby
Anubis
11,338
143
0
10,099
14,333
7,611
287
5,469
8,864
61,506
0
W
Sobek
4,439
360
0
4,578
18,422
19,306
65
4,500
13,922
26,862
0
L
Gilgamesh
TheMadao
Gilgamesh
6,283
1,376
0
2,998
15,952
8,813
0
4,384
10,104
0
47,754
W
Medusa
WhitMC
Medusa
11,517
4,655
0
3,848
11,145
4,049
2,004
2,563
8,582
0
77,967
L
Discordia
Xest569
Discordia
5,911
508
0
1,298
11,917
4,089
64
5,631
5,890
52,657
0
W
Fenrir
16,651
1,908
0
8,860
19,326
22,674
426
4,087
15,239
13,627
41,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,193
Gold Earned
48,586
494
Minions Killed
541
0
Camps Cleared
0
2,036,848
Distance Traveled
1,787,136
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,201
510
145
7
0
358,447
4
L
Jormungandr
9,707
485
40
2
0
384,411
4
L
Tsukuyomi
11,160
558
137
7
0
385,231
7
W
Bakasura
11,085
554
134
7
0
369,051
8
W
Anubis
11,116
556
95
5
0
391,660
9
W
Sobek
10,337
517
33
2
0
391,821
2
L
Gilgamesh
9,184
459
112
6
0
320,812
1
W
Medusa
11,004
550
138
7
0
431,920
3
L
Discordia
8,334
417
107
5
0
338,235
10
W
Fenrir
12,651
633
94
5
0
452,396
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role