Player Matchup

Chang'e
Chang'e
Boryipg7
Chang'e
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,157 Elo+
Party 2
Chronos
Chronos
Sthomas04
Chronos
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,620 Elo+
Solo
Tsukuyomi
Tsukuyomi
okiblanco
Tsukuyomi
Level 22
God Stats
1W - 5L
1,500 SR
Queue Stats
6W - 15L
1,076 Elo+
Party 2
Team Averages
Level 52
1,500 SR
1,285 Elo+

VS

Team Averages
Level 61
1,482 SR
1,357 Elo+
Chaac
Chaac
 
Chaac
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Caertt
Loki
Level 29
God Stats
8W - 5L
1,525 SR
Queue Stats
46W - 89L
1,274 Elo+
Party 1
Zhong Kui
Zhong Kui
Snadak
Zhong Kui
Level 106
God Stats
23W - 39L
1,421 SR
Queue Stats
128W - 201L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Boryipg7
Chang'e
15
6 / 2 / 10
11,772
692
14,566
17,635
6,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Sthomas04
Chronos
17
5 / 2 / 10
12,217
719
15,173
16,081
6,298
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
okiblanco
Tsukuyomi
15
5 / 4 / 11
11,871
698
10,936
12,470
7,352
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 7 / 4
10,055
591
15,008
22,147
20,080
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
Caertt
Loki
14
2 / 4 / 5
10,297
606
6,757
10,945
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Snadak
Zhong Kui
14
5 / 5 / 2
11,187
658
17,286
17,499
11,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
16
Kills
8
8
Deaths
16
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
7
4
0.43
W
Chang'e
Boryipg7
Chang'e
6
2
10
5.5
L
Loki
Caertt
Loki
2
4
5
1.13
L
Zhong Kui
Snadak
Zhong Kui
5
5
2
1.2
W
Chronos
Sthomas04
Chronos
5
2
10
5
W
Tsukuyomi
okiblanco
Tsukuyomi
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,675
Damage
39,051
46,186
Taken
50,591
19,951
Mitigated
34,921
20,952
Healing
8,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,008
2,891
0
4,916
22,147
20,080
831
12,229
9,918
0
51,230
W
Chang'e
Boryipg7
Chang'e
14,566
2,539
6,365
9,253
17,635
6,301
393
7,134
10,129
26,669
0
L
Loki
Caertt
Loki
6,757
602
609
1,234
10,945
3,645
0
6,837
4,108
0
23,456
L
Zhong Kui
Snadak
Zhong Kui
17,286
1,088
7
1,892
17,499
11,196
391
11,488
6,011
34,607
0
W
Chronos
Sthomas04
Chronos
15,173
4,983
0
5,334
16,081
6,298
1,637
5,951
9,860
74,191
0
W
Tsukuyomi
okiblanco
Tsukuyomi
10,936
2,979
0
0
12,470
7,352
320
4,052
8,200
0
21,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,860
Gold Earned
31,539
191
Minions Killed
166
7
Camps Cleared
7
845,090
Distance Traveled
856,837
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,055
591
76
4
4
258,490
5
W
Chang'e
11,772
692
31
2
1
280,623
3
L
Loki
10,297
606
31
2
3
315,407
0
L
Zhong Kui
11,187
658
59
3
0
282,940
0
W
Chronos
12,217
719
138
8
6
310,221
2
W
Tsukuyomi
11,871
698
22
1
0
254,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role