Player Matchup

Xbalanque
Xbalanque
Kings_Kourt
Xbalanque
Level 24
God Stats
45W - 40L
1,548 SR
Queue Stats
199W - 219L
1,425 Elo+
Solo
Hera
Hera
avaozy12
Hera
Level 23
God Stats
1W - 4L
1,089 SR
Queue Stats
39W - 56L
1,346 Elo+
Solo
Bacchus
Bacchus
besisda
Bacchus
Level 23
God Stats
18W - 8L
1,693 SR
Queue Stats
210W - 188L
1,524 Elo+
Party 1
Hel
Hel
spartan1092
Hel
Level 29
God Stats
71W - 50L
1,577 SR
Queue Stats
290W - 246L
1,536 Elo+
Party 1
Bellona
Bellona
vikings_wolves_
Bellona
Level 18
God Stats
7W - 1L
1,436 SR
Queue Stats
39W - 45L
1,331 Elo+
Solo
Team Averages
Level 23
1,469 SR
1,432 Elo+

VS

Team Averages
Level 20
1,569 SR
1,390 Elo+
Fenrir
Fenrir
Spartan D225
Fenrir
Level 26
God Stats
4W - 3L
1,894 SR
Queue Stats
272W - 301L
1,462 Elo+
Solo
Artemis
Artemis
THamid
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,330 Elo+
Solo
Apollo
Apollo
adamkamrowski81-
Apollo
Level 17
God Stats
2W - 1L
1,745 SR
Queue Stats
16W - 18L
1,410 Elo+
Solo
Nox
Nox
blue2608
Nox
Level 17
God Stats
8W - 12L
1,317 SR
Queue Stats
78W - 107L
1,334 Elo+
Solo
Zhong Kui
Zhong Kui
iLostMyPiggy
Zhong Kui
Level 29
God Stats
2W - 2L
1,388 SR
Queue Stats
118W - 125L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kings_Kourt
Xbalanque
20
11 / 4 / 15
17,017
1,064
40,973
21,294
10,789
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
20
1 / 6 / 7
12,779
799
1,068
11,654
5,003
Bacchus
besisda
Bacchus
20
4 / 0 / 25
16,040
1,003
13,024
29,780
59,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
16 / 0 / 13
18,619
1,164
39,143
26,219
13,974
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
2 / 6 / 9
13,177
824
8,789
17,634
15,053
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
3 / 5 / 5
13,296
831
8,088
17,605
10,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
THamid
Artemis
20
4 / 9 / 9
14,583
911
28,276
24,407
8,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 8 / 2
12,012
751
470
12,884
4,893
20
0 / 3 / 8
13,408
838
17,014
14,402
9,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
iLostMyPiggy
Zhong Kui
20
9 / 9 / 5
16,303
1,019
43,800
40,438
25,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
45
34
Kills
16
16
Deaths
34
69
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Kings_Kourt
Xbalanque
11
4
15
4.63
L
Fenrir
3
5
5
1.1
L
Artemis
THamid
Artemis
4
9
9
0.94
L
0
8
2
0.13
W
Hera
1
6
7
0.75
W
Bacchus
besisda
Bacchus
4
0
25
16.5
L
0
3
8
1.33
L
Zhong Kui
iLostMyPiggy
Zhong Kui
9
9
5
1.28
W
16
0
13
22.5
W
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,997
Damage
97,648
106,581
Taken
109,736
104,595
Mitigated
58,996
29,821
Healing
24,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Kings_Kourt
Xbalanque
40,973
16,214
0
2,522
21,294
10,789
0
11,691
9,603
0
78,263
L
Fenrir
8,088
1,771
0
3,966
17,605
10,798
0
7,853
9,752
0
16,443
L
Artemis
THamid
Artemis
28,276
14,771
0
2,042
24,407
8,684
0
14,892
9,515
0
60,876
L
470
302
0
0
12,884
4,893
0
7,209
5,675
0
4,797
W
Hera
1,068
350
0
0
11,654
5,003
0
3,990
7,664
10,950
0
W
Bacchus
besisda
Bacchus
13,024
2,427
0
0
29,780
59,776
0
16,898
11,573
21,684
0
L
17,014
609
0
0
14,402
9,051
0
6,849
7,553
56,465
0
L
Zhong Kui
iLostMyPiggy
Zhong Kui
43,800
6,835
257
18,108
40,438
25,570
0
16,432
24,006
99,693
0
W
39,143
418
11,215
15,770
26,219
13,974
0
15,715
10,504
95,191
0
W
8,789
3,915
0
314
17,634
15,053
0
12,520
5,114
0
24,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,632
Gold Earned
69,602
310
Minions Killed
320
10
Camps Cleared
9
1,273,443
Distance Traveled
1,277,994
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
17,017
1,064
92
6
3
315,696
0
L
Fenrir
13,296
831
17
1
0
253,100
3
L
Artemis
14,583
911
72
5
0
247,119
1
L
Apollo
12,012
751
3
0
3
206,020
1
W
Hera
12,779
799
13
1
0
134,524
0
W
Bacchus
16,040
1,003
13
1
1
319,087
3
L
Nox
13,408
838
98
6
4
311,568
2
L
Zhong Kui
16,303
1,019
130
8
2
260,187
0
W
Hel
18,619
1,164
164
10
2
367,015
0
W
Bellona
13,177
824
28
2
4
137,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role