Player Matchup

Aphrodite
Aphrodite
DinoSxmmy
Aphrodite
Level 46
God Stats
22W - 22L
1,451 SR
Queue Stats
113W - 126L
1,470 Elo+
Party 2
Olorun
Olorun
MarioCross
Olorun
Level 147
God Stats
10W - 5L
1,534 SR
Queue Stats
56W - 67L
1,491 Elo+
Party 2
King Arthur
King Arthur
john_6942
King Arthur
Level 49
God Stats
2W - 6L
1,007 SR
Queue Stats
137W - 144L
1,451 Elo+
Solo
Hun Batz
Hun Batz
koldcheese
Hun Batz
Level 57
God Stats
1W - 2L
1,543 SR
Queue Stats
158W - 175L
1,427 Elo+
Party 1
Neith
Neith
xSpyder223
Neith
Level 28
God Stats
0W - 6L
1,201 SR
Queue Stats
358W - 400L
1,492 Elo+
Party 1
Team Averages
Level 65
1,347 SR
1,466 Elo+

VS

Team Averages
Level 75
1,400 SR
1,492 Elo+
Morgan Le Fay
Morgan Le Fay
Aetheryel
Morgan Le Fay
Level 36
God Stats
2W - 3L
1,384 SR
Queue Stats
182W - 141L
1,545 Elo+
Solo
Charybdis
Charybdis
CripplingDe
Charybdis
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 39L
1,482 Elo+
Party 3
Tyr
Tyr
IBAI0110
Tyr
Level 99
God Stats
5W - 8L
1,384 SR
Queue Stats
98W - 92L
1,491 Elo+
Solo
Arachne
Arachne
LepraSaurus
Arachne
Level 96
God Stats
69W - 37L
1,604 SR
Queue Stats
132W - 123L
1,435 Elo+
Solo
Cerberus
Cerberus
Xylinaeasy
Cerberus
Level 36
God Stats
1W - 0L
1,126 SR
Queue Stats
87W - 77L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DinoSxmmy
Aphrodite
16
3 / 5 / 3
9,891
412
7,524
18,745
11,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
MarioCross
Olorun
20
9 / 5 / 1
13,274
553
18,758
16,874
8,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
john_6942
King Arthur
20
5 / 6 / 1
12,712
530
12,989
19,924
22,608
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
koldcheese
Hun Batz
17
2 / 7 / 2
10,829
451
8,006
19,215
7,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
18
2 / 4 / 4
10,946
456
12,669
15,635
5,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aetheryel
Morgan Le Fay
20
6 / 2 / 5
14,354
598
12,063
12,865
5,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
CripplingDe
Charybdis
20
2 / 8 / 12
13,050
544
10,328
20,386
7,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
1 / 5 / 8
14,303
596
14,370
19,462
25,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
LepraSaurus
Arachne
20
14 / 5 / 6
15,598
650
20,831
25,458
13,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Xylinaeasy
Cerberus
18
3 / 1 / 10
11,391
475
10,875
19,729
21,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
21
Kills
26
27
Deaths
21
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aetheryel
Morgan Le Fay
6
2
5
4.25
W
Charybdis
CripplingDe
Charybdis
2
8
12
1
L
Aphrodite
DinoSxmmy
Aphrodite
3
5
3
0.9
W
1
5
8
1
W
Arachne
LepraSaurus
Arachne
14
5
6
3.4
L
Olorun
MarioCross
Olorun
9
5
1
1.9
W
Cerberus
Xylinaeasy
Cerberus
3
1
10
8
L
King Arthur
john_6942
King Arthur
5
6
1
0.92
L
Hun Batz
koldcheese
Hun Batz
2
7
2
0.43
L
Neith
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,946
Damage
68,467
90,393
Taken
97,900
55,505
Mitigated
73,164
29,699
Healing
40,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aetheryel
Morgan Le Fay
12,063
1,332
0
4,943
12,865
5,704
1,212
5,783
7,082
120,036
0
W
Charybdis
CripplingDe
Charybdis
10,328
5,712
0
6,308
20,386
7,576
2,430
6,263
14,123
0
101,548
L
Aphrodite
DinoSxmmy
Aphrodite
7,524
1,006
3,422
8,925
18,745
11,812
1,012
6,661
12,030
47,027
0
W
14,370
2,349
0
6,678
19,462
25,475
1,486
1,909
17,553
0
88,653
W
Arachne
LepraSaurus
Arachne
20,831
13,173
0
10,734
25,458
13,394
942
5,508
19,950
0
128,955
L
Olorun
MarioCross
Olorun
18,758
8,655
86
7,728
16,874
8,393
792
6,443
10,324
105,675
6,656
W
Cerberus
Xylinaeasy
Cerberus
10,875
163
750
10,703
19,729
21,015
343
5,165
14,564
35,223
0
L
King Arthur
john_6942
King Arthur
12,989
2,019
0
234
19,924
22,608
210
2,157
16,742
0
89,391
L
Hun Batz
koldcheese
Hun Batz
8,006
1,044
0
4,289
19,215
7,055
0
2,775
16,196
0
75,087
L
Neith
12,669
5,046
0
5,015
15,635
5,637
1,752
4,902
10,678
0
83,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,652
Gold Earned
68,696
704
Minions Killed
716
0
Camps Cleared
0
2,188,452
Distance Traveled
2,329,031
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,354
598
191
8
0
501,354
13
W
Charybdis
13,050
544
175
7
0
400,280
0
L
Aphrodite
9,891
412
91
4
0
440,944
0
W
Tyr
14,303
596
165
7
0
444,472
1
W
Arachne
15,598
650
134
6
0
500,326
6
L
Olorun
13,274
553
184
8
0
439,424
3
W
Cerberus
11,391
475
51
2
0
482,599
4
L
King Arthur
12,712
530
161
7
0
413,189
1
L
Hun Batz
10,829
451
120
5
0
449,401
4
L
Neith
10,946
456
148
6
0
445,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role