Player Matchup

Anubis
Anubis
Infinitedeth960
Anubis
Level 29
God Stats
6W - 3L
1,690 SR
Queue Stats
66W - 70L
1,394 Elo+
Solo
Charybdis
Charybdis
Omw2 Riches
Charybdis
Level 18
God Stats
16W - 13L
1,462 SR
Queue Stats
16W - 15L
1,576 Elo+
Solo
Cerberus
Cerberus
Saindelic
Cerberus
Level 28
God Stats
1W - 1L
1,760 SR
Queue Stats
72W - 59L
1,519 Elo+
Solo
Guan Yu
Guan Yu
TheXLDGamer
Guan Yu
Level 19
God Stats
4W - 14L
1,407 SR
Queue Stats
83W - 108L
1,229 Elo+
Party 1
Danzaburou
Danzaburou
ellioten92
Danzaburou
Level 10
God Stats
0W - 2L
1,328 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 21
1,529 SR
1,444 Elo+

VS

Team Averages
Level 26
1,440 SR
1,406 Elo+
Tsukuyomi
Tsukuyomi
Buggso
Tsukuyomi
Level 28
God Stats
5W - 6L
1,373 SR
Queue Stats
77W - 86L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
MrrrMonkeyman
Sun Wukong
Level 26
God Stats
172W - 197L
1,363 SR
Queue Stats
249W - 359L
1,353 Elo+
Solo
Charybdis
Charybdis
PlasmaRay19
Charybdis
Level 25
God Stats
3W - 6L
1,223 SR
Queue Stats
6W - 9L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
datboiReckless
Gilgamesh
Level 23
God Stats
3W - 4L
1,775 SR
Queue Stats
42W - 43L
1,531 Elo+
Solo
Artemis
Artemis
xMwezi
Artemis
Level 28
God Stats
17W - 17L
1,463 SR
Queue Stats
57W - 55L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 10 / 1
10,351
450
8,794
17,517
7,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Omw2 Riches
Charybdis
15
7 / 3 / 4
10,585
460
11,853
14,253
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Saindelic
Cerberus
13
1 / 3 / 4
9,591
417
6,702
18,453
18,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
TheXLDGamer
Guan Yu
14
6 / 10 / 4
10,347
450
11,618
27,430
19,152
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
ellioten92
Danzaburou
14
5 / 13 / 7
9,753
424
7,940
20,450
9,374
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Buggso
Tsukuyomi
18
12 / 4 / 5
13,052
567
20,295
18,339
10,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
MrrrMonkeyman
Sun Wukong
19
2 / 2 / 4
12,622
549
12,499
19,209
11,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
PlasmaRay19
Charybdis
16
4 / 12 / 8
11,119
483
5,427
15,745
4,470
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
datboiReckless
Gilgamesh
19
9 / 3 / 10
13,038
567
13,768
17,459
16,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
xMwezi
Artemis
19
12 / 3 / 8
13,341
580
22,425
16,217
5,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
74
23
Kills
39
39
Deaths
24
20
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Buggso
Tsukuyomi
12
4
5
3.63
L
4
10
1
0.45
W
Sun Wukong
MrrrMonkeyman
Sun Wukong
2
2
4
2
L
Charybdis
Omw2 Riches
Charybdis
7
3
4
3
W
Charybdis
PlasmaRay19
Charybdis
4
12
8
0.67
L
Cerberus
Saindelic
Cerberus
1
3
4
1
L
Guan Yu
TheXLDGamer
Guan Yu
6
10
4
0.8
W
Gilgamesh
datboiReckless
Gilgamesh
9
3
10
4.67
L
Danzaburou
ellioten92
Danzaburou
5
13
7
0.65
W
Artemis
xMwezi
Artemis
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,907
Damage
74,414
98,103
Taken
86,969
59,301
Mitigated
48,766
16,955
Healing
20,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Buggso
Tsukuyomi
20,295
7,532
0
5,284
18,339
10,404
1,992
933
17,343
0
86,990
L
8,794
722
0
2,348
17,517
7,638
1,165
0
17,124
59,391
0
W
Sun Wukong
MrrrMonkeyman
Sun Wukong
12,499
4,513
0
8,767
19,209
11,567
3,040
4,401
14,622
0
88,971
L
Charybdis
Omw2 Riches
Charybdis
11,853
7,134
117
6,900
14,253
5,030
507
0
14,208
0
57,470
W
Charybdis
PlasmaRay19
Charybdis
5,427
3,790
0
0
15,745
4,470
1,966
2,038
13,689
0
41,850
L
Cerberus
Saindelic
Cerberus
6,702
1,022
0
3,864
18,453
18,107
167
0
18,348
40,797
0
L
Guan Yu
TheXLDGamer
Guan Yu
11,618
4,013
368
2,404
27,430
19,152
0
0
27,142
151
38,817
W
Gilgamesh
datboiReckless
Gilgamesh
13,768
4,262
0
2,240
17,459
16,541
2,311
2,880
13,217
0
63,941
L
Danzaburou
ellioten92
Danzaburou
7,940
2,830
0
954
20,450
9,374
1,102
0
20,360
0
35,391
W
Artemis
xMwezi
Artemis
22,425
16,971
0
4,058
16,217
5,784
2,898
4,856
11,361
0
89,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,627
Gold Earned
63,172
382
Minions Killed
548
0
Camps Cleared
0
1,660,911
Distance Traveled
1,941,526
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,052
567
115
5
0
448,091
2
L
Anubis
10,351
450
101
4
0
291,779
2
W
Sun Wukong
12,622
549
133
6
0
391,064
0
L
Charybdis
10,585
460
78
3
0
323,626
1
W
Charybdis
11,119
483
86
4
0
326,023
0
L
Cerberus
9,591
417
100
4
0
350,236
1
L
Guan Yu
10,347
450
51
2
0
383,420
1
W
Gilgamesh
13,038
567
106
5
0
400,887
5
L
Danzaburou
9,753
424
52
2
0
311,850
0
W
Artemis
13,341
580
108
5
0
375,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role