Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Dervinity
Ymir
Level 139
God Stats
2W - 2L
1,277 SR
Queue Stats
646W - 357L
1,676 Elo+
Party 1
Nemesis
Nemesis
JustSteve38
Nemesis
Level 158
God Stats
17W - 4L
1,769 SR
Queue Stats
864W - 431L
1,717 Elo+
Party 1
Odin
Odin
PrankDogg
Odin
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 64L
1,661 Elo+
Party 1
Zeus
Zeus
SMASHTON1703
Zeus
Level 129
God Stats
6W - 0L
1,923 SR
Queue Stats
505W - 313L
1,678 Elo+
Party 1
Team Averages
Level 135
1,594 SR
1,646 Elo+

VS

Team Averages
Level 105
1,294 SR
1,267 Elo+
Neith
Neith
Belbo7137456
Neith
Level 30
God Stats
0W - 1L
1,207 SR
Queue Stats
0W - 5L
1,175 Elo+
Party 2
Charybdis
Charybdis
JoeNokers
Charybdis
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
298W - 276L
1,504 Elo+
Solo
Ao Kuang
Ao Kuang
Zelixka
Ao Kuang
Level 145
God Stats
0W - 1L
1,175 SR
Queue Stats
1W - 5L
1,334 Elo+
Party 2
Erlang Shen
Erlang Shen
ezhunt
Erlang Shen
Level 109
God Stats
0W - 2L
1,346 SR
Queue Stats
0W - 5L
1,175 Elo+
Party 2
Ymir
Ymir
pooly1211
Ymir
Level 82
God Stats
0W - 4L
1,244 SR
Queue Stats
0W - 7L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
4 / 0 / 0
6,454
645
5,914
4,691
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
10
0 / 0 / 8
6,051
605
2,256
5,658
3,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
JustSteve38
Nemesis
11
10 / 3 / 3
7,276
728
8,377
6,972
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
11
1 / 2 / 2
6,228
623
4,268
6,829
2,566
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 1 / 6
7,140
714
5,447
4,427
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,347
435
1,703
4,928
1,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
JoeNokers
Charybdis
8
0 / 7 / 2
5,085
509
2,049
9,150
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Zelixka
Ao Kuang
8
3 / 6 / 0
5,509
551
5,522
9,722
2,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
ezhunt
Erlang Shen
9
0 / 3 / 3
5,132
513
2,608
6,267
2,767
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
9
1 / 1 / 1
5,572
557
1,357
7,376
3,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
20
Kills
4
6
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
0
0
4
L
0
3
0
0
W
Ymir
0
0
8
4
L
Charybdis
JoeNokers
Charybdis
0
7
2
0.14
W
Nemesis
JustSteve38
Nemesis
10
3
3
3.83
W
Odin
1
2
2
1
W
5
1
6
8
L
Ao Kuang
Zelixka
Ao Kuang
3
6
0
0.5
L
Erlang Shen
ezhunt
Erlang Shen
0
3
3
0.5
L
Ymir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,262
Damage
13,239
28,577
Taken
37,443
12,418
Mitigated
12,466
10,459
Healing
8,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,914
4,288
0
3,342
4,691
1,367
1,236
744
3,947
0
45,260
L
1,703
212
0
1,397
4,928
1,011
0
477
4,451
0
17,041
W
Ymir
2,256
803
0
1,740
5,658
3,722
0
179
5,479
17,641
0
L
Charybdis
JoeNokers
Charybdis
2,049
1,292
0
2,220
9,150
2,452
0
3,842
5,308
0
20,357
W
Nemesis
JustSteve38
Nemesis
8,377
4,710
0
2,605
6,972
3,225
0
2,137
4,835
0
38,483
W
Odin
4,268
1,631
0
1,477
6,829
2,566
0
2,406
4,423
0
34,523
W
5,447
1,387
0
1,295
4,427
1,538
318
1,413
3,014
43,721
0
L
Ao Kuang
Zelixka
Ao Kuang
5,522
1,824
0
1,875
9,722
2,647
0
1,749
7,973
20,970
0
L
Erlang Shen
ezhunt
Erlang Shen
2,608
866
0
1,114
6,267
2,767
0
458
5,809
0
19,439
L
Ymir
1,357
348
0
2,174
7,376
3,589
0
1,177
6,199
13,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,149
Gold Earned
25,645
350
Minions Killed
189
0
Camps Cleared
0
1,005,019
Distance Traveled
913,710
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,454
645
97
10
0
180,998
2
L
Neith
4,347
435
44
4
0
164,339
1
W
Ymir
6,051
605
17
2
0
188,015
3
L
Charybdis
5,085
509
44
4
0
157,204
2
W
Nemesis
7,276
728
68
7
0
229,463
2
W
Odin
6,228
623
68
7
0
216,336
4
W
Zeus
7,140
714
100
10
0
190,207
2
L
Ao Kuang
5,509
551
41
4
0
185,329
2
L
Erlang Shen
5,132
513
44
4
0
203,673
0
L
Ymir
5,572
557
16
2
0
203,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role