Player Matchup

Geb
Geb
Silver I
BrklynJo
Geb
Silver I
Level 108
God Stats
15W - 15L
1,498 SR
Queue Stats
733W - 725L
1,115 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Cyvro
Cernunnos
Gold IV
Level 122
God Stats
4W - 3L
1,456 SR
Queue Stats
261W - 260L
1,332 MMR
Solo
Arachne
Arachne
Bronze IV
Palcarten
Arachne
Bronze IV
Level 47
God Stats
1W - 0L
1,615 SR
Queue Stats
4W - 17L
1,136 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
SIMKELR
Gilgamesh
Silver II
Level 147
God Stats
3W - 0L
1,780 SR
Queue Stats
148W - 162L
1,088 MMR
Solo
Aphrodite
Aphrodite
Silver II
xxmaverickxx028
Aphrodite
Silver II
Level 103
God Stats
3W - 0L
1,871 SR
Queue Stats
33W - 26L
1,370 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,644 SR
1,208 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,489 SR
1,210 MMR
Rama
Rama
Silver II
AVR Syntex
Rama
Silver II
Level 153
God Stats
5W - 8L
1,405 SR
Queue Stats
438W - 457L
1,093 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver II
AVR vRamPaGe
Morgan Le Fay
Silver II
Level 124
God Stats
1W - 4L
1,404 SR
Queue Stats
406W - 434L
1,235 MMR
Party 1
Da Ji
Da Ji
Silver II
Rexir
Da Ji
Silver II
Level 157
God Stats
1W - 2L
1,435 SR
Queue Stats
7W - 17L
995 MMR
Solo
Athena
Athena
Gold IV
Spooky Fade
Athena
Gold IV
Level 157
God Stats
12W - 5L
1,866 SR
Queue Stats
112W - 118L
1,316 MMR
Solo
Guan Yu
Guan Yu
Bronze III
tangy_horizon
Guan Yu
Bronze III
Level 37
God Stats
8W - 4L
1,334 SR
Queue Stats
62W - 82L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 10
10,708
510
7,756
20,551
19,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Cyvro
Cernunnos
19
3 / 0 / 4
12,810
610
15,920
11,638
6,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Palcarten
Arachne
17
4 / 2 / 4
11,549
550
6,031
16,715
6,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
SIMKELR
Gilgamesh
16
4 / 5 / 8
11,570
551
17,596
30,632
22,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
xxmaverickxx028
Aphrodite
18
6 / 2 / 7
11,837
564
18,039
16,931
8,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatSetArtemisAnhurIzanami

VS

Bans
ChaacOdinFenrirAnubisAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 2
10,620
506
6,903
14,954
5,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
AVR vRamPaGe
Morgan Le Fay
16
2 / 2 / 2
10,045
478
14,224
9,189
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Rexir
Da Ji
13
4 / 6 / 1
9,065
432
9,215
19,711
11,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
11
1 / 5 / 3
8,022
382
6,867
23,448
23,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
15
2 / 4 / 3
9,606
457
13,363
19,344
20,816
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
19
Kills
11
11
Deaths
19
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Morgan Le Fay
AVR vRamPaGe
Morgan Le Fay
2
2
2
1.5
W
2
2
10
3.5
W
Cernunnos
Cyvro
Cernunnos
3
0
4
5
W
Arachne
Palcarten
Arachne
4
2
4
3
L
Da Ji
Rexir
Da Ji
4
6
1
0.75
W
Gilgamesh
SIMKELR
Gilgamesh
4
5
8
1.6
L
Athena
1
5
3
0.5
L
Guan Yu
2
4
3
0.88
W
Aphrodite
xxmaverickxx028
Aphrodite
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,342
Damage
50,572
96,467
Taken
86,646
62,705
Mitigated
65,037
52,429
Healing
20,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,903
6,379
0
5,506
14,954
5,816
1,268
3,853
11,101
0
81,041
L
Morgan Le Fay
AVR vRamPaGe
Morgan Le Fay
14,224
227
0
1,438
9,189
3,808
150
4,073
5,116
83,294
0
W
7,756
742
0
1,533
20,551
19,144
1,149
6,048
14,453
32,027
0
W
Cernunnos
Cyvro
Cernunnos
15,920
7,564
0
7,824
11,638
6,035
7,053
2,348
9,290
0
122,878
W
Arachne
Palcarten
Arachne
6,031
4,590
83
8,114
16,715
6,660
2,954
4,478
12,149
0
59,178
L
Da Ji
Rexir
Da Ji
9,215
1,575
0
2,353
19,711
11,471
0
6,964
12,747
0
42,162
W
Gilgamesh
SIMKELR
Gilgamesh
17,596
2,868
0
11,604
30,632
22,749
391
4,704
25,060
19,779
47,319
L
Athena
6,867
2,429
0
2,674
23,448
23,126
11
9,394
14,054
23,444
0
L
Guan Yu
13,363
2,865
1,403
7,307
19,344
20,816
159
6,765
12,579
0
56,500
W
Aphrodite
xxmaverickxx028
Aphrodite
18,039
2,572
10,532
12,739
16,931
8,117
3,600
3,513
13,270
76,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,474
Gold Earned
47,358
516
Minions Killed
504
0
Camps Cleared
0
2,018,479
Distance Traveled
1,892,737
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,620
506
145
7
0
343,834
0
L
Morgan Le Fay
10,045
478
119
6
0
387,096
4
W
Geb
10,708
510
30
1
0
441,217
11
W
Cernunnos
12,810
610
173
8
0
359,631
3
W
Arachne
11,549
550
101
5
0
396,927
0
L
Da Ji
9,065
432
78
4
0
356,368
1
W
Gilgamesh
11,570
551
104
5
0
406,438
0
L
Athena
8,022
382
45
2
0
403,791
8
L
Guan Yu
9,606
457
117
6
0
401,648
0
W
Aphrodite
11,837
564
108
5
0
414,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role