Player Matchup

Anubis
Anubis
 
Anubis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Manjacoxx
Nemesis
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 11L
1,168 Elo+
Solo
Olorun
Olorun
Pancracio380
Olorun
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 24L
1,615 Elo+
Solo
Fenrir
Fenrir
SHIONv
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,726 Elo+
Solo
Guan Yu
Guan Yu
风花雪月M
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,726 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,547 Elo+

VS

Team Averages
Level 13
1,654 SR
1,674 Elo+
Anhur
Anhur
Intropy
Anhur
Level 5
God Stats
15W - 5L
1,834 SR
Queue Stats
71W - 45L
1,792 Elo+
Party 1
Bellona
Bellona
Magistar1
Bellona
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 20L
1,393 Elo+
Party 2
Gilgamesh
Gilgamesh
Peel4MePls
Gilgamesh
Level 26
God Stats
7W - 0L
1,935 SR
Queue Stats
98W - 36L
1,847 Elo+
Party 1
Eset
Eset
SoVeryGood
Eset
Level 4
God Stats
5W - 0L
1,500 SR
Queue Stats
27W - 8L
1,912 Elo+
Party 1
Ares
Ares
Toothlesssss
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 4 / 0
5,546
555
4,508
7,035
3,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Manjacoxx
Nemesis
7
0 / 3 / 0
4,580
458
1,124
6,032
2,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
9
4 / 4 / 1
5,430
543
6,964
6,022
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
SHIONv
Fenrir
8
2 / 3 / 4
5,824
582
3,160
9,155
3,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
7
1 / 4 / 0
4,585
459
1,142
6,156
5,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Intropy
Anhur
10
2 / 1 / 5
5,762
576
6,942
4,601
1,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Magistar1
Bellona
11
3 / 1 / 1
6,425
643
2,575
3,951
3,280
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Peel4MePls
Gilgamesh
11
7 / 1 / 3
6,744
674
6,496
7,915
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
6 / 1 / 1
6,615
662
5,518
5,845
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 6
4,705
471
1,536
7,616
3,895
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
8
Kills
18
18
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
0
0.25
W
Anhur
Intropy
Anhur
2
1
5
4.5
W
Bellona
Magistar1
Bellona
3
1
1
3.5
L
Nemesis
Manjacoxx
Nemesis
0
3
0
0
L
Olorun
4
4
1
1.13
W
Gilgamesh
Peel4MePls
Gilgamesh
7
1
3
8.5
L
Fenrir
SHIONv
Fenrir
2
3
4
1.33
W
6
1
1
6.5
W
0
4
6
0.75
L
Guan Yu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,898
Damage
23,067
34,400
Taken
29,928
16,149
Mitigated
12,300
9,100
Healing
8,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,508
187
0
2,969
7,035
3,632
0
2,572
4,463
35,390
0
W
Anhur
Intropy
Anhur
6,942
4,692
0
1,345
4,601
1,265
268
1,290
3,311
0
29,915
W
Bellona
Magistar1
Bellona
2,575
924
0
1,428
3,951
3,280
666
0
3,951
0
29,769
L
Nemesis
Manjacoxx
Nemesis
1,124
451
0
1,171
6,032
2,066
0
1,069
4,963
0
21,764
L
Olorun
6,964
3,970
470
1,579
6,022
1,577
0
1,327
4,695
31,274
0
W
Gilgamesh
Peel4MePls
Gilgamesh
6,496
2,674
0
2,634
7,915
2,464
0
2,794
5,121
0
29,439
L
Fenrir
SHIONv
Fenrir
3,160
698
0
1,573
9,155
3,851
0
1,265
7,890
0
12,835
W
5,518
740
52
2,752
5,845
1,396
798
2,614
3,231
38,207
0
W
1,536
256
0
140
7,616
3,895
83
4,774
2,842
6,855
0
L
Guan Yu
1,142
291
50
1,288
6,156
5,023
90
821
5,335
0
9,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,965
Gold Earned
30,251
195
Minions Killed
284
0
Camps Cleared
0
873,659
Distance Traveled
924,890
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,546
555
60
6
0
153,194
3
W
Anhur
5,762
576
71
7
0
163,709
2
W
Bellona
6,425
643
62
6
0
180,561
0
L
Nemesis
4,580
458
46
5
0
178,866
0
L
Olorun
5,430
543
50
5
0
173,652
5
W
Gilgamesh
6,744
674
54
5
0
211,384
5
L
Fenrir
5,824
582
20
2
0
197,172
5
W
Eset
6,615
662
86
9
0
192,592
2
W
Ares
4,705
471
11
1
0
176,644
2
L
Guan Yu
4,585
459
19
2
0
170,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role