Player Matchup

Scylla
Scylla
Cold Sins
Scylla
Level 78
God Stats
19W - 13L
1,630 SR
Queue Stats
85W - 89L
1,492 Elo+
Solo
Heimdallr
Heimdallr
Not-TEMPERsv
Heimdallr
Level 120
God Stats
5W - 6L
1,450 SR
Queue Stats
284W - 256L
1,531 Elo+
Solo
Chaac
Chaac
Thunder HEX
Chaac
Level 65
God Stats
32W - 34L
1,580 SR
Queue Stats
82W - 105L
1,462 Elo+
Solo
Fafnir
Fafnir
Tito Clinton
Fafnir
Level 156
God Stats
4W - 1L
1,600 SR
Queue Stats
74W - 64L
1,526 Elo+
Solo
Ravana
Ravana
patdagamer
Ravana
Level 116
God Stats
16W - 27L
1,437 SR
Queue Stats
189W - 199L
1,454 Elo+
Solo
Team Averages
Level 107
1,539 SR
1,493 Elo+

VS

Team Averages
Level 113
1,600 SR
1,476 Elo+
Athena
Athena
 
Athena
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
D u c k1394
Osiris
Level 87
God Stats
2W - 0L
1,888 SR
Queue Stats
274W - 276L
1,478 Elo+
Party 1
Charybdis
Charybdis
Im The Tigger
Charybdis
Level 147
God Stats
9W - 6L
1,462 SR
Queue Stats
145W - 134L
1,488 Elo+
Party 1
Ares
Ares
Sgtscribble
Ares
Level 127
God Stats
1W - 3L
1,502 SR
Queue Stats
40W - 40L
1,358 Elo+
Solo
Poseidon
Poseidon
Waldo18
Poseidon
Level 101
God Stats
5W - 2L
1,648 SR
Queue Stats
254W - 240L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cold Sins
Scylla
10
1 / 4 / 2
6,164
560
4,564
5,961
1,865
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Not-TEMPERsv
Heimdallr
9
1 / 2 / 0
5,402
491
5,265
7,758
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
5,293
481
4,752
9,471
4,511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
8
1 / 0 / 0
5,365
488
2,158
4,520
3,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
patdagamer
Ravana
8
2 / 3 / 0
5,392
490
4,597
5,858
2,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
5 / 0 / 2
6,733
612
5,266
8,766
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
13
1 / 1 / 1
6,888
626
6,123
7,315
6,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Im The Tigger
Charybdis
11
1 / 2 / 1
5,993
545
4,046
7,714
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 4
5,628
512
2,397
6,740
3,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
Waldo18
Poseidon
12
4 / 2 / 2
7,174
652
5,072
5,059
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
5
Kills
11
11
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
0
2
6
L
Scylla
Cold Sins
Scylla
1
4
2
0.5
W
Osiris
1
1
1
1.5
W
Charybdis
Im The Tigger
Charybdis
1
2
1
0.75
L
Heimdallr
Not-TEMPERsv
Heimdallr
1
2
0
0.5
W
0
0
4
2
L
0
2
0
0
L
Fafnir
1
0
0
1
W
Poseidon
Waldo18
Poseidon
4
2
2
2.5
L
Ravana
patdagamer
Ravana
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,336
Damage
22,904
33,568
Taken
35,594
14,770
Mitigated
16,625
10,816
Healing
15,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,266
1,600
0
4,400
8,766
3,417
601
1,958
6,730
35,996
0
L
Scylla
Cold Sins
Scylla
4,564
604
0
227
5,961
1,865
0
3,609
2,224
30,587
0
W
Osiris
6,123
1,539
0
3,359
7,315
6,529
293
418
6,857
7,166
35,730
W
Charybdis
Im The Tigger
Charybdis
4,046
2,199
0
3,215
7,714
2,074
0
528
7,162
0
31,311
L
Heimdallr
Not-TEMPERsv
Heimdallr
5,265
2,145
0
2,328
7,758
2,396
0
1,282
6,476
0
34,949
W
2,397
128
0
3,134
6,740
3,244
199
1,926
4,706
9,434
0
L
4,752
911
0
5,082
9,471
4,511
0
2,865
6,606
0
31,133
L
Fafnir
2,158
500
0
1,490
4,520
3,699
0
2,337
2,115
7,685
0
W
Poseidon
Waldo18
Poseidon
5,072
663
0
1,470
5,059
1,361
540
1,484
3,417
44,871
0
L
Ravana
patdagamer
Ravana
4,597
947
0
1,689
5,858
2,299
0
3,500
2,225
0
21,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,616
Gold Earned
32,416
242
Minions Killed
336
0
Camps Cleared
0
1,106,057
Distance Traveled
1,126,129
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,733
612
75
7
0
251,566
2
L
Scylla
6,164
560
70
6
0
206,973
2
W
Osiris
6,888
626
89
8
0
220,363
0
W
Charybdis
5,993
545
64
6
0
229,219
2
L
Heimdallr
5,402
491
56
5
0
209,066
0
W
Ares
5,628
512
17
2
0
230,701
4
L
Chaac
5,293
481
61
6
0
218,050
1
L
Fafnir
5,365
488
9
1
0
231,585
2
W
Poseidon
7,174
652
91
8
0
194,280
3
L
Ravana
5,392
490
46
4
0
240,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role