Player Matchup

Pele
Pele
Alastai-r
Pele
Level 126
God Stats
0W - 3L
1,263 SR
Queue Stats
1W - 15L
1,194 Elo+
Party 2
Kukulkan
Kukulkan
Jaakeyyz
Kukulkan
Level 44
God Stats
5W - 5L
1,298 SR
Queue Stats
55W - 64L
1,500 Elo+
Party 2
He Bo
He Bo
Resyree-
He Bo
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
145W - 185L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
hivish
Sylvanus
Level 68
God Stats
5W - 14L
1,389 SR
Queue Stats
7W - 23L
1,204 Elo+
Solo
Medusa
Medusa
twii3sted
Medusa
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
164W - 205L
1,500 Elo+
Party 2
Team Averages
Level 75
1,390 SR
1,380 Elo+

VS

Team Averages
Level 97
1,544 SR
1,498 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Darkprince77777
Bakasura
Level 67
God Stats
5W - 5L
1,442 SR
Queue Stats
203W - 214L
1,520 Elo+
Party 1
Charybdis
Charybdis
HIGH-FIVE-GHOST
Charybdis
Level 96
God Stats
2W - 4L
1,500 SR
Queue Stats
31W - 40L
1,332 Elo+
Solo
Cthulhu
Cthulhu
PopGoesDaWeazel
Cthulhu
Level 87
God Stats
5W - 3L
1,485 SR
Queue Stats
588W - 497L
1,620 Elo+
Party 1
Baron Samedi
Baron Samedi
SlumpWitAPump
Baron Samedi
Level 121
God Stats
3W - 0L
1,791 SR
Queue Stats
126W - 107L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
5 / 5 / 2
12,738
531
13,344
24,108
9,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Jaakeyyz
Kukulkan
17
2 / 8 / 2
11,084
462
8,850
14,888
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

He Bo
Resyree-
He Bo
17
4 / 10 / 4
10,849
452
10,086
15,690
6,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
hivish
Sylvanus
14
2 / 8 / 5
9,207
384
11,449
23,186
23,200
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
twii3sted
Medusa
14
3 / 8 / 4
9,628
401
10,017
19,164
6,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
11 / 2 / 8
15,530
647
10,734
20,798
25,989
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
18
7 / 5 / 8
12,242
510
10,858
18,228
6,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
HIGH-FIVE-GHOST
Charybdis
17
5 / 4 / 12
11,999
500
12,398
16,566
6,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
10 / 1 / 13
14,277
595
21,477
22,304
12,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
SlumpWitAPump
Baron Samedi
19
6 / 4 / 20
13,177
549
19,626
23,496
19,400
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
100
16
Kills
39
39
Deaths
16
17
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
11
2
8
7.5
L
Pele
5
5
2
1.2
W
Bakasura
7
5
8
2.2
W
Charybdis
HIGH-FIVE-GHOST
Charybdis
5
4
12
2.75
L
Kukulkan
Jaakeyyz
Kukulkan
2
8
2
0.38
W
10
1
13
16.5
L
He Bo
Resyree-
He Bo
4
10
4
0.6
W
Baron Samedi
SlumpWitAPump
Baron Samedi
6
4
20
4
L
Sylvanus
hivish
Sylvanus
2
8
5
0.56
L
Medusa
twii3sted
Medusa
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,746
Damage
75,093
97,036
Taken
101,392
51,588
Mitigated
71,084
18,540
Healing
38,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
10,734
3,275
0
5,902
20,798
25,989
1,314
6,164
14,634
0
98,215
L
Pele
13,344
2,439
0
10,007
24,108
9,840
38
8,378
15,631
0
107,510
W
Bakasura
10,858
8,334
0
2,067
18,228
6,980
942
6,071
12,157
0
70,151
W
Charybdis
HIGH-FIVE-GHOST
Charybdis
12,398
7,347
484
5,944
16,566
6,152
4,698
5,819
10,747
0
64,387
L
Kukulkan
Jaakeyyz
Kukulkan
8,850
234
0
640
14,888
5,356
373
8,384
6,395
70,417
0
W
21,477
1,056
1,420
7,697
22,304
12,563
449
5,846
16,458
109,482
0
L
He Bo
Resyree-
He Bo
10,086
80
0
170
15,690
6,774
175
5,009
10,059
56,934
0
W
Baron Samedi
SlumpWitAPump
Baron Samedi
19,626
1,431
2,206
12,663
23,496
19,400
907
6,485
17,011
59,031
0
L
Sylvanus
hivish
Sylvanus
11,449
3,472
1,309
3,665
23,186
23,200
560
10,221
12,895
25,480
0
L
Medusa
twii3sted
Medusa
10,017
3,350
0
2,749
19,164
6,418
0
9,111
9,976
0
48,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,506
Gold Earned
67,225
524
Minions Killed
617
0
Camps Cleared
0
2,043,390
Distance Traveled
2,296,020
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
15,530
647
203
8
0
525,789
8
L
Pele
12,738
531
172
7
0
458,984
2
W
Bakasura
12,242
510
82
3
0
484,517
5
W
Charybdis
11,999
500
99
4
0
360,893
0
L
Kukulkan
11,084
462
134
6
0
421,788
2
W
Cthulhu
14,277
595
162
7
0
517,963
7
L
He Bo
10,849
452
107
4
0
367,728
3
W
Baron Samedi
13,177
549
71
3
0
406,858
0
L
Sylvanus
9,207
384
33
1
0
374,002
3
L
Medusa
9,628
401
78
3
0
420,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role