Player Matchup

Set
Set
Beelze37
Set
Level 29
God Stats
3W - 8L
1,412 SR
Queue Stats
110W - 100L
1,632 Elo+
Solo
Ra
Ra
EddieTheEagles
Ra
Level 12
God Stats
0W - 1L
1,752 SR
Queue Stats
59W - 67L
1,640 Elo+
Solo
Cerberus
Cerberus
SVILENSVEN
Cerberus
Level 26
God Stats
2W - 2L
1,624 SR
Queue Stats
117W - 145L
1,545 Elo+
Solo
Heimdallr
Heimdallr
anisamargel
Heimdallr
Level 27
God Stats
54W - 40L
1,605 SR
Queue Stats
286W - 282L
1,599 Elo+
Solo
Zeus
Zeus
uLUMENator
Zeus
Level 29
God Stats
1W - 4L
1,293 SR
Queue Stats
60W - 55L
1,578 Elo+
Solo
Team Averages
Level 25
1,537 SR
1,599 Elo+

VS

Team Averages
Level 20
1,584 SR
1,587 Elo+
Izanami
Izanami
FragBarcin
Izanami
Level 26
God Stats
3W - 4L
1,570 SR
Queue Stats
59W - 51L
1,559 Elo+
Party 1
Fafnir
Fafnir
Gostomsiu00
Fafnir
Level 24
God Stats
4W - 3L
1,577 SR
Queue Stats
62W - 66L
1,569 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Karithas
Tsukuyomi
Level 25
God Stats
2W - 3L
1,583 SR
Queue Stats
55W - 51L
1,521 Elo+
Solo
Sylvanus
Sylvanus
Karizma7
Sylvanus
Level 18
God Stats
3W - 0L
1,906 SR
Queue Stats
30W - 18L
1,621 Elo+
Solo
Ra
Ra
LifeInArena
Ra
Level 7
God Stats
1W - 0L
1,287 SR
Queue Stats
4W - 1L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 1
4,618
462
2,475
6,212
2,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 6 / 2
4,149
415
2,335
5,425
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SVILENSVEN
Cerberus
9
2 / 3 / 1
6,218
622
3,503
9,120
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
anisamargel
Heimdallr
9
0 / 4 / 2
5,028
503
3,308
7,561
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
3 / 4 / 1
6,083
608
7,483
5,849
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FragBarcin
Izanami
11
6 / 1 / 2
6,395
640
7,987
5,424
1,835
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
9
0 / 0 / 11
5,884
588
4,114
6,682
5,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Karithas
Tsukuyomi
11
6 / 1 / 2
6,531
653
4,454
6,147
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Karizma7
Sylvanus
13
10 / 0 / 2
8,029
803
6,073
5,827
3,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 4 / 5
5,783
578
2,109
5,853
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
23
23
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
0
6
2
0.17
W
Izanami
FragBarcin
Izanami
6
1
2
7
W
Fafnir
0
0
11
5.5
W
Tsukuyomi
Karithas
Tsukuyomi
6
1
2
7
W
Sylvanus
Karizma7
Sylvanus
10
0
2
11
W
1
4
5
0.88
L
Cerberus
SVILENSVEN
Cerberus
2
3
1
0.83
L
Heimdallr
anisamargel
Heimdallr
0
4
2
0.25
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,104
Damage
24,737
34,167
Taken
29,933
11,827
Mitigated
14,767
8,584
Healing
9,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,475
762
0
881
6,212
2,189
0
2,412
3,800
0
14,463
L
2,335
733
144
889
5,425
1,069
27
2,645
2,780
9,735
0
W
Izanami
FragBarcin
Izanami
7,987
5,576
0
1,272
5,424
1,835
800
1,917
3,507
0
46,953
W
Fafnir
4,114
861
0
645
6,682
5,464
8
3,122
3,560
7,841
0
W
Tsukuyomi
Karithas
Tsukuyomi
4,454
1,183
0
2,472
6,147
1,981
0
2,850
3,297
0
25,854
W
Sylvanus
Karizma7
Sylvanus
6,073
1,828
880
3,610
5,827
3,356
147
2,470
3,357
34,411
10,464
W
2,109
651
171
897
5,853
2,131
709
2,962
2,891
25,042
0
L
Cerberus
SVILENSVEN
Cerberus
3,503
141
0
3,643
9,120
5,002
0
1,880
7,240
19,835
0
L
Heimdallr
anisamargel
Heimdallr
3,308
1,239
0
1,873
7,561
1,975
0
2,683
4,878
0
28,932
L
7,483
775
0
1,154
5,849
1,592
117
2,024
3,825
35,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,096
Gold Earned
32,622
233
Minions Killed
324
0
Camps Cleared
0
947,576
Distance Traveled
1,111,711
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,618
462
30
3
0
201,684
2
L
Ra
4,149
415
14
1
0
176,467
0
W
Izanami
6,395
640
101
10
0
241,256
2
W
Fafnir
5,884
588
10
1
0
239,532
4
W
Tsukuyomi
6,531
653
53
5
0
252,016
4
W
Sylvanus
8,029
803
100
10
0
189,099
2
W
Ra
5,783
578
60
6
0
189,808
0
L
Cerberus
6,218
622
65
7
0
186,603
5
L
Heimdallr
5,028
503
52
5
0
196,339
0
L
Zeus
6,083
608
72
7
0
186,483
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role