Player Matchup

Charybdis
Charybdis
BusaKing
Charybdis
Level 126
God Stats
1W - 1L
1,743 SR
Queue Stats
20W - 15L
1,771 Elo+
Party 1
Discordia
Discordia
Daboyleo
Discordia
Level 45
God Stats
0W - 1L
1,713 SR
Queue Stats
9W - 9L
1,503 Elo+
Party 1
Fenrir
Fenrir
RvBMaine
Fenrir
Level 64
God Stats
5W - 2L
1,563 SR
Queue Stats
128W - 123L
1,517 Elo+
Party 1
Team Averages
Level 78
1,673 SR
1,597 Elo+

VS

Team Averages
Level 39
1,526 SR
1,364 Elo+
Hercules
Hercules
Dusty980
Hercules
Level 25
God Stats
11W - 11L
1,424 SR
Queue Stats
36W - 51L
1,377 Elo+
Party 2
Raijin
Raijin
Lorle
Raijin
Level 23
God Stats
4W - 3L
1,864 SR
Queue Stats
28W - 47L
1,346 Elo+
Party 2
Anhur
Anhur
SnazTurtle
Anhur
Level 69
God Stats
1W - 1L
1,289 SR
Queue Stats
34W - 49L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BusaKing
Charybdis
16
5 / 4 / 4
11,999
706
22,503
18,092
5,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Daboyleo
Discordia
14
2 / 3 / 3
10,896
641
13,190
9,884
2,388
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
RvBMaine
Fenrir
12
2 / 5 / 4
10,397
612
8,095
10,603
7,314
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dusty980
Hercules
15
2 / 2 / 9
11,122
654
11,562
27,420
24,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
Lorle
Raijin
15
1 / 4 / 8
10,713
630
5,299
12,919
4,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
17
9 / 3 / 3
12,538
738
15,553
15,669
5,691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
9
Kills
12
12
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BusaKing
Charybdis
5
4
4
1.75
L
Discordia
Daboyleo
Discordia
2
3
3
1.17
W
Hercules
Dusty980
Hercules
2
2
9
3.25
W
Raijin
Lorle
Raijin
1
4
8
1.25
L
Fenrir
RvBMaine
Fenrir
2
5
4
0.8
W
Anhur
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,788
Damage
32,414
38,579
Taken
56,008
15,309
Mitigated
34,594
6,176
Healing
15,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BusaKing
Charybdis
22,503
14,354
0
4,053
18,092
5,607
1,635
3,271
14,088
0
64,859
L
Discordia
Daboyleo
Discordia
13,190
861
119
870
9,884
2,388
0
705
8,672
30,770
0
W
Hercules
Dusty980
Hercules
11,562
1,435
0
9,487
27,420
24,403
26
7,467
19,953
963
28,539
W
Raijin
Lorle
Raijin
5,299
303
117
1,682
12,919
4,500
578
2,752
10,167
36,843
0
L
Fenrir
RvBMaine
Fenrir
8,095
1,489
0
1,134
10,603
7,314
380
2,143
7,896
0
17,145
W
Anhur
15,553
7,327
0
4,498
15,669
5,691
2,449
4,382
11,287
0
71,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,292
Gold Earned
34,373
172
Minions Killed
201
3
Camps Cleared
12
909,363
Distance Traveled
914,690
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,999
706
111
7
0
295,187
1
L
Discordia
10,896
641
41
2
0
329,351
1
W
Hercules
11,122
654
26
2
4
348,240
3
W
Raijin
10,713
630
74
4
4
282,806
4
L
Fenrir
10,397
612
20
1
3
284,825
2
W
Anhur
12,538
738
101
6
4
283,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role