Player Matchup

Khepri
Khepri
 
Khepri
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
ßotan
Chernobog
Level 108
God Stats
8W - 1L
1,804 SR
Queue Stats
1,496W - 137L
2,043 Elo+
Party 1
Scylla
Scylla
ƒιяєѕσυℓ
Scylla
Level 153
God Stats
18W - 3L
1,839 SR
Queue Stats
1,116W - 273L
1,947 Elo+
Party 1
Team Averages
Level 119
1,714 SR
1,830 Elo+

VS

Team Averages
Level 82
1,465 SR
1,543 Elo+
Charybdis
Charybdis
Lamplamb
Charybdis
Level 63
God Stats
23W - 18L
1,635 SR
Queue Stats
366W - 373L
1,629 Elo+
Solo
Ao Kuang
Ao Kuang
ThatSloth
Ao Kuang
Level 80
God Stats
0W - 1L
1,259 SR
Queue Stats
7W - 28L
1,391 Elo+
Party 2
Bellona
Bellona
Vihmavari
Bellona
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 61L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
2 / 3 / 13
10,224
786
7,628
11,236
16,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
ßotan
Chernobog
13
4 / 2 / 9
9,753
750
12,466
9,621
4,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
11 / 1 / 5
10,977
844
18,250
8,260
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lamplamb
Charybdis
12
1 / 6 / 3
8,197
631
10,160
14,073
4,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
ThatSloth
Ao Kuang
11
2 / 7 / 1
8,474
652
2,816
13,133
4,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Vihmavari
Bellona
12
3 / 4 / 1
8,931
687
9,789
19,762
19,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
6
6
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
3
13
2.83
L
Charybdis
Lamplamb
Charybdis
1
6
3
0.42
L
Ao Kuang
ThatSloth
Ao Kuang
2
7
1
0.36
L
Bellona
Vihmavari
Bellona
3
4
1
0.88
W
Chernobog
ßotan
Chernobog
4
2
9
4.25
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,344
Damage
22,765
29,117
Taken
46,968
24,797
Mitigated
28,087
6,763
Healing
3,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,628
993
0
2,917
11,236
16,978
375
1,243
9,654
13,695
0
L
Charybdis
Lamplamb
Charybdis
10,160
4,462
0
1,119
14,073
4,907
192
8,162
5,664
0
39,043
L
Ao Kuang
ThatSloth
Ao Kuang
2,816
474
0
711
13,133
4,017
0
7,835
5,010
16,944
0
L
Bellona
Vihmavari
Bellona
9,789
2,623
0
1,360
19,762
19,163
152
9,269
10,050
0
30,875
W
Chernobog
ßotan
Chernobog
12,466
6,756
0
1,216
9,621
4,345
1,808
353
8,766
0
45,747
W
18,250
1,827
156
2,474
8,260
3,474
534
1,444
6,554
48,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,954
Gold Earned
25,602
167
Minions Killed
135
7
Camps Cleared
4
757,269
Distance Traveled
661,671
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,224
786
10
1
0
271,010
4
L
Charybdis
8,197
631
65
5
1
217,301
3
L
Ao Kuang
8,474
652
25
2
3
226,351
3
L
Bellona
8,931
687
45
3
0
218,019
3
W
Chernobog
9,753
750
85
7
2
231,720
1
W
Scylla
10,977
844
72
6
5
254,539
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role