Player Matchup

Ra
Ra
MLG_Aitor
Ra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,165 Elo+
Solo
Neith
Neith
NotAnotherZubat
Neith
Level 45
God Stats
6W - 6L
1,482 SR
Queue Stats
155W - 168L
1,525 Elo+
Solo
Sylvanus
Sylvanus
OldDoc1984
Sylvanus
Level 118
God Stats
0W - 2L
1,303 SR
Queue Stats
84W - 91L
1,433 Elo+
Solo
Hun Batz
Hun Batz
SplashB_KLAY11
Hun Batz
Level 42
God Stats
1W - 2L
1,728 SR
Queue Stats
69W - 54L
1,463 Elo+
Solo
Bellona
Bellona
yammy-R1
Bellona
Level 81
God Stats
3W - 1L
1,576 SR
Queue Stats
141W - 146L
1,555 Elo+
Solo
Team Averages
Level 67
1,518 SR
1,428 Elo+

VS

Team Averages
Level 87
1,518 SR
1,560 Elo+
Morgan Le Fay
Morgan Le Fay
KaamBladeCXS
Morgan Le Fay
Level 67
God Stats
16W - 7L
1,368 SR
Queue Stats
161W - 148L
1,594 Elo+
Solo
Fenrir
Fenrir
KetaNieko
Fenrir
Level 114
God Stats
1W - 0L
1,318 SR
Queue Stats
61W - 53L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
TTV-Lacksss
Zhong Kui
Level 88
God Stats
19W - 12L
1,714 SR
Queue Stats
110W - 79L
1,548 Elo+
Solo
Izanami
Izanami
carlos_ip
Izanami
Level 98
God Stats
5W - 1L
1,631 SR
Queue Stats
27W - 18L
1,623 Elo+
Solo
Scylla
Scylla
sorenzoren
Scylla
Level 66
God Stats
9W - 10L
1,557 SR
Queue Stats
214W - 214L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 12 / 4
10,106
919
4,238
15,751
6,791
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 3 / 4
10,748
977
11,035
15,154
5,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
OldDoc1984
Sylvanus
17
0 / 6 / 6
10,424
948
3,257
23,844
19,221
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
17
4 / 10 / 2
11,610
1,055
17,058
22,232
8,693
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
yammy-R1
Bellona
18
7 / 11 / 4
12,696
1,154
17,609
24,200
20,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KaamBladeCXS
Morgan Le Fay
19
4 / 3 / 22
12,247
1,113
11,171
7,104
3,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
KetaNieko
Fenrir
19
12 / 3 / 16
13,474
1,225
17,434
16,234
11,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
TTV-Lacksss
Zhong Kui
20
12 / 1 / 22
14,302
1,300
29,023
16,352
11,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
carlos_ip
Izanami
19
12 / 5 / 13
12,448
1,132
23,496
10,896
4,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
sorenzoren
Scylla
19
2 / 1 / 25
11,896
1,081
14,599
5,678
2,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
140
13
Kills
42
42
Deaths
13
20
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
KaamBladeCXS
Morgan Le Fay
4
3
22
5
W
Fenrir
KetaNieko
Fenrir
12
3
16
6.67
L
1
12
4
0.25
L
1
3
4
1
L
Sylvanus
OldDoc1984
Sylvanus
0
6
6
0.5
L
Hun Batz
4
10
2
0.5
W
Zhong Kui
TTV-Lacksss
Zhong Kui
12
1
22
23
W
Izanami
carlos_ip
Izanami
12
5
13
3.7
W
Scylla
sorenzoren
Scylla
2
1
25
14.5
L
Bellona
yammy-R1
Bellona
7
11
4
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,197
Damage
95,723
101,181
Taken
56,264
60,760
Mitigated
32,542
9,354
Healing
10,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
KaamBladeCXS
Morgan Le Fay
11,171
806
0
539
7,104
3,107
0
944
6,160
36,953
0
W
Fenrir
KetaNieko
Fenrir
17,434
3,577
412
2,014
16,234
11,191
0
1,589
14,645
129
22,439
L
4,238
602
109
145
15,751
6,791
0
9,040
6,571
28,480
0
L
11,035
5,417
0
2,348
15,154
5,846
0
7,871
7,135
0
39,349
L
Sylvanus
OldDoc1984
Sylvanus
3,257
867
1,772
3,856
23,844
19,221
0
11,899
11,687
10,922
0
L
Hun Batz
17,058
2,576
142
577
22,232
8,693
0
9,589
12,317
0
42,993
W
Zhong Kui
TTV-Lacksss
Zhong Kui
29,023
288
492
7,497
16,352
11,339
0
3,467
12,885
36,180
0
W
Izanami
carlos_ip
Izanami
23,496
16,483
0
0
10,896
4,697
0
1,005
9,891
0
64,836
W
Scylla
sorenzoren
Scylla
14,599
167
0
0
5,678
2,208
0
490
5,188
33,115
0
L
Bellona
yammy-R1
Bellona
17,609
7,520
0
405
24,200
20,209
0
15,131
8,549
0
34,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,584
Gold Earned
64,367
218
Minions Killed
242
5
Camps Cleared
8
960,348
Distance Traveled
1,030,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,247
1,113
45
4
4
208,625
0
W
Fenrir
13,474
1,225
17
2
0
226,607
0
L
Ra
10,106
919
52
5
0
170,072
0
L
Neith
10,748
977
72
7
1
197,805
0
L
Sylvanus
10,424
948
12
1
1
184,512
0
L
Hun Batz
11,610
1,055
50
5
3
207,645
0
W
Zhong Kui
14,302
1,300
23
2
2
220,114
0
W
Izanami
12,448
1,132
95
9
2
156,039
0
W
Scylla
11,896
1,081
62
6
0
219,178
0
L
Bellona
12,696
1,154
32
3
0
200,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role