Player Matchup

Ra
Ra
Tjibby
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,560 Elo+
Party 1
Nike
Nike
aapje999aapje
Nike
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,560 Elo+
Party 1
Vulcan
Vulcan
mr_shabalaba950
Vulcan
Level 23
God Stats
2W - 2L
1,763 SR
Queue Stats
4W - 9L
1,238 Elo+
Solo
Team Averages
Level 38
1,588 SR
1,453 Elo+

VS

Team Averages
Level 16
1,391 SR
1,278 Elo+
Gilgamesh
Gilgamesh
Eisenhauer66
Gilgamesh
Level 26
God Stats
15W - 17L
1,407 SR
Queue Stats
220W - 329L
1,291 Elo+
Solo
Zeus
Zeus
Raulara_fisio
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 75L
1,085 Elo+
Solo
Ares
Ares
angelique3397400
Ares
Level 15
God Stats
0W - 3L
1,268 SR
Queue Stats
23W - 19L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
6 / 4 / 6
9,030
753
6,902
9,045
3,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 11
8,497
708
7,921
7,374
4,554
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
7 / 3 / 6
9,158
763
11,612
7,844
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eisenhauer66
Gilgamesh
12
5 / 6 / 4
8,543
712
10,140
13,855
9,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 6 / 3
6,698
558
566
5,487
2,378
12
4 / 3 / 5
8,708
726
7,909
14,194
12,645
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
15
Kills
9
9
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Eisenhauer66
Gilgamesh
5
6
4
1.17
L
0
6
3
0.25
W
Ra
6
4
6
2.25
W
2
2
11
3.75
L
4
3
5
2.17
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,435
Damage
18,615
24,263
Taken
33,536
11,232
Mitigated
24,693
6,445
Healing
2,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Eisenhauer66
Gilgamesh
10,140
1,290
0
589
13,855
9,670
0
9,325
4,308
0
27,583
L
566
0
0
0
5,487
2,378
0
3,246
2,121
8,254
0
W
Ra
6,902
1,310
1,534
3,004
9,045
3,588
613
3,274
5,771
31,109
0
W
7,921
1,177
431
986
7,374
4,554
85
2,324
5,050
0
17,509
L
7,909
473
0
1,927
14,194
12,645
0
5,601
8,277
15,189
0
W
11,612
4,487
0
490
7,844
3,090
315
3,384
4,460
28,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,685
Gold Earned
23,949
110
Minions Killed
67
6
Camps Cleared
3
650,317
Distance Traveled
524,500
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,543
712
44
4
1
181,473
3
L
Zeus
6,698
558
8
1
1
134,535
1
W
Ra
9,030
753
53
4
3
207,456
0
W
Nike
8,497
708
18
2
1
230,659
3
L
Ares
8,708
726
15
1
1
208,492
1
W
Vulcan
9,158
763
39
3
2
212,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role