Player Matchup

Ymir
Ymir
BallsInYoJaw
Ymir
Level 15
God Stats
6W - 10L
1,500 SR
Queue Stats
31W - 54L
1,082 Elo+
Party 2
Guan Yu
Guan Yu
BrnrdSmth1
Guan Yu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Tiamat
Tiamat
HexRG3
Tiamat
Level 26
God Stats
0W - 5L
1,500 SR
Queue Stats
38W - 37L
1,529 Elo+
Party 2
Susano
Susano
MiniManBailey
Susano
Level 24
God Stats
0W - 5L
1,120 SR
Queue Stats
12W - 21L
1,152 Elo+
Party 2
Danzaburou
Danzaburou
Wakka0161
Danzaburou
Level 26
God Stats
7W - 7L
1,473 SR
Queue Stats
13W - 20L
1,285 Elo+
Party 2
Team Averages
Level 19
1,419 SR
1,310 Elo+

VS

Team Averages
Level 26
1,654 SR
1,613 Elo+
Nemesis
Nemesis
MGBEmLos
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,688 Elo+
Solo
Fafnir
Fafnir
Nucleair49320
Fafnir
Level 13
God Stats
13W - 2L
1,988 SR
Queue Stats
17W - 10L
1,603 Elo+
Party 1
Sun Wukong
Sun Wukong
VnomKKSHI
Sun Wukong
Level 16
God Stats
4W - 3L
1,476 SR
Queue Stats
24W - 19L
1,551 Elo+
Party 1
Artemis
Artemis
Wildblue90
Artemis
Level 22
God Stats
6W - 2L
1,807 SR
Queue Stats
66W - 53L
1,639 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lalamenoir
Morgan Le Fay
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 21L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,890
368
799
9,488
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
BrnrdSmth1
Guan Yu
11
0 / 8 / 0
6,787
424
3,437
9,699
7,379
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
HexRG3
Tiamat
12
0 / 5 / 3
7,015
438
3,444
10,100
4,952
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 4 / 0
7,668
479
6,155
11,442
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Wakka0161
Danzaburou
11
0 / 4 / 0
6,550
409
4,290
7,809
2,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MGBEmLos
Nemesis
12
3 / 3 / 3
7,985
499
2,628
8,328
3,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 7
8,073
505
2,193
6,452
5,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
VnomKKSHI
Sun Wukong
15
6 / 0 / 3
9,443
590
6,680
9,156
5,066
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Wildblue90
Artemis
17
8 / 0 / 1
10,018
626
14,268
8,209
3,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
lalamenoir
Morgan Le Fay
14
4 / 1 / 5
9,089
568
7,461
6,704
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
23
23
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Guan Yu
BrnrdSmth1
Guan Yu
0
8
0
0
L
Tiamat
HexRG3
Tiamat
0
5
3
0.3
W
Nemesis
MGBEmLos
Nemesis
3
3
3
1.5
L
4
4
0
1
W
2
1
7
5.5
W
Sun Wukong
VnomKKSHI
Sun Wukong
6
0
3
7.5
L
Danzaburou
Wakka0161
Danzaburou
0
4
0
0
W
Artemis
Wildblue90
Artemis
8
0
1
8.5
W
Morgan Le Fay
lalamenoir
Morgan Le Fay
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,125
Damage
33,230
48,538
Taken
38,849
23,156
Mitigated
20,066
8,763
Healing
12,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
799
33
0
744
9,488
4,518
0
662
8,826
9,260
0
L
Guan Yu
BrnrdSmth1
Guan Yu
3,437
861
0
850
9,699
7,379
62
789
8,910
0
27,851
L
Tiamat
HexRG3
Tiamat
3,444
338
0
2,426
10,100
4,952
68
4,004
5,931
39,650
0
W
Nemesis
MGBEmLos
Nemesis
2,628
867
0
2,241
8,328
3,451
0
688
7,640
0
41,973
L
6,155
804
0
3,313
11,442
4,034
0
3,034
8,248
0
43,556
W
2,193
366
0
258
6,452
5,850
317
655
5,797
10,764
0
W
Sun Wukong
VnomKKSHI
Sun Wukong
6,680
1,808
0
3,336
9,156
5,066
0
941
8,215
0
40,113
L
Danzaburou
Wakka0161
Danzaburou
4,290
1,633
0
1,430
7,809
2,273
229
800
6,969
0
41,809
W
Artemis
Wildblue90
Artemis
14,268
7,365
0
4,321
8,209
3,253
2,482
336
7,873
0
91,908
W
Morgan Le Fay
lalamenoir
Morgan Le Fay
7,461
809
0
2,666
6,704
2,446
476
2,059
4,645
48,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,910
Gold Earned
44,608
314
Minions Killed
403
0
Camps Cleared
0
1,394,069
Distance Traveled
1,552,645
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,890
368
26
2
0
258,297
1
L
Guan Yu
6,787
424
61
4
0
277,474
3
L
Tiamat
7,015
438
78
5
0
275,283
1
W
Nemesis
7,985
499
63
4
0
351,270
0
L
Susano
7,668
479
73
5
0
308,162
0
W
Fafnir
8,073
505
20
1
0
333,840
1
W
Sun Wukong
9,443
590
78
5
0
304,934
0
L
Danzaburou
6,550
409
76
5
0
274,853
1
W
Artemis
10,018
626
146
9
0
262,719
6
W
Morgan Le Fay
9,089
568
96
6
0
299,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role