Player Matchup

Apollo
Apollo
 
Apollo
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
JoshuaMcStubby
Athena
Level 158
God Stats
3W - 3L
1,721 SR
Queue Stats
144W - 98L
1,604 Elo+
Party 1
Zeus
Zeus
outlawtrunks
Zeus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 10L
1,501 Elo+
Party 1
Team Averages
Level 67
1,574 SR
1,535 Elo+

VS

Team Averages
Level 29
1,327 SR
1,447 Elo+
Charybdis
Charybdis
IAMSTUPIDMUSLIM
Charybdis
Level 21
God Stats
3W - 7L
1,192 SR
Queue Stats
101W - 108L
1,481 Elo+
Solo
Nu Wa
Nu Wa
SirJoeTheGr8
Nu Wa
Level 39
God Stats
20W - 17L
1,490 SR
Queue Stats
144W - 160L
1,484 Elo+
Solo
Ymir
Ymir
SkuulSoul
Ymir
Level 28
God Stats
0W - 5L
1,298 SR
Queue Stats
9W - 15L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
6 / 0 / 6
8,700
791
7,227
7,015
2,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 12
8,042
731
7,086
11,435
9,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 0 / 4
8,404
764
11,527
5,518
1,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IAMSTUPIDMUSLIM
Charybdis
10
1 / 7 / 1
6,656
605
5,327
9,889
3,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 3 / 0
6,578
598
8,336
6,457
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
0 / 4 / 1
6,186
562
2,065
13,578
8,964
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
14
Kills
2
2
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
0
6
9
L
Charybdis
IAMSTUPIDMUSLIM
Charybdis
1
7
1
0.21
W
2
2
12
4
L
1
3
0
0.33
L
Ymir
0
4
1
0.13
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,840
Damage
15,728
23,968
Taken
29,924
13,897
Mitigated
14,738
5,405
Healing
3,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,227
3,911
0
2,223
7,015
2,712
2,570
2,373
4,394
0
40,464
L
Charybdis
IAMSTUPIDMUSLIM
Charybdis
5,327
1,633
0
810
9,889
3,397
0
4,592
4,998
0
18,309
W
7,086
1,154
0
1,512
11,435
9,302
49
3,997
7,026
11,511
0
L
8,336
1,427
0
303
6,457
2,377
0
4,708
1,458
23,087
0
L
Ymir
2,065
302
794
1,435
13,578
8,964
0
8,993
4,376
10,147
0
W
11,527
727
782
888
5,518
1,883
302
3,319
1,937
23,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,146
Gold Earned
19,420
123
Minions Killed
103
7
Camps Cleared
2
607,259
Distance Traveled
544,118
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,700
791
86
8
4
197,613
0
L
Charybdis
6,656
605
31
3
1
176,086
1
W
Athena
8,042
731
8
1
1
213,420
3
L
Nu Wa
6,578
598
62
6
1
191,619
3
L
Ymir
6,186
562
10
1
0
176,413
7
W
Zeus
8,404
764
29
3
2
196,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role