Player Matchup

Terra
Terra
Gold IV
Gozaimasu
Terra
Gold IV
Level 104
God Stats
29W - 21L
1,599 SR
Queue Stats
387W - 388L
1,413 MMR
Party 2
Eset
Eset
Bronze III
Lumzor
Eset
Bronze III
Level 109
God Stats
3W - 2L
1,600 SR
Queue Stats
5W - 4L
1,541 MMR
Party 1
Sol
Sol
Gold II
WildNich
Sol
Gold II
Level 119
God Stats
19W - 19L
1,558 SR
Queue Stats
324W - 328L
1,528 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
infernalzZ10
Gilgamesh
Gold II
Level 106
God Stats
1W - 0L
1,931 SR
Queue Stats
42W - 32L
1,569 MMR
Solo
Neith
Neith
Bronze III
lazycave
Neith
Bronze III
Level 105
God Stats
1W - 0L
1,716 SR
Queue Stats
6W - 5L
1,541 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,681 SR
1,518 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,576 SR
1,521 MMR
Artemis
Artemis
Gold IV
BlazeBlake
Artemis
Gold IV
Level 142
God Stats
3W - 3L
1,845 SR
Queue Stats
136W - 152L
1,468 MMR
Solo
Cthulhu
Cthulhu
Platinum V
Elisabeth9
Cthulhu
Platinum V
Level 158
God Stats
21W - 21L
1,563 SR
Queue Stats
394W - 385L
1,571 MMR
Party 3
Ra
Ra
Bronze III
PeoplesGM
Ra
Bronze III
Level 85
God Stats
0W - 1L
1,613 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Pele
Pele
Gold III
Salapedrik
Pele
Gold III
Level 156
God Stats
0W - 2L
1,588 SR
Queue Stats
35W - 41L
1,467 MMR
Solo
Cabrakan
Cabrakan
Platinum V
archaon1911
Cabrakan
Platinum V
Level 160
God Stats
3W - 6L
1,272 SR
Queue Stats
523W - 516L
1,600 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Gozaimasu
Terra
14
3 / 0 / 6
8,952
497
5,355
11,578
11,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
Lumzor
Eset
17
5 / 3 / 5
10,757
598
12,314
10,949
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 1
10,041
558
12,962
13,132
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
infernalzZ10
Gilgamesh
17
7 / 1 / 5
10,473
582
10,228
9,019
7,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
lazycave
Neith
17
1 / 4 / 2
9,890
549
6,503
11,026
4,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetAthenaMorgan Le FayOdinTiamat

VS

Bans
KaliKhepriBaba YagaNemesisRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlazeBlake
Artemis
16
4 / 4 / 0
9,945
553
10,373
12,799
4,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Elisabeth9
Cthulhu
13
1 / 1 / 2
8,853
492
4,487
12,067
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 4 / 0
10,726
596
6,027
10,189
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 7 / 2
9,443
525
5,353
14,661
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
archaon1911
Cabrakan
16
1 / 3 / 0
9,906
550
9,949
17,284
17,990
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
19
Kills
9
9
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
BlazeBlake
Artemis
4
4
0
1
L
Cthulhu
Elisabeth9
Cthulhu
1
1
2
2
W
Terra
Gozaimasu
Terra
3
0
6
6
W
Eset
Lumzor
Eset
5
3
5
2.5
L
1
4
0
0.25
L
2
7
2
0.43
W
3
1
1
3.5
L
Cabrakan
archaon1911
Cabrakan
1
3
0
0.33
W
Gilgamesh
infernalzZ10
Gilgamesh
7
1
5
9.5
W
Neith
lazycave
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,362
Damage
36,189
55,704
Taken
67,000
31,370
Mitigated
38,257
18,991
Healing
20,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BlazeBlake
Artemis
10,373
5,433
0
3,252
12,799
4,026
0
3,583
9,216
0
71,768
L
Cthulhu
Elisabeth9
Cthulhu
4,487
535
111
1,774
12,067
8,647
0
5,444
6,623
35,912
0
W
Terra
Gozaimasu
Terra
5,355
1,057
430
2,382
11,578
11,549
0
3,379
8,199
20,193
0
W
Eset
Lumzor
Eset
12,314
1,116
92
2,107
10,949
4,128
679
4,353
6,596
76,997
0
L
6,027
138
1,596
2,486
10,189
3,276
69
6,240
3,949
97,176
0
L
5,353
790
0
5,854
14,661
4,318
14
3,805
10,856
0
63,087
W
12,962
4,477
0
7,415
13,132
4,584
1,026
9,411
3,721
73,025
0
L
Cabrakan
archaon1911
Cabrakan
9,949
1,546
0
5,851
17,284
17,990
0
11,750
5,534
64,529
0
W
Gilgamesh
infernalzZ10
Gilgamesh
10,228
3,549
0
2,352
9,019
7,054
0
2,517
6,502
274
76,433
W
Neith
lazycave
Neith
6,503
3,675
0
4,213
11,026
4,055
570
873
10,153
0
84,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,113
Gold Earned
48,873
580
Minions Killed
650
0
Camps Cleared
0
1,772,142
Distance Traveled
1,787,037
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,945
553
146
8
0
294,677
3
L
Cthulhu
8,853
492
40
2
0
398,889
7
W
Terra
8,952
497
27
2
0
354,790
8
W
Eset
10,757
598
144
8
0
357,074
3
L
Ra
10,726
596
210
12
0
356,478
2
L
Pele
9,443
525
111
6
0
394,307
5
W
Sol
10,041
558
142
8
0
333,405
4
L
Cabrakan
9,906
550
143
8
0
342,686
4
W
Gilgamesh
10,473
582
103
6
0
411,821
5
W
Neith
9,890
549
164
9
0
315,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role