Player Matchup

Chaac
Chaac
 
Chaac
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Annabloem
Persephone
Level 66
God Stats
2W - 3L
1,524 SR
Queue Stats
97W - 138L
1,381 Elo+
Solo
Bakasura
Bakasura
Lachmann
Bakasura
Level 155
God Stats
7W - 6L
1,342 SR
Queue Stats
424W - 437L
1,450 Elo+
Solo
Chronos
Chronos
Sebbel28
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,328 Elo+
Solo
Odin
Odin
T4nqueBoy
Odin
Level 29
God Stats
1W - 1L
1,745 SR
Queue Stats
44W - 56L
1,436 Elo+
Solo
Team Averages
Level 57
1,522 SR
1,419 Elo+

VS

Team Averages
Level 53
1,469 SR
1,372 Elo+
Kukulkan
Kukulkan
PanBobert
Kukulkan
Level 16
God Stats
1W - 1L
1,497 SR
Queue Stats
12W - 9L
1,603 Elo+
Solo
King Arthur
King Arthur
Ragnhlidszum
King Arthur
Level 144
God Stats
3W - 2L
1,348 SR
Queue Stats
125W - 139L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
Shadetra
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,328 Elo+
Solo
Erlang Shen
Erlang Shen
commoncrackhed
Erlang Shen
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,168 Elo+
Party 1
Chiron
Chiron
iNuclearPT36
Chiron
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
2 / 8 / 8
10,220
681
8,282
21,894
18,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Persephone
Annabloem
Persephone
18
3 / 7 / 5
10,803
720
10,221
17,545
8,823
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Lachmann
Bakasura
20
10 / 5 / 3
11,602
773
16,289
13,796
7,030
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Sebbel28
Chronos
15
0 / 7 / 8
8,474
565
7,637
13,998
5,471
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
9
0 / 2 / 3
7,219
481
2,030
5,774
2,448
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PanBobert
Kukulkan
20
9 / 2 / 14
13,861
924
19,668
9,041
4,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Ragnhlidszum
King Arthur
16
1 / 4 / 16
10,029
669
5,234
18,188
19,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
Shadetra
Sun Wukong
15
2 / 6 / 14
10,071
671
9,864
13,544
12,886
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
commoncrackhed
Erlang Shen
18
4 / 4 / 16
11,293
753
8,302
14,025
10,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
20
13 / 1 / 10
12,379
825
22,253
8,620
3,946
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
99
15
Kills
29
29
Deaths
17
27
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
8
8
0.75
L
Persephone
Annabloem
Persephone
3
7
5
0.79
L
Bakasura
Lachmann
Bakasura
10
5
3
2.3
W
Kukulkan
PanBobert
Kukulkan
9
2
14
8
W
King Arthur
Ragnhlidszum
King Arthur
1
4
16
2.25
L
Chronos
Sebbel28
Chronos
0
7
8
0.57
W
Sun Wukong
Shadetra
Sun Wukong
2
6
14
1.5
L
Odin
0
2
3
0.75
W
Erlang Shen
commoncrackhed
Erlang Shen
4
4
16
3
W
Chiron
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,459
Damage
65,321
73,007
Taken
63,418
41,800
Mitigated
51,973
16,388
Healing
22,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,282
2,126
471
3,926
21,894
18,028
0
5,793
16,101
0
26,453
L
Persephone
Annabloem
Persephone
10,221
1,025
463
4,404
17,545
8,823
0
5,900
11,638
33,423
0
L
Bakasura
Lachmann
Bakasura
16,289
10,729
152
3,337
13,796
7,030
0
1,937
11,859
0
18,899
W
Kukulkan
PanBobert
Kukulkan
19,668
2,255
1,404
1,914
9,041
4,523
2,922
2,493
6,058
63,466
0
W
King Arthur
Ragnhlidszum
King Arthur
5,234
1,182
1,936
4,089
18,188
19,849
374
4,650
12,754
306
10,873
L
Chronos
Sebbel28
Chronos
7,637
1,046
791
840
13,998
5,471
0
4,339
9,659
14,004
0
W
Sun Wukong
Shadetra
Sun Wukong
9,864
3,586
219
994
13,544
12,886
194
4,937
7,289
62
17,537
L
Odin
2,030
246
1,065
939
5,774
2,448
0
2,066
3,708
0
4,812
W
Erlang Shen
commoncrackhed
Erlang Shen
8,302
2,336
1,440
2,909
14,025
10,769
760
2,109
10,902
0
13,375
W
Chiron
22,253
11,809
3,543
3,754
8,620
3,946
1,437
3,669
4,434
0
38,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,318
Gold Earned
57,633
121
Minions Killed
175
0
Camps Cleared
0
1,040,032
Distance Traveled
1,359,640
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,220
681
28
2
0
236,254
2
L
Persephone
10,803
720
39
3
0
209,638
0
L
Bakasura
11,602
773
33
2
0
241,593
0
W
Kukulkan
13,861
924
104
7
0
240,655
1
W
King Arthur
10,029
669
4
0
0
289,511
2
L
Chronos
8,474
565
14
1
0
271,792
0
W
Sun Wukong
10,071
671
15
1
0
222,865
0
L
Odin
7,219
481
7
0
0
80,755
0
W
Erlang Shen
11,293
753
9
1
0
306,497
1
W
Chiron
12,379
825
43
3
0
300,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role