Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Fistcacahuette
Loki
Level 159
God Stats
4W - 3L
1,114 SR
Queue Stats
58W - 49L
1,533 Elo+
Solo
Chang'e
Chang'e
Krellings
Chang'e
Level 87
God Stats
5W - 3L
1,577 SR
Queue Stats
16W - 28L
1,447 Elo+
Solo
Nox
Nox
spiritalpaca
Nox
Level 139
God Stats
2W - 4L
1,144 SR
Queue Stats
35W - 37L
1,515 Elo+
Solo
Team Averages
Level 127
1,367 SR
1,499 Elo+

VS

Team Averages
Level 132
1,547 SR
1,551 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ABDULA2000
Neith
Level 111
God Stats
0W - 1L
1,694 SR
Queue Stats
81W - 51L
1,592 Elo+
Solo
Loki
Loki
mrkol
Loki
Level 127
God Stats
646W - 586L
1,542 SR
Queue Stats
1,065W - 1,135L
1,507 Elo+
Solo
Nox
Nox
qoQAQop
Nox
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 1 / 4
5,529
1,106
2,883
6,269
4,255
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
 
Charybdis
11
0 / 0 / 3
5,220
1,044
2,920
2,790
880
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 2 / 3
5,922
1,184
4,103
4,116
1,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Krellings
Chang'e
11
2 / 2 / 4
5,828
1,166
3,245
3,335
1,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 0 / 2
5,770
1,154
2,570
1,774
635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

380

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 0 / 1
6,086
1,217
3,050
6,626
3,288
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
 
Tiamat
11
0 / 1 / 3
5,700
1,140
7,384
3,192
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
9
0 / 0 / 0
4,640
928
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Loki
mrkol
Loki
10
2 / 1 / 2
5,864
1,173
3,437
4,919
1,587
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
10
0 / 4 / 3
5,365
1,073
1,927
4,348
1,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
6
Kills
5
5
Deaths
6
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
1
4
2
W
Charybdis
 
Charybdis
0
0
3
1.5
L
Fenrir
 
Fenrir
3
0
1
3.5
L
Tiamat
 
Tiamat
0
1
3
1.5
L
Neith
0
0
0
0
W
2
2
3
1.75
W
Chang'e
Krellings
Chang'e
2
2
4
2
L
Loki
mrkol
Loki
2
1
2
3
L
Nox
0
4
3
0.38
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,721
Damage
15,798
18,284
Taken
19,085
8,314
Mitigated
8,885
4,123
Healing
1,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
2,883
775
278
1,240
6,269
4,255
0
3,236
2,857
0
9,613
W
Charybdis
 
Charybdis
2,920
909
0
0
2,790
880
0
2,073
623
0
11,859
L
Fenrir
 
Fenrir
3,050
453
0
1,288
6,626
3,288
0
2,351
4,275
0
5,858
L
Tiamat
 
Tiamat
7,384
570
0
564
3,192
2,613
0
1,120
2,072
29,885
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0
W
4,103
832
0
0
4,116
1,188
0
1,695
2,292
0
13,167
W
Chang'e
Krellings
Chang'e
3,245
34
1,677
928
3,335
1,356
0
1,545
1,700
11,705
0
L
Loki
mrkol
Loki
3,437
771
0
0
4,919
1,587
0
804
4,115
0
5,360
L
Nox
1,927
260
0
0
4,348
1,397
0
1,540
2,808
11,621
0
W
2,570
213
0
0
1,774
635
0
249
1,501
13,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,269
Gold Earned
27,655
93
Minions Killed
91
5
Camps Cleared
4
541,218
Distance Traveled
406,933
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,529
1,106
13
3
2
110,417
1
W
Charybdis
5,220
1,044
22
4
0
99,922
2
L
Fenrir
6,086
1,217
4
1
0
110,383
1
L
Tiamat
5,700
1,140
43
9
2
106,036
1
L
Neith
4,640
928
0
0
0
0
0
W
Loki
5,922
1,184
15
3
2
109,857
3
W
Chang'e
5,828
1,166
19
4
0
114,108
0
L
Loki
5,864
1,173
1
0
1
92,897
0
L
Nox
5,365
1,073
43
9
1
97,617
1
W
Nox
5,770
1,154
24
5
1
106,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role