Player Matchup

Neith
Neith
Danger_Noodle757
Neith
Level 7
God Stats
2W - 2L
1,315 SR
Queue Stats
10W - 15L
1,100 Elo+
Solo
Arachne
Arachne
ICY MICEY
Arachne
Level 18
God Stats
5W - 5L
1,403 SR
Queue Stats
34W - 26L
1,431 Elo+
Solo
Charybdis
Charybdis
Mehmet1979mehmet
Charybdis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,224 Elo+
Solo
Danzaburou
Danzaburou
aalvarezd
Danzaburou
Level 26
God Stats
59W - 80L
1,386 SR
Queue Stats
75W - 101L
1,356 Elo+
Solo
Sylvanus
Sylvanus
comsiaru
Sylvanus
Level 13
God Stats
1W - 1L
1,242 SR
Queue Stats
17W - 25L
1,302 Elo+
Solo
Team Averages
Level 14
1,369 SR
1,283 Elo+

VS

Team Averages
Level 20
1,367 SR
1,401 Elo+
Cerberus
Cerberus
CopingParsley11
Cerberus
Level 16
God Stats
0W - 4L
1,132 SR
Queue Stats
13W - 14L
1,403 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pérsi12
Tsukuyomi
Level 10
God Stats
0W - 1L
1,474 SR
Queue Stats
8W - 15L
1,290 Elo+
Solo
Charybdis
Charybdis
born-train
Charybdis
Level 16
God Stats
1W - 4L
1,336 SR
Queue Stats
37W - 29L
1,461 Elo+
Party 1
Fenrir
Fenrir
mlody_mrc
Fenrir
Level 26
God Stats
28W - 31L
1,391 SR
Queue Stats
210W - 231L
1,343 Elo+
Solo
Awilix
Awilix
nikitinik
Awilix
Level 30
God Stats
5W - 3L
1,500 SR
Queue Stats
159W - 152L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 22
14,933
996
23,469
22,444
10,105
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
ICY MICEY
Arachne
20
26 / 7 / 10
20,922
1,395
49,615
36,333
27,735
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
20
0 / 14 / 17
13,316
888
8,573
22,847
11,028
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Danzaburou
aalvarezd
Danzaburou
20
7 / 7 / 17
16,361
1,091
28,536
21,373
9,589
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
comsiaru
Sylvanus
20
0 / 3 / 27
15,209
1,014
12,788
17,147
32,300
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

35

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
4 / 3 / 17
14,471
965
13,578
18,305
18,496
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tsukuyomi
Pérsi12
Tsukuyomi
20
4 / 8 / 18
15,162
1,011
17,281
25,965
20,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
born-train
Charybdis
20
6 / 9 / 13
13,399
893
23,654
27,804
10,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
mlody_mrc
Fenrir
20
8 / 7 / 9
14,219
948
19,160
25,419
13,091
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Awilix
nikitinik
Awilix
20
18 / 10 / 11
16,296
1,086
39,561
30,887
13,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
108
37
Kills
40
40
Deaths
37
93
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cerberus
4
3
17
4.17
W
4
9
22
1.67
W
Arachne
ICY MICEY
Arachne
26
7
10
4.43
W
Charybdis
0
14
17
0.61
L
Tsukuyomi
Pérsi12
Tsukuyomi
4
8
18
1.63
W
Danzaburou
aalvarezd
Danzaburou
7
7
17
2.21
L
Charybdis
born-train
Charybdis
6
9
13
1.39
W
Sylvanus
comsiaru
Sylvanus
0
3
27
4.5
L
Fenrir
mlody_mrc
Fenrir
8
7
9
1.79
L
Awilix
nikitinik
Awilix
18
10
11
2.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,981
Damage
113,234
120,144
Taken
128,380
90,757
Mitigated
76,478
34,321
Healing
10,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
13,578
239
0
3,746
18,305
18,496
0
1,353
16,952
38,574
0
W
23,469
12,763
0
3,541
22,444
10,105
0
899
21,545
0
47,135
W
Arachne
ICY MICEY
Arachne
49,615
34,861
527
16,717
36,333
27,735
0
6,197
30,136
0
66,663
W
Charybdis
8,573
3,826
0
275
22,847
11,028
0
2,023
20,824
0
27,431
L
Tsukuyomi
Pérsi12
Tsukuyomi
17,281
3,329
0
2,419
25,965
20,754
0
3,029
22,936
0
50,163
W
Danzaburou
aalvarezd
Danzaburou
28,536
21,112
0
6,035
21,373
9,589
0
2,517
18,856
0
74,862
L
Charybdis
born-train
Charybdis
23,654
17,442
0
0
27,804
10,337
0
3,065
24,739
0
43,341
W
Sylvanus
comsiaru
Sylvanus
12,788
3,639
3,037
4,189
17,147
32,300
0
1,650
15,205
27,686
0
L
Fenrir
mlody_mrc
Fenrir
19,160
5,754
0
1,094
25,419
13,091
0
2,035
23,384
0
27,862
L
Awilix
nikitinik
Awilix
39,561
17,037
0
3,604
30,887
13,800
0
3,306
27,581
0
55,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,741
Gold Earned
73,547
245
Minions Killed
258
13
Camps Cleared
6
1,159,373
Distance Traveled
1,359,075
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,471
965
80
5
1
289,146
0
W
Neith
14,933
996
53
4
1
219,598
0
W
Arachne
20,922
1,395
38
3
3
300,503
1
W
Charybdis
13,316
888
49
3
0
191,956
3
L
Tsukuyomi
15,162
1,011
63
4
0
254,848
1
W
Danzaburou
16,361
1,091
76
5
9
229,411
1
L
Charybdis
13,399
893
49
3
2
221,901
3
W
Sylvanus
15,209
1,014
29
2
0
217,905
0
L
Fenrir
14,219
948
17
1
0
281,367
1
L
Awilix
16,296
1,086
49
3
3
311,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role