Player Matchup

Ra
Ra
ARsome29
Ra
Level 130
God Stats
1W - 2L
1,267 SR
Queue Stats
186W - 204L
1,494 Elo+
Party 1
Tyr
Tyr
flemingoX3
Tyr
Level 108
God Stats
1W - 0L
1,249 SR
Queue Stats
95W - 136L
1,525 Elo+
Party 1
Nike
Nike
pizzamansion
Nike
Level 129
God Stats
2W - 6L
1,096 SR
Queue Stats
182W - 196L
1,495 Elo+
Party 1
Team Averages
Level 122
1,204 SR
1,505 Elo+

VS

Team Averages
Level 110
1,324 SR
1,479 Elo+
Janus
Janus
PalpableEnd4406
Janus
Level 80
God Stats
2W - 5L
1,229 SR
Queue Stats
20W - 19L
1,476 Elo+
Solo
Chaac
Chaac
Random Gamerteg
Chaac
Level 124
God Stats
1W - 6L
1,601 SR
Queue Stats
88W - 131L
1,401 Elo+
Solo
Thanatos
Thanatos
weedactuallly
Thanatos
Level 125
God Stats
0W - 2L
1,142 SR
Queue Stats
298W - 291L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
9,125
652
6,687
8,703
6,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 10
8,718
623
4,062
9,522
9,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
8 / 0 / 4
10,916
780
15,274
12,027
12,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
7,978
570
7,046
8,222
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 1
8,161
583
10,098
14,057
11,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
weedactuallly
Thanatos
12
1 / 2 / 2
8,001
572
5,613
6,562
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
3
3
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
0
7
3
0.21
L
2
3
1
0.83
W
1
1
10
6
W
8
0
4
10
L
Thanatos
weedactuallly
Thanatos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,023
Damage
22,757
30,252
Taken
28,841
28,275
Mitigated
16,538
13,585
Healing
10,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,687
665
2,112
3,722
8,703
6,333
398
2,159
5,979
40,022
0
L
7,046
328
0
390
8,222
2,192
0
1,999
6,097
37,450
0
L
10,098
1,251
0
5,706
14,057
11,513
0
5,612
7,879
0
26,288
W
4,062
256
0
2,520
9,522
9,845
0
2,143
6,807
0
15,783
W
15,274
1,625
0
5,231
12,027
12,097
37
2,877
8,324
8,282
29,447
L
Thanatos
weedactuallly
Thanatos
5,613
699
0
4,568
6,562
2,833
0
2,791
3,728
0
15,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,759
Gold Earned
24,140
166
Minions Killed
154
7
Camps Cleared
5
823,212
Distance Traveled
782,944
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,125
652
88
6
1
262,085
6
L
Janus
7,978
570
96
7
1
239,637
5
L
Chaac
8,161
583
32
2
1
269,105
4
W
Tyr
8,718
623
23
2
2
260,796
1
W
Nike
10,916
780
55
4
4
300,331
3
L
Thanatos
8,001
572
26
2
3
274,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role