Player Matchup

Charybdis
Charybdis
BigCerb
Charybdis
Level 103
God Stats
4W - 3L
1,461 SR
Queue Stats
199W - 152L
1,631 Elo+
Party 1
Serqet
Serqet
Kryó
Serqet
Level 139
God Stats
3W - 3L
1,567 SR
Queue Stats
358W - 211L
1,638 Elo+
Party 1
Vulcan
Vulcan
SweetLindir
Vulcan
Level 160
God Stats
6W - 3L
1,477 SR
Queue Stats
512W - 373L
1,616 Elo+
Party 1
Bacchus
Bacchus
ddm1870
Bacchus
Level 160
God Stats
1W - 0L
1,578 SR
Queue Stats
113W - 84L
1,591 Elo+
Party 1
Amaterasu
Amaterasu
mikeyman6
Amaterasu
Level 147
God Stats
1W - 0L
1,511 SR
Queue Stats
242W - 238L
1,541 Elo+
Party 1
Team Averages
Level 142
1,519 SR
1,603 Elo+

VS

Team Averages
Level 78
1,624 SR
1,527 Elo+
Izanami
Izanami
 
Izanami
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AvianPow
Gilgamesh
Level 87
God Stats
5W - 5L
1,789 SR
Queue Stats
124W - 101L
1,655 Elo+
Solo
Cerberus
Cerberus
ozyramdias
Cerberus
Level 57
God Stats
3W - 3L
1,829 SR
Queue Stats
16W - 15L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigCerb
Charybdis
15
4 / 1 / 8
9,190
613
6,351
7,412
2,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Kryó
Serqet
17
13 / 2 / 8
10,161
677
12,297
9,843
4,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
15
10 / 2 / 8
9,315
621
15,384
6,294
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
ddm1870
Bacchus
11
5 / 1 / 11
7,794
520
7,204
11,894
11,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
mikeyman6
Amaterasu
13
3 / 3 / 10
8,319
555
6,992
10,931
7,212
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 7 / 2
7,052
470
3,554
9,758
2,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
 
Tiamat
11
0 / 8 / 4
6,890
459
3,400
10,773
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
 
Ullr
11
3 / 8 / 0
6,851
457
6,003
13,857
4,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
AvianPow
Gilgamesh
13
5 / 6 / 1
8,639
576
4,464
14,304
6,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
ozyramdias
Cerberus
10
0 / 6 / 1
6,396
426
4,163
14,319
9,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
16
35
Kills
8
9
Deaths
35
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
7
2
0.14
L
Tiamat
 
Tiamat
0
8
4
0.25
L
Ullr
 
Ullr
3
8
0
0.38
L
Gilgamesh
AvianPow
Gilgamesh
5
6
1
0.92
W
Charybdis
BigCerb
Charybdis
4
1
8
8
W
Serqet
Kryó
Serqet
13
2
8
8.5
W
Vulcan
10
2
8
7
W
Bacchus
ddm1870
Bacchus
5
1
11
10.5
W
Amaterasu
mikeyman6
Amaterasu
3
3
10
2.67
L
Cerberus
ozyramdias
Cerberus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,228
Damage
21,584
46,374
Taken
63,011
27,918
Mitigated
27,669
10,781
Healing
10,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,554
2,332
0
1,464
9,758
2,501
745
3,966
5,675
0
46,102
L
Tiamat
 
Tiamat
3,400
424
0
942
10,773
5,106
0
3,871
6,425
26,959
0
L
Ullr
 
Ullr
6,003
2,779
0
2,966
13,857
4,109
0
2,754
10,927
0
23,413
L
Gilgamesh
AvianPow
Gilgamesh
4,464
1,254
0
3,143
14,304
6,691
0
5,142
9,021
0
34,881
W
Charybdis
BigCerb
Charybdis
6,351
4,141
0
2,535
7,412
2,245
0
1,402
6,010
0
71,985
W
Serqet
Kryó
Serqet
12,297
4,088
0
1,204
9,843
4,152
0
926
8,917
0
70,425
W
Vulcan
15,384
2,607
0
1,613
6,294
2,475
260
1,296
4,998
56,031
0
W
Bacchus
ddm1870
Bacchus
7,204
727
0
946
11,894
11,834
0
2,596
9,211
25,436
0
W
Amaterasu
mikeyman6
Amaterasu
6,992
3,693
0
4,483
10,931
7,212
560
1,410
9,465
0
37,219
L
Cerberus
ozyramdias
Cerberus
4,163
413
0
1,870
14,319
9,262
248
6,486
7,614
22,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,779
Gold Earned
35,828
446
Minions Killed
326
0
Camps Cleared
0
1,538,969
Distance Traveled
1,328,990
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,052
470
104
7
0
261,575
2
L
Tiamat
6,890
459
57
4
0
269,003
1
L
Ullr
6,851
457
57
4
0
245,222
2
L
Gilgamesh
8,639
576
63
4
0
294,709
4
W
Charybdis
9,190
613
132
9
0
256,962
3
W
Serqet
10,161
677
115
8
0
331,997
1
W
Vulcan
9,315
621
93
6
0
321,589
3
W
Bacchus
7,794
520
24
2
0
314,949
4
W
Amaterasu
8,319
555
82
5
0
313,472
2
L
Cerberus
6,396
426
45
3
0
258,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role