Player Matchup

Horus
Horus
Ad4mloy
Horus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,308 Elo+
Solo
Fenrir
Fenrir
Bloödhgarm
Fenrir
Level 4
God Stats
1W - 1L
1,672 SR
Queue Stats
1W - 1L
1,612 Elo+
Solo
Neith
Neith
Marin_659
Neith
Level 28
God Stats
0W - 2L
1,243 SR
Queue Stats
71W - 54L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
antonio_domingo3
Morgan Le Fay
Level 23
God Stats
3W - 1L
1,799 SR
Queue Stats
165W - 124L
1,662 Elo+
Solo
Nemesis
Nemesis
josmile59242
Nemesis
Level 25
God Stats
1W - 2L
1,240 SR
Queue Stats
127W - 106L
1,473 Elo+
Solo
Team Averages
Level 18
1,491 SR
1,504 Elo+

VS

Team Averages
Level 14
1,521 SR
1,517 Elo+
Rama
Rama
CoolKidForLife
Rama
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 18L
1,692 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ErPapi46
Morgan Le Fay
Level 15
God Stats
5W - 8L
1,418 SR
Queue Stats
17W - 26L
1,304 Elo+
Solo
Freya
Freya
Ogmios11
Freya
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,373 Elo+
Solo
Fenrir
Fenrir
Rurson0
Fenrir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,638 Elo+
Solo
Aphrodite
Aphrodite
yaya-torres-68-
Aphrodite
Level 26
God Stats
37W - 28L
1,689 SR
Queue Stats
106W - 87L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ad4mloy
Horus
13
0 / 11 / 5
8,600
319
1,286
25,273
24,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
15
1 / 12 / 4
10,144
376
4,086
24,664
10,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
Marin_659
Neith
15
1 / 10 / 5
10,180
377
8,206
21,360
8,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
antonio_domingo3
Morgan Le Fay
20
11 / 6 / 10
13,813
512
34,667
24,820
10,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
josmile59242
Nemesis
20
12 / 6 / 3
14,182
525
18,922
26,716
17,741
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 2 / 5
17,873
662
46,267
21,682
7,740
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
ErPapi46
Morgan Le Fay
12
0 / 8 / 5
9,908
367
5,252
14,060
4,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
Ogmios11
Freya
16
2 / 9 / 8
11,458
424
6,382
24,964
7,340
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Rurson0
Fenrir
18
7 / 6 / 12
13,715
508
12,022
22,090
10,373
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
yaya-torres-68-
Aphrodite
20
13 / 1 / 13
16,149
598
22,465
22,999
11,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
88
25
Kills
45
45
Deaths
26
27
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Horus
Ad4mloy
Horus
0
11
5
0.23
L
Fenrir
1
12
4
0.25
W
23
2
5
12.75
W
Morgan Le Fay
ErPapi46
Morgan Le Fay
0
8
5
0.31
L
Neith
Marin_659
Neith
1
10
5
0.35
W
Freya
Ogmios11
Freya
2
9
8
0.67
W
Fenrir
Rurson0
Fenrir
7
6
12
2.17
L
Morgan Le Fay
antonio_domingo3
Morgan Le Fay
11
6
10
2.67
L
Nemesis
josmile59242
Nemesis
12
6
3
2.25
W
Aphrodite
yaya-torres-68-
Aphrodite
13
1
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,167
Damage
92,388
122,833
Taken
105,795
71,730
Mitigated
41,621
26,125
Healing
45,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Ad4mloy
Horus
1,286
855
1,422
1,859
25,273
24,275
78
7,149
18,124
0
20,532
L
Fenrir
4,086
639
0
3,676
24,664
10,712
1,092
8,487
16,177
0
45,683
W
46,267
33,260
0
7,914
21,682
7,740
2,829
7,626
14,056
0
198,742
W
Morgan Le Fay
ErPapi46
Morgan Le Fay
5,252
494
0
1,936
14,060
4,368
919
3,963
10,097
30,039
0
L
Neith
Marin_659
Neith
8,206
2,366
0
3,682
21,360
8,253
231
2,470
18,890
0
61,800
W
Freya
Ogmios11
Freya
6,382
2,463
0
6,485
24,964
7,340
1,209
11,965
12,999
52,338
0
W
Fenrir
Rurson0
Fenrir
12,022
1,784
0
1,131
22,090
10,373
281
6,383
15,707
0
65,921
L
Morgan Le Fay
antonio_domingo3
Morgan Le Fay
34,667
2,231
161
5,580
24,820
10,749
0
8,227
16,593
106,357
0
L
Nemesis
josmile59242
Nemesis
18,922
7,769
0
9,745
26,716
17,741
0
7,766
18,950
0
116,506
W
Aphrodite
yaya-torres-68-
Aphrodite
22,465
1,381
8,678
19,130
22,999
11,800
1,324
6,926
16,073
111,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,919
Gold Earned
69,103
504
Minions Killed
609
0
Camps Cleared
0
2,228,261
Distance Traveled
2,289,780
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,600
319
19
1
0
429,925
0
L
Fenrir
10,144
376
82
3
0
405,836
0
W
Rama
17,873
662
215
8
0
470,352
9
W
Morgan Le Fay
9,908
367
44
2
0
341,899
4
L
Neith
10,180
377
105
4
0
378,756
2
W
Freya
11,458
424
71
3
0
438,546
2
W
Fenrir
13,715
508
74
3
0
548,360
0
L
Morgan Le Fay
13,813
512
128
5
0
480,680
3
L
Nemesis
14,182
525
170
6
0
533,064
0
W
Aphrodite
16,149
598
205
8
0
490,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role