Player Matchup

Merlin
Merlin
Evolveing
Merlin
Level 146
God Stats
4W - 0L
1,692 SR
Queue Stats
84W - 40L
1,711 Elo+
Party 1
Cabrakan
Cabrakan
LiliComeCerebros
Cabrakan
Level 14
God Stats
8W - 5L
1,628 SR
Queue Stats
42W - 59L
1,329 Elo+
Solo
Neith
Neith
Thibba
Neith
Level 26
God Stats
44W - 25L
1,688 SR
Queue Stats
499W - 526L
1,475 Elo+
Solo
Ravana
Ravana
WYDStepGrandma
Ravana
Level 6
God Stats
4W - 1L
1,907 SR
Queue Stats
21W - 7L
1,616 Elo+
Party 1
Thanatos
Thanatos
lAmerfe
Thanatos
Level 7
God Stats
1W - 3L
1,291 SR
Queue Stats
6W - 15L
1,312 Elo+
Solo
Team Averages
Level 40
1,641 SR
1,488 Elo+

VS

Team Averages
Level 12
1,506 SR
1,454 Elo+
Discordia
Discordia
 
Discordia
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
JBustaT
Zhong Kui
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
45W - 41L
1,500 Elo+
Solo
Persephone
Persephone
ModoSerio
Persephone
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 114L
1,561 Elo+
Solo
Charybdis
Charybdis
Oudhav
Charybdis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,159 Elo+
Solo
Thanatos
Thanatos
Roland1
Thanatos
Level 5
God Stats
1W - 3L
1,529 SR
Queue Stats
9W - 9L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Evolveing
Merlin
20
17 / 0 / 25
14,532
1,453
26,706
7,465
2,877
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 5 / 28
12,225
1,223
11,139
18,641
25,524
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Thibba
Neith
19
4 / 3 / 20
10,805
1,081
11,673
8,126
2,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
14 / 3 / 27
14,155
1,416
20,100
12,744
14,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
lAmerfe
Thanatos
19
8 / 8 / 22
11,953
1,195
12,288
13,840
4,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
5 / 6 / 11
11,267
1,127
13,158
12,115
3,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
JBustaT
Zhong Kui
17
5 / 11 / 9
11,046
1,105
14,977
21,247
11,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
ModoSerio
Persephone
17
2 / 4 / 10
10,736
1,074
13,198
13,084
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Oudhav
Charybdis
17
3 / 18 / 9
10,681
1,068
5,403
24,470
7,982
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Roland1
Thanatos
17
4 / 11 / 13
11,049
1,105
7,262
17,841
5,829
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
71
50
Kills
19
19
Deaths
50
122
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
6
11
1.75
W
Merlin
Evolveing
Merlin
17
0
25
29.5
L
Zhong Kui
JBustaT
Zhong Kui
5
11
9
0.86
W
7
5
28
4.2
L
Persephone
ModoSerio
Persephone
2
4
10
1.75
L
Charybdis
Oudhav
Charybdis
3
18
9
0.42
L
Thanatos
Roland1
Thanatos
4
11
13
0.95
W
Neith
Thibba
Neith
4
3
20
4.67
W
14
3
27
9.17
W
Thanatos
lAmerfe
Thanatos
8
8
22
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,906
Damage
53,998
60,816
Taken
88,757
50,419
Mitigated
32,390
12,981
Healing
12,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,158
1,011
232
626
12,115
3,435
0
4,768
7,347
31,557
0
W
Merlin
Evolveing
Merlin
26,706
1,789
164
2,870
7,465
2,877
0
5,493
1,972
54,035
0
L
Zhong Kui
JBustaT
Zhong Kui
14,977
3,437
0
4,897
21,247
11,897
0
8,836
12,411
31,135
0
W
11,139
1,819
0
849
18,641
25,524
0
12,572
6,069
21,869
0
L
Persephone
ModoSerio
Persephone
13,198
1,428
0
1,637
13,084
3,247
0
4,017
9,063
37,283
0
L
Charybdis
Oudhav
Charybdis
5,403
4,655
0
0
24,470
7,982
0
12,246
12,224
0
29,273
L
Thanatos
Roland1
Thanatos
7,262
1,157
0
4,704
17,841
5,829
0
7,977
9,864
0
19,990
W
Neith
Thibba
Neith
11,673
4,124
0
1,768
8,126
2,975
0
4,795
3,331
0
31,485
W
20,100
5,337
0
1,489
12,744
14,548
0
8,473
4,271
0
32,112
W
Thanatos
lAmerfe
Thanatos
12,288
1,476
0
5,841
13,840
4,495
0
10,000
3,840
0
21,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,670
Gold Earned
54,779
176
Minions Killed
205
3
Camps Cleared
3
896,507
Distance Traveled
901,591
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,267
1,127
43
4
1
196,747
0
W
Merlin
14,532
1,453
66
7
1
215,445
0
L
Zhong Kui
11,046
1,105
35
4
0
144,913
0
W
Cabrakan
12,225
1,223
18
2
0
186,770
0
L
Persephone
10,736
1,074
45
5
1
215,998
0
L
Charybdis
10,681
1,068
56
6
0
142,103
0
L
Thanatos
11,049
1,105
26
3
1
201,830
2
W
Neith
10,805
1,081
51
5
1
119,580
0
W
Ravana
14,155
1,416
25
3
0
199,742
0
W
Thanatos
11,953
1,195
16
2
1
174,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role