Player Matchup

Xbalanque
Xbalanque
Aullavísceras
Xbalanque
Level 104
God Stats
1W - 4L
1,433 SR
Queue Stats
152W - 153L
1,546 Elo+
Solo
Xing Tian
Xing Tian
DearBird
Xing Tian
Level 127
God Stats
3W - 7L
1,478 SR
Queue Stats
127W - 124L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
Destroyer39990
Ao Kuang
Level 108
God Stats
21W - 26L
1,474 SR
Queue Stats
678W - 672L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
Kyiouka
Gilgamesh
Level 154
God Stats
24W - 17L
1,622 SR
Queue Stats
209W - 201L
1,468 Elo+
Solo
Nu Wa
Nu Wa
TheOneMessias
Nu Wa
Level 108
God Stats
3W - 4L
1,735 SR
Queue Stats
100W - 107L
1,435 Elo+
Solo
Team Averages
Level 120
1,548 SR
1,484 Elo+

VS

Team Averages
Level 120
1,482 SR
1,501 Elo+
Hachiman
Hachiman
 
Hachiman
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
larlos12
Kukulkan
Level 111
God Stats
38W - 32L
1,409 SR
Queue Stats
695W - 711L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aullavísceras
Xbalanque
12
3 / 1 / 2
6,703
559
4,800
6,235
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
DearBird
Xing Tian
8
1 / 3 / 2
5,362
447
1,496
9,914
3,637
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
11
0 / 2 / 3
6,102
509
4,564
10,432
7,196
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Kyiouka
Gilgamesh
9
4 / 1 / 1
6,131
511
4,174
5,677
2,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
3 / 5 / 3
6,452
538
7,139
6,474
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 0 / 3
6,495
541
5,669
5,723
1,417
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
 
Fenrir
10
4 / 5 / 3
6,475
540
4,714
9,089
3,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Mercury
 
Mercury
10
1 / 4 / 1
6,203
517
3,095
9,453
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
 
Gilgamesh
11
1 / 0 / 0
6,127
511
5,589
8,067
5,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
larlos12
Kukulkan
12
4 / 2 / 3
7,051
588
8,220
6,444
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
11
Kills
12
12
Deaths
11
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
3
3.5
W
Fenrir
 
Fenrir
4
5
3
1.1
W
Mercury
 
Mercury
1
4
1
0.38
W
Gilgamesh
 
Gilgamesh
1
0
0
1
L
Xbalanque
Aullavísceras
Xbalanque
3
1
2
4
L
Xing Tian
DearBird
Xing Tian
1
3
2
0.67
L
Ao Kuang
0
2
3
0.75
L
Gilgamesh
Kyiouka
Gilgamesh
4
1
1
4.5
L
3
5
3
0.9
W
Kukulkan
larlos12
Kukulkan
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,173
Damage
27,287
38,732
Taken
38,776
16,677
Mitigated
15,116
9,252
Healing
8,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,669
3,116
0
2,156
5,723
1,417
836
1,719
3,838
0
36,441
W
Fenrir
 
Fenrir
4,714
1,476
0
1,069
9,089
3,519
0
1,622
7,321
0
26,222
W
Mercury
 
Mercury
3,095
1,792
0
1,305
9,453
3,098
875
1,310
8,015
0
38,839
W
Gilgamesh
 
Gilgamesh
5,589
994
0
2,927
8,067
5,064
0
4,198
3,753
0
27,512
L
Xbalanque
Aullavísceras
Xbalanque
4,800
2,732
0
1,117
6,235
1,555
600
0
6,190
0
34,495
L
Xing Tian
DearBird
Xing Tian
1,496
98
0
997
9,914
3,637
0
3,112
6,802
11,727
0
L
Ao Kuang
4,564
919
0
5,199
10,432
7,196
0
795
8,954
31,284
0
L
Gilgamesh
Kyiouka
Gilgamesh
4,174
1,621
0
791
5,677
2,369
0
1,308
4,323
0
20,966
L
7,139
1,266
0
1,148
6,474
1,920
0
3,005
3,469
39,109
0
W
Kukulkan
larlos12
Kukulkan
8,220
851
0
1,317
6,444
2,018
28
3,595
2,587
42,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,750
Gold Earned
32,351
254
Minions Killed
325
0
Camps Cleared
0
1,039,542
Distance Traveled
1,151,853
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,495
541
68
6
0
224,631
3
W
Fenrir
6,475
540
39
3
0
238,323
1
W
Mercury
6,203
517
76
6
0
235,209
3
W
Gilgamesh
6,127
511
56
5
0
230,732
5
L
Xbalanque
6,703
559
63
5
0
210,339
10
L
Xing Tian
5,362
447
27
2
0
197,184
4
L
Ao Kuang
6,102
509
68
6
0
225,153
1
L
Gilgamesh
6,131
511
39
3
0
189,680
1
L
Nu Wa
6,452
538
57
5
0
217,186
2
W
Kukulkan
7,051
588
86
7
0
222,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role