Player Matchup

Horus
Horus
AmbushKinGM
Horus
Level 87
God Stats
0W - 2L
1,310 SR
Queue Stats
263W - 291L
1,450 Elo+
Party 2
Mulan
Mulan
AndrésChib
Mulan
Level 14
God Stats
2W - 2L
1,649 SR
Queue Stats
13W - 19L
1,364 Elo+
Party 1
Hera
Hera
JEVALSUS657
Hera
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,488 Elo+
Party 1
Aphrodite
Aphrodite
hem3ra1017
Aphrodite
Level 56
God Stats
45W - 35L
1,583 SR
Queue Stats
111W - 117L
1,416 Elo+
Party 2
Chang'e
Chang'e
jxo_111
Chang'e
Level 45
God Stats
8W - 11L
1,561 SR
Queue Stats
41W - 43L
1,528 Elo+
Solo
Team Averages
Level 66
1,521 SR
1,449 Elo+

VS

Team Averages
Level 108
1,524 SR
1,446 Elo+
Anubis
Anubis
DEAD-_-FLAME
Anubis
Level 148
God Stats
14W - 17L
1,489 SR
Queue Stats
473W - 521L
1,407 Elo+
Solo
Izanami
Izanami
Galleem
Izanami
Level 78
God Stats
8W - 7L
1,667 SR
Queue Stats
84W - 72L
1,528 Elo+
Solo
Nu Wa
Nu Wa
nestitor2002
Nu Wa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 69L
1,481 Elo+
Solo
Serqet
Serqet
reqal420
Serqet
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 115L
1,547 Elo+
Solo
Cthulhu
Cthulhu
tarygery
Cthulhu
Level 125
God Stats
1W - 1L
1,462 SR
Queue Stats
10W - 13L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 12 / 7
10,991
999
14,098
31,537
20,247
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
0 / 10 / 4
9,195
836
2,267
17,767
11,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 13 / 8
10,778
980
12,498
21,364
5,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
hem3ra1017
Aphrodite
17
3 / 11 / 5
10,895
990
11,221
23,002
10,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
jxo_111
Chang'e
18
4 / 1 / 6
12,335
1,121
14,462
12,349
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
15 / 4 / 23
13,345
1,213
22,987
10,800
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Galleem
Izanami
19
9 / 3 / 28
11,794
1,072
20,619
12,328
5,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
11 / 2 / 29
13,417
1,220
21,347
9,931
4,091
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
reqal420
Serqet
19
9 / 2 / 22
11,948
1,086
11,682
12,344
5,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
tarygery
Cthulhu
20
3 / 0 / 39
11,981
1,089
19,635
13,794
12,036
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
188
11
Kills
47
47
Deaths
11
30
Assists
141
Player
Kills
Deaths
Assists
KDA
L
3
12
7
0.54
L
0
10
4
0.2
W
Anubis
15
4
23
6.63
W
Izanami
Galleem
Izanami
9
3
28
7.67
L
1
13
8
0.38
L
Aphrodite
hem3ra1017
Aphrodite
3
11
5
0.5
L
Chang'e
jxo_111
Chang'e
4
1
6
7
W
11
2
29
12.75
W
Serqet
reqal420
Serqet
9
2
22
10
W
Cthulhu
tarygery
Cthulhu
3
0
39
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,546
Damage
96,270
106,019
Taken
59,197
51,397
Mitigated
32,016
22,714
Healing
15,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,098
8,414
2,126
4,576
31,537
20,247
0
17,378
12,984
0
22,262
L
2,267
328
0
96
17,767
11,091
0
12,566
5,201
71
6,812
W
Anubis
22,987
775
243
4,422
10,800
5,536
0
6,854
3,792
34,152
0
W
Izanami
Galleem
Izanami
20,619
16,165
329
1,922
12,328
5,073
0
7,052
5,130
0
50,058
L
12,498
3,227
178
934
21,364
5,710
0
12,017
9,071
27,354
0
L
Aphrodite
hem3ra1017
Aphrodite
11,221
1,096
3,602
5,082
23,002
10,748
0
14,121
7,280
34,502
0
L
Chang'e
jxo_111
Chang'e
14,462
861
1,769
4,351
12,349
3,601
0
7,887
4,024
58,284
0
W
21,347
7,290
0
2,022
9,931
4,091
0
7,443
2,378
46,215
0
W
Serqet
reqal420
Serqet
11,682
5,014
0
889
12,344
5,280
0
8,637
3,529
0
20,181
W
Cthulhu
tarygery
Cthulhu
19,635
749
1,418
4,175
13,794
12,036
0
7,417
6,116
40,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,194
Gold Earned
62,485
209
Minions Killed
215
5
Camps Cleared
10
858,300
Distance Traveled
961,925
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,991
999
19
2
1
200,196
0
L
Mulan
9,195
836
13
1
1
88,047
0
W
Anubis
13,345
1,213
37
3
1
150,145
2
W
Izanami
11,794
1,072
58
5
1
175,999
1
L
Hera
10,778
980
27
2
0
163,964
0
L
Aphrodite
10,895
990
39
4
2
189,366
0
L
Chang'e
12,335
1,121
111
10
1
216,727
0
W
Nu Wa
13,417
1,220
41
4
2
183,072
0
W
Serqet
11,948
1,086
31
3
6
214,786
0
W
Cthulhu
11,981
1,089
48
4
0
237,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role