Player Matchup

Ymir
Ymir
Ghostj666
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 122L
1,395 Elo+
Solo
Medusa
Medusa
Skeletorzcrypt
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
dunhem
Chang'e
Level 26
God Stats
4W - 7L
1,566 SR
Queue Stats
189W - 184L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
elfamosogridou
Gilgamesh
Level 29
God Stats
0W - 1L
1,578 SR
Queue Stats
45W - 41L
1,507 Elo+
Solo
Thanatos
Thanatos
shorttime
Thanatos
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,279 Elo+
Solo
Team Averages
Level 20
1,529 SR
1,443 Elo+

VS

Team Averages
Level 13
1,364 SR
1,428 Elo+
Fenrir
Fenrir
AtiradorSemMira
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,575 Elo+
Solo
Zhong Kui
Zhong Kui
boredsg2020
Zhong Kui
Level 28
God Stats
1W - 0L
1,203 SR
Queue Stats
12W - 17L
1,427 Elo+
Solo
Kukulkan
Kukulkan
mihami14
Kukulkan
Level 14
God Stats
10W - 3L
1,118 SR
Queue Stats
90W - 99L
1,325 Elo+
Solo
Artemis
Artemis
wononehum
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,314 Elo+
Solo
Ra
Ra
流年墨染
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
2 / 8 / 13
12,229
941
13,332
29,174
36,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
0 / 7 / 11
11,216
863
6,668
16,832
10,401
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
dunhem
Chang'e
20
4 / 6 / 15
13,478
1,037
20,690
25,111
16,793
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
elfamosogridou
Gilgamesh
19
9 / 13 / 5
13,962
1,074
23,485
30,350
15,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
shorttime
Thanatos
19
8 / 10 / 12
13,593
1,046
15,772
20,458
9,321
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 1 / 18
17,610
1,355
36,844
27,316
37,175
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
boredsg2020
Zhong Kui
20
4 / 6 / 24
13,074
1,006
22,858
23,423
16,532
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
mihami14
Kukulkan
20
2 / 2 / 17
12,268
944
7,550
6,644
2,389
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
wononehum
Artemis
20
9 / 7 / 25
14,921
1,148
31,934
14,015
5,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 7 / 17
13,329
1,025
13,767
13,199
5,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
145
23
Kills
44
44
Deaths
23
56
Assists
101
Player
Kills
Deaths
Assists
KDA
W
22
1
18
31
L
Ymir
2
8
13
1.06
L
0
7
11
0.79
W
Zhong Kui
boredsg2020
Zhong Kui
4
6
24
2.67
L
Chang'e
dunhem
Chang'e
4
6
15
1.92
L
Gilgamesh
elfamosogridou
Gilgamesh
9
13
5
0.88
W
Kukulkan
mihami14
Kukulkan
2
2
17
5.25
L
Thanatos
shorttime
Thanatos
8
10
12
1.4
W
Artemis
wononehum
Artemis
9
7
25
3.07
W
7
7
17
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,947
Damage
112,953
121,925
Taken
84,597
89,443
Mitigated
67,112
22,903
Healing
15,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,844
11,335
0
4,127
27,316
37,175
0
10,883
16,433
9,703
45,439
L
Ymir
13,332
1,653
0
12
29,174
36,992
0
13,418
14,993
27,168
0
L
6,668
2,767
0
464
16,832
10,401
0
6,730
9,722
432
23,492
W
Zhong Kui
boredsg2020
Zhong Kui
22,858
2,457
579
4,318
23,423
16,532
0
10,276
13,147
32,148
0
L
Chang'e
dunhem
Chang'e
20,690
1,403
6,384
7,103
25,111
16,793
0
9,876
14,620
63,505
0
L
Gilgamesh
elfamosogridou
Gilgamesh
23,485
5,593
14
771
30,350
15,936
0
13,229
16,535
0
44,805
W
Kukulkan
mihami14
Kukulkan
7,550
1,091
0
231
6,644
2,389
0
2,368
4,276
33,009
0
L
Thanatos
shorttime
Thanatos
15,772
4,074
0
8,155
20,458
9,321
0
5,837
14,154
0
33,551
W
Artemis
wononehum
Artemis
31,934
15,142
0
2,057
14,015
5,472
0
5,071
8,944
0
66,904
W
13,767
1,641
1,597
2,635
13,199
5,544
0
5,856
7,343
35,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,478
Gold Earned
71,202
238
Minions Killed
236
6
Camps Cleared
6
1,214,974
Distance Traveled
1,113,793
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,610
1,355
35
3
3
297,588
0
L
Ymir
12,229
941
31
2
0
220,393
2
L
Medusa
11,216
863
24
2
2
219,952
3
W
Zhong Kui
13,074
1,006
24
2
1
210,321
0
L
Chang'e
13,478
1,037
96
7
0
265,124
0
L
Gilgamesh
13,962
1,074
54
4
3
245,845
0
W
Kukulkan
12,268
944
61
5
0
236,446
2
L
Thanatos
13,593
1,046
33
3
1
263,660
0
W
Artemis
14,921
1,148
67
5
1
188,463
1
W
Ra
13,329
1,025
49
4
1
180,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role