Player Matchup

Izanami
Izanami
CamShotMen
Izanami
Level 8
God Stats
3W - 3L
1,377 SR
Queue Stats
16W - 16L
1,426 Elo+
Party 1
Raijin
Raijin
Fantazmat
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FutaDangeon
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,402 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yaokayo
Tsukuyomi
Level 13
God Stats
1W - 2L
1,341 SR
Queue Stats
19W - 21L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
futamonster
Cthulhu
Level 16
God Stats
8W - 7L
1,530 SR
Queue Stats
25W - 25L
1,385 Elo+
Party 1
Team Averages
Level 16
1,450 SR
1,418 Elo+

VS

Team Averages
Level 23
1,384 SR
1,444 Elo+
Danzaburou
Danzaburou
Betawoelfchen
Danzaburou
Level 24
God Stats
85W - 82L
1,483 SR
Queue Stats
128W - 121L
1,458 Elo+
Party 2
Cabrakan
Cabrakan
DemonHuntery
Cabrakan
Level 27
God Stats
1W - 1L
1,308 SR
Queue Stats
46W - 48L
1,375 Elo+
Solo
Olorun
Olorun
Gehirngulach
Olorun
Level 27
God Stats
2W - 6L
1,059 SR
Queue Stats
86W - 80L
1,473 Elo+
Solo
Kumbhakarna
Kumbhakarna
JackHagenbauer
Kumbhakarna
Level 28
God Stats
17W - 6L
1,783 SR
Queue Stats
185W - 145L
1,589 Elo+
Party 2
Artemis
Artemis
okinava123
Artemis
Level 8
God Stats
3W - 4L
1,288 SR
Queue Stats
8W - 17L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CamShotMen
Izanami
19
2 / 11 / 7
11,845
911
13,498
23,878
11,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
Fantazmat
Raijin
20
8 / 7 / 11
14,100
1,085
23,598
20,138
8,693
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
FutaDangeon
Kukulkan
20
4 / 8 / 13
13,466
1,036
27,316
18,893
9,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Yaokayo
Tsukuyomi
20
6 / 12 / 14
13,434
1,033
28,670
24,243
10,037
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
futamonster
Cthulhu
20
1 / 5 / 18
12,728
979
14,732
19,998
23,907
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Betawoelfchen
Danzaburou
20
12 / 3 / 19
15,353
1,181
29,905
22,977
12,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
DemonHuntery
Cabrakan
20
8 / 3 / 23
14,462
1,112
17,827
18,505
28,759
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
20
5 / 7 / 16
13,307
1,024
19,274
16,655
7,686
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
JackHagenbauer
Kumbhakarna
20
12 / 1 / 24
16,482
1,268
14,709
32,350
53,979
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
okinava123
Artemis
20
6 / 7 / 24
15,179
1,168
18,503
23,011
12,665
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
149
21
Kills
43
43
Deaths
21
63
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Betawoelfchen
Danzaburou
12
3
19
7.17
L
Izanami
CamShotMen
Izanami
2
11
7
0.5
W
Cabrakan
DemonHuntery
Cabrakan
8
3
23
6.5
L
Raijin
Fantazmat
Raijin
8
7
11
1.93
L
Kukulkan
FutaDangeon
Kukulkan
4
8
13
1.31
W
Olorun
5
7
16
1.86
W
Kumbhakarna
JackHagenbauer
Kumbhakarna
12
1
24
24
L
Tsukuyomi
Yaokayo
Tsukuyomi
6
12
14
1.08
L
Cthulhu
futamonster
Cthulhu
1
5
18
2
W
Artemis
okinava123
Artemis
6
7
24
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,814
Damage
100,218
107,150
Taken
113,498
62,778
Mitigated
115,245
6,190
Healing
14,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Betawoelfchen
Danzaburou
29,905
13,837
0
4,046
22,977
12,156
0
14,724
8,253
0
59,983
L
Izanami
CamShotMen
Izanami
13,498
10,885
0
1,648
23,878
11,139
0
7,690
16,188
0
35,219
W
Cabrakan
DemonHuntery
Cabrakan
17,827
1,912
0
731
18,505
28,759
0
12,533
5,972
27,874
0
L
Raijin
Fantazmat
Raijin
23,598
2,901
412
2,980
20,138
8,693
0
12,563
7,575
41,089
0
L
Kukulkan
FutaDangeon
Kukulkan
27,316
1,583
0
871
18,893
9,002
0
9,322
9,571
55,044
0
W
Olorun
19,274
9,884
487
2,749
16,655
7,686
0
9,113
7,542
44,658
0
W
Kumbhakarna
JackHagenbauer
Kumbhakarna
14,709
1,924
687
3,255
32,350
53,979
0
17,562
14,788
25,798
0
L
Tsukuyomi
Yaokayo
Tsukuyomi
28,670
9,199
0
144
24,243
10,037
0
14,019
10,224
0
53,267
L
Cthulhu
futamonster
Cthulhu
14,732
713
135
0
19,998
23,907
0
8,216
11,782
40,105
0
W
Artemis
okinava123
Artemis
18,503
8,497
1,026
1,229
23,011
12,665
0
11,714
11,297
0
48,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,573
Gold Earned
74,783
262
Minions Killed
251
6
Camps Cleared
3
1,207,191
Distance Traveled
1,218,697
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,353
1,181
71
5
1
233,979
0
L
Izanami
11,845
911
45
3
0
230,076
0
W
Cabrakan
14,462
1,112
28
2
0
238,181
0
L
Raijin
14,100
1,085
42
3
1
190,907
0
L
Kukulkan
13,466
1,036
74
6
2
242,816
0
W
Olorun
13,307
1,024
63
5
2
202,634
0
W
Kumbhakarna
16,482
1,268
21
2
0
324,448
1
L
Tsukuyomi
13,434
1,033
48
4
3
270,122
1
L
Cthulhu
12,728
979
53
4
0
273,270
0
W
Artemis
15,179
1,168
68
5
0
219,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role