Player Matchup

Anhur
Anhur
Intropy
Anhur
Level 4
God Stats
15W - 5L
1,711 SR
Queue Stats
71W - 45L
1,689 Elo+
Party 1
Ullr
Ullr
Ottalauss
Ullr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 17L
1,707 Elo+
Party 2
Fenrir
Fenrir
Peel4MePls
Fenrir
Level 26
God Stats
7W - 1L
1,763 SR
Queue Stats
98W - 36L
1,831 Elo+
Party 1
Scylla
Scylla
SoVeryGood
Scylla
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
27W - 8L
1,819 Elo+
Party 1
Yemoja
Yemoja
Vurkan
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,763 Elo+
Party 2
Team Averages
Level 38
1,595 SR
1,762 Elo+

VS

Team Averages
Level 23
1,550 SR
1,562 Elo+
Olorun
Olorun
DeezNuutzHaGotEm
Olorun
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
147W - 40L
1,849 Elo+
Solo
Thor
Thor
Rencored
Thor
Level 29
God Stats
14W - 10L
1,639 SR
Queue Stats
155W - 139L
1,512 Elo+
Solo
Charybdis
Charybdis
TTVStevenade
Charybdis
Level 29
God Stats
2W - 3L
1,610 SR
Queue Stats
134W - 144L
1,603 Elo+
Solo
Cerberus
Cerberus
TonsilTickler69
Cerberus
Level 14
God Stats
2W - 1L
1,744 SR
Queue Stats
16W - 17L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
Vonbaconhead1
Gilgamesh
Level 12
God Stats
2W - 2L
1,256 SR
Queue Stats
67W - 52L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Intropy
Anhur
20
11 / 4 / 5
13,382
704
18,638
15,050
5,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ullr
18
5 / 5 / 3
11,714
617
12,424
16,113
5,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Peel4MePls
Fenrir
18
11 / 2 / 7
12,689
668
15,800
22,270
9,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
SoVeryGood
Scylla
20
11 / 2 / 11
13,418
706
24,242
14,164
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Yemoja
Vurkan
Yemoja
13
2 / 4 / 6
9,390
494
5,089
11,842
8,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 3
11,760
619
26,503
23,069
8,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
5 / 10 / 1
9,375
493
9,539
17,144
13,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
TTVStevenade
Charybdis
15
2 / 9 / 1
9,585
504
3,211
15,904
5,067
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
13
1 / 6 / 4
8,179
430
4,320
20,611
19,298
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Vonbaconhead1
Gilgamesh
11
1 / 10 / 3
8,020
422
5,638
21,052
12,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
40
Kills
17
17
Deaths
40
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
8
5
3
1.9
W
Anhur
Intropy
Anhur
11
4
5
3.38
W
Ullr
5
5
3
1.3
W
Fenrir
Peel4MePls
Fenrir
11
2
7
7.25
L
Thor
5
10
1
0.55
W
Scylla
SoVeryGood
Scylla
11
2
11
8.25
L
Charybdis
TTVStevenade
Charybdis
2
9
1
0.28
L
Cerberus
1
6
4
0.5
L
Gilgamesh
Vonbaconhead1
Gilgamesh
1
10
3
0.25
W
Yemoja
Vurkan
Yemoja
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,193
Damage
49,211
79,439
Taken
97,780
33,514
Mitigated
59,182
25,620
Healing
25,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,503
13,715
986
13,938
23,069
8,549
4,026
5,216
17,853
109,001
0
W
Anhur
Intropy
Anhur
18,638
10,815
0
4,320
15,050
5,628
5,652
362
14,001
0
86,238
W
Ullr
12,424
5,539
0
4,191
16,113
5,623
3,237
12,039
4,027
0
84,872
W
Fenrir
Peel4MePls
Fenrir
15,800
6,442
0
5,746
22,270
9,655
660
7,113
15,067
0
106,196
L
Thor
9,539
1,219
0
792
17,144
13,335
0
4,889
12,255
0
32,432
W
Scylla
SoVeryGood
Scylla
24,242
3,219
508
7,979
14,164
4,578
3,173
3,476
10,445
108,986
0
L
Charybdis
TTVStevenade
Charybdis
3,211
2,004
0
2,955
15,904
5,067
638
5,609
10,295
0
49,137
L
Cerberus
4,320
516
242
4,569
20,611
19,298
144
6,090
14,521
24,430
0
L
Gilgamesh
Vonbaconhead1
Gilgamesh
5,638
708
0
1,720
21,052
12,933
0
7,595
13,457
0
39,458
W
Yemoja
Vurkan
Yemoja
5,089
1,178
1,394
1,482
11,842
8,030
0
7,833
4,009
9,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,593
Gold Earned
46,919
589
Minions Killed
424
0
Camps Cleared
0
1,806,231
Distance Traveled
1,538,926
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,760
619
168
9
0
295,193
0
W
Anhur
13,382
704
165
9
0
346,827
2
W
Ullr
11,714
617
129
7
0
339,678
1
W
Fenrir
12,689
668
131
7
0
415,814
7
L
Thor
9,375
493
50
3
0
309,105
2
W
Scylla
13,418
706
157
8
0
366,555
1
L
Charybdis
9,585
504
91
5
0
326,510
3
L
Cerberus
8,179
430
50
3
0
305,611
0
L
Gilgamesh
8,020
422
65
3
0
302,507
1
W
Yemoja
9,390
494
7
0
0
337,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role