Player Matchup

Ganesha
Ganesha
ASimpleDan
Ganesha
Level 104
God Stats
35W - 40L
1,501 SR
Queue Stats
287W - 223L
1,576 Elo+
Solo
Merlin
Merlin
ImNobodyAmazing
Merlin
Level 156
God Stats
1W - 6L
1,564 SR
Queue Stats
354W - 303L
1,463 Elo+
Party 1
Charybdis
Charybdis
Zildr
Charybdis
Level 29
God Stats
4W - 4L
1,715 SR
Queue Stats
110W - 114L
1,454 Elo+
Party 1
Team Averages
Level 96
1,593 SR
1,498 Elo+

VS

Team Averages
Level 81
1,489 SR
1,492 Elo+
Sol
Sol
FIFIUnFoRtUnAtE
Sol
Level 67
God Stats
31W - 32L
1,530 SR
Queue Stats
169W - 169L
1,505 Elo+
Solo
Ymir
Ymir
Svartabyx
Ymir
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,463 Elo+
Solo
Charybdis
Charybdis
worthtong
Charybdis
Level 69
God Stats
2W - 5L
1,437 SR
Queue Stats
199W - 215L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ASimpleDan
Ganesha
9
0 / 3 / 3
6,233
567
5,258
10,614
8,256
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 3 / 2
6,868
624
9,324
7,788
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Zildr
Charybdis
9
2 / 6 / 1
6,658
605
3,842
10,050
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 6
8,577
780
11,682
7,621
2,779
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
2 / 3 / 9
8,018
729
6,096
10,914
8,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
worthtong
Charybdis
12
5 / 0 / 3
8,395
763
6,929
7,305
2,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
12
12
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ASimpleDan
Ganesha
0
3
3
0.5
W
5
0
6
8
L
1
3
2
0.67
W
Ymir
2
3
9
2.17
L
Charybdis
Zildr
Charybdis
2
6
1
0.42
W
Charybdis
worthtong
Charybdis
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,424
Damage
24,707
28,452
Taken
25,840
13,677
Mitigated
13,709
1,371
Healing
7,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ASimpleDan
Ganesha
5,258
453
0
375
10,614
8,256
0
6,022
4,592
10,377
0
W
11,682
2,375
0
3,855
7,621
2,779
1,424
4,468
3,110
42,014
0
L
9,324
229
0
500
7,788
2,455
56
4,445
3,343
37,328
0
W
Ymir
6,096
1,070
0
2,354
10,914
8,393
0
5,644
5,018
18,233
0
L
Charybdis
Zildr
Charybdis
3,842
2,036
0
496
10,050
2,966
124
7,620
2,430
0
13,121
W
Charybdis
worthtong
Charybdis
6,929
3,795
0
1,720
7,305
2,537
1,320
4,641
2,664
0
27,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,759
Gold Earned
24,990
105
Minions Killed
138
3
Camps Cleared
7
586,531
Distance Traveled
622,851
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,233
567
0
0
0
193,259
4
W
Sol
8,577
780
67
6
4
212,198
1
L
Merlin
6,868
624
74
7
2
204,947
3
W
Ymir
8,018
729
28
3
2
188,469
4
L
Charybdis
6,658
605
31
3
1
188,325
0
W
Charybdis
8,395
763
43
4
1
222,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role