Player Matchup

Geb
Geb
BakedGoods
Geb
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,229 Elo+
Party 2
Cthulhu
Cthulhu
Bromblewallace
Cthulhu
Level 5
God Stats
2W - 1L
1,790 SR
Queue Stats
3W - 9L
1,323 Elo+
Party 2
Thor
Thor
DaddyShortLegss
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,229 Elo+
Party 2
Nu Wa
Nu Wa
InRemorse
Nu Wa
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 11L
1,229 Elo+
Party 2
Amaterasu
Amaterasu
Scrotumental
Amaterasu
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,148 Elo+
Party 2
Team Averages
Level 14
1,558 SR
1,232 Elo+

VS

Team Averages
Level 13
1,486 SR
1,341 Elo+
Fenrir
Fenrir
CarolineMeow
Fenrir
Level 23
God Stats
5W - 3L
1,497 SR
Queue Stats
78W - 94L
1,421 Elo+
Party 3
Olorun
Olorun
GeneralHutso
Olorun
Level 20
God Stats
4W - 3L
1,500 SR
Queue Stats
67W - 62L
1,428 Elo+
Party 3
Hel
Hel
Gerro23
Hel
Level 6
God Stats
16W - 14L
1,441 SR
Queue Stats
45W - 48L
1,260 Elo+
Solo
Thanatos
Thanatos
MadManTV
Thanatos
Level 10
God Stats
3W - 1L
1,656 SR
Queue Stats
9W - 17L
1,325 Elo+
Party 1
Izanami
Izanami
велоСит
Izanami
Level 5
God Stats
3W - 5L
1,338 SR
Queue Stats
15W - 17L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 5
10,488
1,049
8,403
18,470
20,124
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 12 / 6
10,263
1,026
11,363
23,777
19,019
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 11 / 3
9,184
918
8,706
21,331
6,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
InRemorse
Nu Wa
17
1 / 9 / 7
10,249
1,025
12,049
14,703
4,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Scrotumental
Amaterasu
16
4 / 12 / 5
10,836
1,084
11,748
22,520
15,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
9 / 2 / 15
11,720
1,172
9,675
11,903
9,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
18
5 / 2 / 22
11,200
1,120
19,741
12,013
5,029
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
20
7 / 1 / 32
12,384
1,238
11,280
10,303
5,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MadManTV
Thanatos
19
8 / 2 / 22
11,925
1,193
9,223
8,331
3,652
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
23 / 4 / 18
15,270
1,527
41,961
16,917
7,375
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
161
11
Kills
52
53
Deaths
11
26
Assists
109
Player
Kills
Deaths
Assists
KDA
L
3
9
5
0.61
L
2
12
6
0.42
W
Fenrir
9
2
15
8.25
L
1
11
3
0.23
W
Olorun
5
2
22
8
W
Hel
7
1
32
23
L
Nu Wa
InRemorse
Nu Wa
1
9
7
0.5
W
Thanatos
MadManTV
Thanatos
8
2
22
9.5
L
Amaterasu
Scrotumental
Amaterasu
4
12
5
0.54
W
23
4
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,269
Damage
91,880
100,801
Taken
59,467
65,150
Mitigated
31,589
3,599
Healing
30,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,403
1,326
0
0
18,470
20,124
0
4,332
14,138
16,067
0
L
11,363
817
148
753
23,777
19,019
0
7,155
16,622
29,133
0
W
Fenrir
9,675
2,243
0
571
11,903
9,705
0
5,522
6,381
0
16,723
L
8,706
2,152
0
0
21,331
6,070
0
6,164
15,167
0
21,242
W
Olorun
19,741
11,006
997
4,603
12,013
5,029
0
6,473
5,540
41,197
0
W
Hel
11,280
1,190
7,705
5,238
10,303
5,828
0
6,865
3,438
26,847
0
L
Nu Wa
InRemorse
Nu Wa
12,049
3,570
0
0
14,703
4,396
0
5,896
8,807
36,103
0
W
Thanatos
MadManTV
Thanatos
9,223
3,016
0
5,600
8,331
3,652
0
4,631
3,700
0
19,532
L
Amaterasu
Scrotumental
Amaterasu
11,748
5,294
0
2,698
22,520
15,541
0
7,474
15,046
312
19,237
W
41,961
34,375
0
5,530
16,917
7,375
0
8,636
8,281
0
70,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,020
Gold Earned
62,499
159
Minions Killed
202
3
Camps Cleared
6
843,054
Distance Traveled
992,331
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,488
1,049
7
1
1
184,626
0
L
Cthulhu
10,263
1,026
62
6
2
174,633
1
W
Fenrir
11,720
1,172
16
2
2
230,159
0
L
Thor
9,184
918
24
2
0
166,170
0
W
Olorun
11,200
1,120
36
4
3
161,988
0
W
Hel
12,384
1,238
48
5
1
232,325
0
L
Nu Wa
10,249
1,025
50
5
0
157,670
1
W
Thanatos
11,925
1,193
23
2
0
206,818
2
L
Amaterasu
10,836
1,084
16
2
0
159,955
2
W
Izanami
15,270
1,527
79
8
0
161,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role