Player Matchup

Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Elacrion
Bastet
Level 63
God Stats
5W - 6L
1,368 SR
Queue Stats
70W - 75L
1,456 Elo+
Party 1
Odin
Odin
Lil Neekh
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,639 Elo+
Party 1
Scylla
Scylla
YTRouZ
Scylla
Level 18
God Stats
4W - 1L
1,752 SR
Queue Stats
30W - 34L
1,347 Elo+
Solo
Anhur
Anhur
bartsimpsonfart
Anhur
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 68L
1,429 Elo+
Solo
Team Averages
Level 29
1,524 SR
1,474 Elo+

VS

Team Averages
Level 15
1,476 SR
1,348 Elo+
Sylvanus
Sylvanus
AganeSs
Sylvanus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,504 Elo+
Solo
Da Ji
Da Ji
ArtistHam
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,229 Elo+
Solo
Cupid
Cupid
Beperz
Cupid
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 229L
1,364 Elo+
Solo
Bellona
Bellona
S2OUltra
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,171 Elo+
Solo
Tiamat
Tiamat
nazerty
Tiamat
Level 30
God Stats
9W - 19L
1,380 SR
Queue Stats
155W - 146L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 8
6,561
469
2,582
8,132
4,371
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Elacrion
Bastet
13
3 / 3 / 2
7,800
557
3,801
11,327
3,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
12
1 / 2 / 3
7,221
516
3,472
8,548
5,147
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
YTRouZ
Scylla
10
2 / 3 / 4
6,555
468
3,817
6,782
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
6 / 0 / 2
7,670
548
6,394
2,528
833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AganeSs
Sylvanus
8
0 / 4 / 0
5,209
372
2,032
6,045
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
ArtistHam
Da Ji
12
4 / 1 / 1
7,618
544
3,494
7,101
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
Beperz
Cupid
9
0 / 4 / 0
5,981
427
2,218
6,045
1,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
S2OUltra
Bellona
12
2 / 2 / 1
7,515
537
8,711
8,846
7,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
nazerty
Tiamat
12
2 / 2 / 1
7,196
514
7,221
5,221
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
13
Kills
8
8
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
8
5
L
Sylvanus
AganeSs
Sylvanus
0
4
0
0
L
Da Ji
ArtistHam
Da Ji
4
1
1
4.5
L
Cupid
Beperz
Cupid
0
4
0
0
W
Bastet
Elacrion
Bastet
3
3
2
1.33
W
Odin
1
2
3
1.25
L
Bellona
S2OUltra
Bellona
2
2
1
1.25
W
Scylla
YTRouZ
Scylla
2
3
4
1.33
W
6
0
2
7
L
Tiamat
nazerty
Tiamat
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,066
Damage
23,676
37,317
Taken
33,258
16,016
Mitigated
17,307
10,957
Healing
8,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,582
391
0
2,308
8,132
4,371
0
2,858
5,079
11,409
0
L
Sylvanus
AganeSs
Sylvanus
2,032
668
413
882
6,045
2,966
0
585
5,460
12,157
3,345
L
Da Ji
ArtistHam
Da Ji
3,494
1,021
0
1,735
7,101
3,044
0
935
6,166
0
45,551
L
Cupid
Beperz
Cupid
2,218
1,607
249
866
6,045
1,291
251
1,287
4,758
0
22,658
W
Bastet
Elacrion
Bastet
3,801
1,555
0
4,139
11,327
3,847
20
1,527
9,680
0
54,364
W
Odin
3,472
659
0
2,670
8,548
5,147
0
240
8,270
4,964
29,900
L
Bellona
S2OUltra
Bellona
8,711
2,676
0
2,470
8,846
7,825
392
2,266
6,580
0
40,908
W
Scylla
YTRouZ
Scylla
3,817
425
0
714
6,782
1,818
0
3,406
2,937
25,213
0
W
6,394
4,214
0
1,126
2,528
833
770
187
2,341
0
40,923
L
Tiamat
nazerty
Tiamat
7,221
306
0
1,900
5,221
2,181
712
2,452
2,769
39,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,807
Gold Earned
33,519
369
Minions Killed
336
0
Camps Cleared
0
1,276,864
Distance Traveled
1,190,574
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,561
469
12
1
0
255,410
5
L
Sylvanus
5,209
372
29
2
0
212,945
3
L
Da Ji
7,618
544
86
6
0
245,180
0
L
Cupid
5,981
427
55
4
0
232,989
1
W
Bastet
7,800
557
104
7
0
276,394
3
W
Odin
7,221
516
93
7
0
252,010
2
L
Bellona
7,515
537
87
6
0
242,699
1
W
Scylla
6,555
468
56
4
0
244,807
0
W
Anhur
7,670
548
104
7
0
248,243
3
L
Tiamat
7,196
514
79
6
0
256,761
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role