Player Matchup

Fenrir
Fenrir
MrShutin
Fenrir
Level 54
God Stats
1W - 4L
1,509 SR
Queue Stats
135W - 194L
1,348 Elo+
Solo
Charybdis
Charybdis
matusevich_kiryl
Charybdis
Level 87
God Stats
0W - 2L
1,595 SR
Queue Stats
5W - 7L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wwicek9091
Morgan Le Fay
Level 107
God Stats
5W - 2L
1,466 SR
Queue Stats
12W - 11L
1,504 Elo+
Solo
Team Averages
Level 83
1,523 SR
1,431 Elo+

VS

Team Averages
Level 31
1,528 SR
1,337 Elo+
Morgan Le Fay
Morgan Le Fay
HejiHatori
Morgan Le Fay
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,407 Elo+
Solo
Kali
Kali
MyPerfectLoki
Kali
Level 13
God Stats
2W - 4L
1,584 SR
Queue Stats
2W - 4L
1,177 Elo+
Solo
Tsukuyomi
Tsukuyomi
yansolo7777
Tsukuyomi
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MrShutin
Fenrir
11
2 / 12 / 9
8,343
758
7,203
12,942
4,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
10
1 / 9 / 7
7,371
670
5,272
13,592
3,988
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
wwicek9091
Morgan Le Fay
13
10 / 7 / 2
10,573
961
14,958
15,345
5,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HejiHatori
Morgan Le Fay
14
8 / 1 / 16
10,277
934
15,301
10,395
3,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
15 / 6 / 7
11,677
1,062
15,348
18,038
8,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
yansolo7777
Tsukuyomi
12
5 / 7 / 12
9,071
825
7,335
12,351
5,563
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
13
Kills
28
28
Deaths
14
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
HejiHatori
Morgan Le Fay
8
1
16
16
L
Fenrir
MrShutin
Fenrir
2
12
9
0.54
W
15
6
7
3.08
L
Charybdis
1
9
7
0.5
L
Morgan Le Fay
wwicek9091
Morgan Le Fay
10
7
2
1.57
W
Tsukuyomi
yansolo7777
Tsukuyomi
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,433
Damage
37,984
41,879
Taken
40,784
13,704
Mitigated
17,978
5,431
Healing
15,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
HejiHatori
Morgan Le Fay
15,301
1,466
209
4,483
10,395
3,742
1,179
4,481
5,668
40,034
0
L
Fenrir
MrShutin
Fenrir
7,203
2,094
0
218
12,942
4,564
0
5,646
7,296
0
14,336
W
15,348
7,899
0
9,795
18,038
8,673
1,196
6,897
10,831
0
34,944
L
Charybdis
5,272
3,382
213
2,529
13,592
3,988
0
4,555
9,037
0
15,856
L
Morgan Le Fay
wwicek9091
Morgan Le Fay
14,958
1,804
0
2,471
15,345
5,152
0
5,223
10,122
30,685
0
W
Tsukuyomi
yansolo7777
Tsukuyomi
7,335
1,951
0
517
12,351
5,563
0
3,086
8,946
0
14,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,287
Gold Earned
31,025
89
Minions Killed
96
3
Camps Cleared
5
507,216
Distance Traveled
629,542
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,277
934
65
6
2
219,327
4
L
Fenrir
8,343
758
17
2
1
165,844
0
W
Kali
11,677
1,062
18
2
2
199,878
1
L
Charybdis
7,371
670
25
2
1
158,678
1
L
Morgan Le Fay
10,573
961
47
4
1
182,694
2
W
Tsukuyomi
9,071
825
13
1
1
210,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role