Player Matchup

Janus
Janus
AdiosAuba
Janus
Level 29
God Stats
1W - 1L
1,200 SR
Queue Stats
151W - 211L
1,339 Elo+
Solo
Thor
Thor
Dark_Angel0005
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
King Arthur
King Arthur
Frouzz
King Arthur
Level 7
God Stats
3W - 4L
1,384 SR
Queue Stats
7W - 9L
1,321 Elo+
Solo
Cthulhu
Cthulhu
Iceattack
Cthulhu
Level 29
God Stats
32W - 41L
1,450 SR
Queue Stats
146W - 164L
1,370 Elo+
Solo
Zhong Kui
Zhong Kui
OPBat
Zhong Kui
Level 21
God Stats
1W - 1L
1,293 SR
Queue Stats
20W - 27L
1,455 Elo+
Solo
Team Averages
Level 18
1,365 SR
1,397 Elo+

VS

Team Averages
Level 28
1,311 SR
1,353 Elo+
Medusa
Medusa
DFFRNT01
Medusa
Level 26
God Stats
1W - 2L
1,296 SR
Queue Stats
18W - 12L
1,523 Elo+
Solo
Anubis
Anubis
Donld_kukk
Anubis
Level 18
God Stats
0W - 5L
1,237 SR
Queue Stats
21W - 38L
1,233 Elo+
Party 1
Horus
Horus
Sheddykin
Horus
Level 29
God Stats
1W - 4L
1,326 SR
Queue Stats
27W - 38L
1,383 Elo+
Solo
Serqet
Serqet
himajin22
Serqet
Level 41
God Stats
0W - 4L
1,189 SR
Queue Stats
96W - 124L
1,383 Elo+
Party 1
Osiris
Osiris
りゅうじん
Osiris
Level 25
God Stats
0W - 3L
1,506 SR
Queue Stats
32W - 57L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AdiosAuba
Janus
20
9 / 11 / 18
16,516
459
36,788
25,534
5,842
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 15 / 2
11,250
313
572
16,142
3,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Frouzz
King Arthur
20
1 / 0 / 15
16,114
448
8,348
29,128
21,846
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Iceattack
Cthulhu
20
16 / 5 / 19
18,110
503
44,045
44,910
36,084
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zhong Kui
OPBat
Zhong Kui
20
20 / 6 / 19
18,979
527
61,515
32,745
22,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DFFRNT01
Medusa
20
10 / 7 / 9
15,594
433
29,023
35,301
14,213
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Donld_kukk
Anubis
20
13 / 12 / 10
16,096
447
38,796
43,269
21,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Sheddykin
Horus
15
2 / 10 / 18
13,066
363
12,050
40,198
54,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
himajin22
Serqet
20
9 / 6 / 9
14,013
389
15,185
34,168
13,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 12 / 5
11,279
313
3,586
34,081
17,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
85
46
Kills
34
37
Deaths
47
73
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Janus
AdiosAuba
Janus
9
11
18
1.64
L
Medusa
DFFRNT01
Medusa
10
7
9
2.07
W
0
15
2
0.07
L
Anubis
Donld_kukk
Anubis
13
12
10
1.5
W
King Arthur
Frouzz
King Arthur
1
0
15
8.5
W
Cthulhu
Iceattack
Cthulhu
16
5
19
5.1
W
Zhong Kui
OPBat
Zhong Kui
20
6
19
4.92
L
Horus
Sheddykin
Horus
2
10
18
1.1
L
Serqet
himajin22
Serqet
9
6
9
2.25
L
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,268
Damage
98,640
148,459
Taken
187,017
90,113
Mitigated
121,400
52,447
Healing
61,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AdiosAuba
Janus
36,788
1,121
0
3,149
25,534
5,842
2,894
8,802
15,992
84,837
0
L
Medusa
DFFRNT01
Medusa
29,023
9,358
0
8,666
35,301
14,213
1,634
26,192
8,801
0
102,082
W
572
572
0
550
16,142
3,535
244
1,891
13,626
0
19,294
L
Anubis
Donld_kukk
Anubis
38,796
2,254
0
19,838
43,269
21,736
1,542
35,417
7,322
108,432
0
W
King Arthur
Frouzz
King Arthur
8,348
292
0
12,916
29,128
21,846
1,857
10,323
17,765
2,269
80,633
W
Cthulhu
Iceattack
Cthulhu
44,045
1,482
2,487
15,693
44,910
36,084
1,556
12,271
31,695
128,035
0
W
Zhong Kui
OPBat
Zhong Kui
61,515
9,422
0
17,652
32,745
22,806
2,360
5,509
25,065
130,495
0
L
Horus
Sheddykin
Horus
12,050
5,045
11,500
14,324
40,198
54,425
522
33,515
6,147
0
32,886
L
Serqet
himajin22
Serqet
15,185
1,932
0
7,035
34,168
13,348
394
22,649
11,393
0
68,362
L
3,586
516
0
0
34,081
17,678
114
23,257
10,445
0
32,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,969
Gold Earned
70,048
556
Minions Killed
443
0
Camps Cleared
0
2,924,029
Distance Traveled
2,835,009
6
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
16,516
459
120
3
0
621,940
0
L
Medusa
15,594
433
117
3
0
588,785
9
W
Thor
11,250
313
25
1
0
365,683
1
L
Anubis
16,096
447
139
4
0
464,937
3
W
King Arthur
16,114
448
156
4
0
662,466
5
W
Cthulhu
18,110
503
131
4
0
646,887
0
W
Zhong Kui
18,979
527
124
3
0
627,053
0
L
Horus
13,066
363
45
1
0
540,202
2
L
Serqet
14,013
389
96
3
0
659,218
14
L
Osiris
11,279
313
46
1
0
581,867
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role