Player Matchup

Kuzenbo
Kuzenbo
AcidAnch0r
Kuzenbo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 80L
1,391 Elo+
Solo
Vulcan
Vulcan
HARD2KILLJ
Vulcan
Level 156
God Stats
2W - 6L
1,362 SR
Queue Stats
96W - 108L
1,472 Elo+
Solo
Charybdis
Charybdis
Shminkus
Charybdis
Level 49
God Stats
12W - 32L
1,723 SR
Queue Stats
486W - 555L
1,455 Elo+
Solo
Susano
Susano
smackurmom69
Susano
Level 47
God Stats
0W - 1L
1,311 SR
Queue Stats
13W - 20L
1,429 Elo+
Solo
Cu Chulainn
Cu Chulainn
vD00M
Cu Chulainn
Level 86
God Stats
289W - 308L
1,524 SR
Queue Stats
656W - 668L
1,466 Elo+
Solo
Team Averages
Level 80
1,484 SR
1,442 Elo+

VS

Team Averages
Level 93
1,500 SR
1,462 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BlackBaron E115
Ymir
Level 26
God Stats
3W - 2L
1,585 SR
Queue Stats
15W - 20L
1,414 Elo+
Party 1
Arachne
Arachne
SilentGh0st8
Arachne
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 66L
1,446 Elo+
Solo
Aphrodite
Aphrodite
diamondman1234
Aphrodite
Level 83
God Stats
52W - 40L
1,531 SR
Queue Stats
266W - 295L
1,469 Elo+
Solo
Charybdis
Charybdis
ice030man
Charybdis
Level 127
God Stats
3W - 10L
1,382 SR
Queue Stats
984W - 981L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AcidAnch0r
Kuzenbo
18
2 / 7 / 3
12,045
860
14,347
21,234
36,441
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
HARD2KILLJ
Vulcan
18
2 / 2 / 5
12,425
888
32,162
8,477
3,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Shminkus
Charybdis
18
0 / 4 / 4
11,231
802
6,330
15,393
6,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Susano
18
3 / 14 / 3
12,372
884
19,029
26,218
10,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
vD00M
Cu Chulainn
18
0 / 14 / 7
11,914
851
18,144
38,462
48,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
9 / 0 / 26
14,042
1,003
34,814
15,862
8,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 1 / 26
13,183
942
9,009
25,397
33,392
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
SilentGh0st8
Arachne
20
10 / 2 / 15
13,406
958
14,342
21,333
13,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
diamondman1234
Aphrodite
20
1 / 1 / 24
12,683
906
10,051
12,449
10,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
ice030man
Charybdis
20
17 / 3 / 17
15,365
1,098
35,430
19,492
9,709
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
149
7
Kills
41
41
Deaths
7
22
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
0
26
22
L
Kuzenbo
AcidAnch0r
Kuzenbo
2
7
3
0.5
W
4
1
26
17
L
Vulcan
HARD2KILLJ
Vulcan
2
2
5
2.25
L
Charybdis
Shminkus
Charybdis
0
4
4
0.5
W
Arachne
SilentGh0st8
Arachne
10
2
15
8.75
W
Aphrodite
diamondman1234
Aphrodite
1
1
24
13
W
Charybdis
ice030man
Charybdis
17
3
17
8.5
L
Susano
3
14
3
0.32
L
Cu Chulainn
vD00M
Cu Chulainn
0
14
7
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,012
Damage
103,646
109,784
Taken
94,533
105,354
Mitigated
75,348
11,893
Healing
40,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
34,814
1,098
11,545
9,126
15,862
8,427
0
7,192
8,670
72,007
0
L
Kuzenbo
AcidAnch0r
Kuzenbo
14,347
3,265
0
0
21,234
36,441
0
10,196
10,582
26,523
0
W
9,009
1,278
0
0
25,397
33,392
0
14,398
10,999
30,322
0
L
Vulcan
HARD2KILLJ
Vulcan
32,162
16,648
670
1,149
8,477
3,540
0
4,460
3,923
77,619
0
L
Charybdis
Shminkus
Charybdis
6,330
4,005
0
707
15,393
6,386
0
10,585
4,564
0
18,763
W
Arachne
SilentGh0st8
Arachne
14,342
10,174
0
3,422
21,333
13,142
0
9,935
11,398
0
30,563
W
Aphrodite
diamondman1234
Aphrodite
10,051
274
7,598
7,073
12,449
10,678
0
6,491
5,958
23,356
0
W
Charybdis
ice030man
Charybdis
35,430
25,200
0
1,922
19,492
9,709
0
10,308
9,184
0
68,598
L
Susano
19,029
3,163
0
442
26,218
10,602
0
10,532
15,380
0
42,743
L
Cu Chulainn
vD00M
Cu Chulainn
18,144
3,072
0
8,925
38,462
48,385
0
16,841
21,318
1,832
57,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,987
Gold Earned
68,679
311
Minions Killed
304
4
Camps Cleared
4
1,220,547
Distance Traveled
1,268,155
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,042
1,003
94
7
0
262,076
1
L
Kuzenbo
12,045
860
27
2
0
255,383
0
W
Ymir
13,183
942
56
4
0
238,951
0
L
Vulcan
12,425
888
99
7
0
284,571
0
L
Charybdis
11,231
802
36
3
1
203,103
0
W
Arachne
13,406
958
43
3
3
289,062
0
W
Aphrodite
12,683
906
20
1
1
263,436
0
W
Charybdis
15,365
1,098
91
7
0
214,630
0
L
Susano
12,372
884
73
5
1
238,649
0
L
Cu Chulainn
11,914
851
76
5
2
238,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role