Player Matchup

King Arthur
King Arthur
SarcASStik5
King Arthur
Level 19
God Stats
15W - 24L
1,693 SR
Queue Stats
117W - 174L
1,275 Elo+
Party 1
Fenrir
Fenrir
Xx FRASH xX9439
Fenrir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,425 Elo+
Solo
Poseidon
Poseidon
Zenitsu81MThiago
Poseidon
Level 12
God Stats
0W - 3L
1,299 SR
Queue Stats
7W - 7L
1,600 Elo+
Solo
Izanami
Izanami
bnguppy00
Izanami
Level 25
God Stats
14W - 9L
1,580 SR
Queue Stats
285W - 250L
1,383 Elo+
Solo
Tsukuyomi
Tsukuyomi
vrishab090
Tsukuyomi
Level 28
God Stats
21W - 31L
1,366 SR
Queue Stats
167W - 251L
1,250 Elo+
Party 1
Team Averages
Level 17
1,487 SR
1,387 Elo+

VS

Team Averages
Level 16
1,417 SR
1,274 Elo+
Hades
Hades
BigWik3518
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,514 Elo+
Solo
Sol
Sol
MachadoPower
Sol
Level 20
God Stats
4W - 4L
1,320 SR
Queue Stats
61W - 71L
1,427 Elo+
Solo
Arachne
Arachne
UndedBraneSrgeon
Arachne
Level 20
God Stats
17W - 17L
1,242 SR
Queue Stats
48W - 46L
1,135 Elo+
Solo
Ymir
Ymir
giga-purin1206
Ymir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,059 Elo+
Solo
Charybdis
Charybdis
rapid_pastime3
Charybdis
Level 27
God Stats
1W - 3L
1,525 SR
Queue Stats
33W - 62L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SarcASStik5
King Arthur
11
0 / 4 / 0
6,339
453
3,082
9,175
3,815
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

5
1 / 8 / 1
5,295
378
1,580
6,370
1,656
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
0 / 2 / 0
5,222
373
3,526
3,512
688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
bnguppy00
Izanami
15
10 / 2 / 0
9,547
682
12,691
7,674
2,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
vrishab090
Tsukuyomi
10
0 / 5 / 1
6,317
451
4,935
9,815
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
3 / 3 / 3
8,747
625
4,944
10,172
5,689
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
6 / 0 / 1
8,075
577
7,434
8,756
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
9 / 3 / 1
8,746
625
6,605
11,996
4,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 1 / 2
7,293
521
2,508
7,911
3,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
rapid_pastime3
Charybdis
10
1 / 4 / 3
6,303
450
2,205
5,820
1,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
11
Kills
21
21
Deaths
11
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
3
3
3
1.5
W
6
0
1
6.5
L
King Arthur
SarcASStik5
King Arthur
0
4
0
0
W
9
3
1
3.17
L
1
8
1
0.19
L
0
2
0
0
L
Izanami
bnguppy00
Izanami
10
2
0
5
W
2
1
2
3
W
Charybdis
rapid_pastime3
Charybdis
1
4
3
0.63
L
Tsukuyomi
vrishab090
Tsukuyomi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,814
Damage
23,696
36,546
Taken
44,655
11,878
Mitigated
17,002
1,650
Healing
14,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
4,944
109
70
4,561
10,172
5,689
2,479
1,094
8,914
43,728
0
W
7,434
2,173
0
4,361
8,756
2,125
256
0
8,756
35,115
0
L
King Arthur
SarcASStik5
King Arthur
3,082
377
0
0
9,175
3,815
152
5,662
3,513
0
27,440
W
6,605
3,615
0
5,065
11,996
4,848
1,351
2,147
9,659
0
45,013
L
1,580
642
0
288
6,370
1,656
25
1,011
5,268
0
5,261
L
3,526
618
0
406
3,512
688
0
848
2,624
19,265
0
L
Izanami
bnguppy00
Izanami
12,691
9,497
0
500
7,674
2,526
1,148
2,180
5,379
0
63,224
W
2,508
448
0
0
7,911
3,125
251
0
7,911
28,222
0
W
Charybdis
rapid_pastime3
Charybdis
2,205
705
0
0
5,820
1,215
168
0
5,820
0
19,166
L
Tsukuyomi
vrishab090
Tsukuyomi
4,935
2,008
0
456
9,815
3,193
0
5,185
4,630
0
38,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,720
Gold Earned
39,164
292
Minions Killed
313
0
Camps Cleared
0
1,065,935
Distance Traveled
1,253,988
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,747
625
99
7
0
232,916
3
W
Sol
8,075
577
69
5
0
282,988
0
L
King Arthur
6,339
453
56
4
0
283,102
1
W
Arachne
8,746
625
68
5
0
262,975
0
L
Fenrir
5,295
378
11
1
0
161,183
0
L
Poseidon
5,222
373
35
3
0
126,106
0
L
Izanami
9,547
682
117
8
0
243,381
0
W
Ymir
7,293
521
47
3
0
252,153
5
W
Charybdis
6,303
450
30
2
0
222,956
2
L
Tsukuyomi
6,317
451
73
5
0
252,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role