Player Matchup

Loki
Loki
Cryinryanttv
Loki
Level 8
God Stats
0W - 4L
1,811 SR
Queue Stats
6W - 10L
1,695 Elo+
Solo
Charybdis
Charybdis
HossKat
Charybdis
Level 25
God Stats
3W - 5L
1,502 SR
Queue Stats
333W - 370L
1,379 Elo+
Solo
Vulcan
Vulcan
PenesdeCavalo
Vulcan
Level 28
God Stats
13W - 15L
1,494 SR
Queue Stats
185W - 162L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
TTVStevenade
Gilgamesh
Level 29
God Stats
2W - 4L
1,378 SR
Queue Stats
134W - 144L
1,611 Elo+
Solo
Guan Yu
Guan Yu
nunya5361
Guan Yu
Level 7
God Stats
0W - 2L
1,343 SR
Queue Stats
37W - 46L
1,460 Elo+
Solo
Team Averages
Level 19
1,506 SR
1,540 Elo+

VS

Team Averages
Level 12
1,487 SR
1,682 Elo+
Horus
Horus
Bloudys
Horus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,702 Elo+
Solo
Ares
Ares
Intropy
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 45L
1,629 Elo+
Party 1
Merlin
Merlin
Peel4MePls
Merlin
Level 26
God Stats
5W - 4L
1,561 SR
Queue Stats
98W - 36L
1,826 Elo+
Solo
Neith
Neith
SoVeryGood
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 8L
1,763 Elo+
Party 1
Ne Zha
Ne Zha
Tsetaerg
Ne Zha
Level 25
God Stats
4W - 3L
1,374 SR
Queue Stats
78W - 65L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
9,773
407
5,303
13,884
7,080
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
HossKat
Charybdis
15
0 / 8 / 2
9,051
377
5,276
19,457
5,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
12 / 5 / 1
13,563
565
26,415
16,027
6,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TTVStevenade
Gilgamesh
15
2 / 5 / 5
10,000
417
10,468
21,435
12,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
nunya5361
Guan Yu
16
0 / 5 / 2
9,667
403
2,629
24,397
23,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bloudys
Horus
14
1 / 6 / 3
10,782
449
1,260
12,495
3,569
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
Intropy
Ares
18
6 / 3 / 14
14,550
606
14,135
23,441
35,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Peel4MePls
Merlin
20
13 / 2 / 6
15,217
634
24,957
14,420
7,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
20
9 / 3 / 12
14,832
618
25,818
21,016
10,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ne Zha
Tsetaerg
Ne Zha
20
1 / 2 / 7
14,830
618
8,659
21,201
10,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
15
Kills
30
30
Deaths
16
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Horus
Bloudys
Horus
1
6
3
0.42
L
1
7
4
0.43
L
Charybdis
HossKat
Charybdis
0
8
2
0.13
W
Ares
Intropy
Ares
6
3
14
4.33
W
Merlin
Peel4MePls
Merlin
13
2
6
8
L
12
5
1
2.5
W
Neith
9
3
12
5
L
Gilgamesh
TTVStevenade
Gilgamesh
2
5
5
0.9
W
Ne Zha
Tsetaerg
Ne Zha
1
2
7
2.25
L
Guan Yu
nunya5361
Guan Yu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,091
Damage
74,829
95,200
Taken
92,573
54,877
Mitigated
67,941
16,330
Healing
34,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bloudys
Horus
1,260
474
1,269
2,342
12,495
3,569
1,448
5,144
7,131
0
28,799
L
5,303
1,755
0
793
13,884
7,080
0
5,595
8,107
0
41,023
L
Charybdis
HossKat
Charybdis
5,276
3,385
0
2,662
19,457
5,188
0
6,352
13,025
0
58,818
W
Ares
Intropy
Ares
14,135
903
0
5,099
23,441
35,051
420
4,245
18,975
28,937
0
W
Merlin
Peel4MePls
Merlin
24,957
1,836
0
3,144
14,420
7,944
2,510
5,958
8,318
158,212
0
L
26,415
10,335
0
3,357
16,027
6,288
0
6,202
9,608
102,569
0
W
Neith
25,818
10,911
0
9,354
21,016
10,918
5,364
5,163
15,702
0
132,395
L
Gilgamesh
TTVStevenade
Gilgamesh
10,468
2,701
0
2,857
21,435
12,939
0
7,735
13,494
0
65,023
W
Ne Zha
Tsetaerg
Ne Zha
8,659
822
0
13,234
21,201
10,459
2,189
5,355
15,587
0
128,158
L
Guan Yu
nunya5361
Guan Yu
2,629
244
2,242
4,419
24,397
23,382
0
12,096
11,874
0
30,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,054
Gold Earned
70,211
478
Minions Killed
665
0
Camps Cleared
0
2,208,103
Distance Traveled
2,201,414
33
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,782
449
42
2
0
384,493
8
L
Loki
9,773
407
74
3
0
445,198
3
L
Charybdis
9,051
377
92
4
0
370,827
8
W
Ares
14,550
606
22
1
0
489,651
4
W
Merlin
15,217
634
216
9
0
458,929
9
L
Vulcan
13,563
565
160
7
0
469,078
8
W
Neith
14,832
618
180
8
0
390,114
1
L
Gilgamesh
10,000
417
102
4
0
437,164
3
W
Ne Zha
14,830
618
205
9
0
478,227
1
L
Guan Yu
9,667
403
50
2
0
485,836
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role