Player Matchup

Medusa
Medusa
 
Medusa
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Carsio
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 66L
1,536 Elo+
Solo
Ah Puch
Ah Puch
Elacrion
Ah Puch
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 75L
1,444 Elo+
Party 2
Guan Yu
Guan Yu
Lil Neekh
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,610 Elo+
Party 2
Hun Batz
Hun Batz
Wallstreetlol
Hun Batz
Level 27
God Stats
2W - 1L
1,721 SR
Queue Stats
93W - 72L
1,553 Elo+
Solo
Team Averages
Level 28
1,544 SR
1,528 Elo+

VS

Team Averages
Level 22
1,482 SR
1,573 Elo+
Hachiman
Hachiman
 
Hachiman
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
AratoCiccione
Fafnir
Level 29
God Stats
0W - 1L
1,314 SR
Queue Stats
7W - 7L
1,629 Elo+
Party 1
Anubis
Anubis
Maseps
Anubis
Level 12
God Stats
0W - 1L
1,602 SR
Queue Stats
2W - 1L
1,789 Elo+
Solo
Zhong Kui
Zhong Kui
R0ckst4R4
Zhong Kui
Level 26
God Stats
0W - 2L
1,156 SR
Queue Stats
48W - 47L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xylal
Tsukuyomi
Level 17
God Stats
4W - 3L
1,840 SR
Queue Stats
21W - 27L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
7 / 3 / 5
9,238
543
9,294
9,251
2,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Carsio
Cthulhu
15
6 / 2 / 11
9,194
541
7,461
13,388
11,520
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Elacrion
Ah Puch
15
4 / 1 / 2
9,790
576
9,139
7,191
2,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Lil Neekh
Guan Yu
15
1 / 3 / 4
9,582
564
6,109
11,488
10,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
Wallstreetlol
Hun Batz
16
8 / 5 / 8
10,302
606
11,879
14,250
5,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
4 / 6 / 2
8,651
509
9,323
11,257
3,456
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 8 / 4
7,184
423
4,367
14,064
13,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Maseps
Anubis
16
7 / 6 / 0
10,107
595
11,010
12,556
4,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
R0ckst4R4
Zhong Kui
14
3 / 1 / 0
8,305
489
5,444
10,858
8,643
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Xylal
Tsukuyomi
10
0 / 6 / 2
6,995
411
3,024
12,924
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
26
Kills
14
14
Deaths
27
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
3
5
3.17
L
Hachiman
 
Hachiman
4
6
2
0.83
L
0
8
4
0.25
W
Cthulhu
Carsio
Cthulhu
6
2
11
5.75
W
Ah Puch
Elacrion
Ah Puch
4
1
2
5
W
Guan Yu
Lil Neekh
Guan Yu
1
3
4
1
L
Anubis
Maseps
Anubis
7
6
0
1.17
L
Zhong Kui
R0ckst4R4
Zhong Kui
3
1
0
3
W
Hun Batz
Wallstreetlol
Hun Batz
8
5
8
2.4
L
Tsukuyomi
Xylal
Tsukuyomi
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,882
Damage
33,168
55,568
Taken
61,659
33,661
Mitigated
34,125
11,249
Healing
17,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,294
6,186
0
2,272
9,251
2,855
3,845
2,444
6,807
0
55,280
L
Hachiman
 
Hachiman
9,323
5,707
0
3,084
11,257
3,456
204
3,308
7,949
0
44,946
L
4,367
385
0
1,780
14,064
13,586
46
4,449
9,467
16,117
0
W
Cthulhu
Carsio
Cthulhu
7,461
697
0
2,167
13,388
11,520
624
4,338
9,050
35,241
0
W
Ah Puch
Elacrion
Ah Puch
9,139
578
0
2,636
7,191
2,789
1,427
3,886
3,305
53,137
0
W
Guan Yu
Lil Neekh
Guan Yu
6,109
321
172
2,702
11,488
10,562
136
5,845
5,643
0
52,030
L
Anubis
Maseps
Anubis
11,010
725
0
3,986
12,556
4,788
1,655
2,664
9,459
56,216
0
L
Zhong Kui
R0ckst4R4
Zhong Kui
5,444
220
162
4,554
10,858
8,643
720
5,038
5,820
40,084
0
W
Hun Batz
Wallstreetlol
Hun Batz
11,879
5,955
0
1,300
14,250
5,935
0
4,308
9,942
0
79,583
L
Tsukuyomi
Xylal
Tsukuyomi
3,024
1,004
0
3,916
12,924
3,652
0
1,141
11,742
0
35,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,106
Gold Earned
41,242
482
Minions Killed
361
0
Camps Cleared
0
1,526,886
Distance Traveled
1,377,160
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,238
543
101
6
0
323,024
6
L
Hachiman
8,651
509
85
5
0
283,619
1
L
Fafnir
7,184
423
23
1
0
276,183
0
W
Cthulhu
9,194
541
48
3
0
316,363
1
W
Ah Puch
9,790
576
102
6
0
246,041
0
W
Guan Yu
9,582
564
123
7
0
281,723
2
L
Anubis
10,107
595
110
6
0
260,241
4
L
Zhong Kui
8,305
489
82
5
0
259,560
5
W
Hun Batz
10,302
606
108
6
0
359,735
3
L
Tsukuyomi
6,995
411
61
4
0
297,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role