Player Matchup

Serqet
Serqet
BloodyInstinctz
Serqet
Level 142
God Stats
2W - 4L
1,302 SR
Queue Stats
379W - 400L
1,571 Elo+
Party 1
Hades
Hades
Squish7319
Hades
Level 107
God Stats
4W - 8L
1,428 SR
Queue Stats
774W - 866L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
StealthShadow52
Gilgamesh
Level 138
God Stats
0W - 3L
1,260 SR
Queue Stats
118W - 121L
1,499 Elo+
Party 1
Team Averages
Level 129
1,330 SR
1,486 Elo+

VS

Team Averages
Level 91
1,585 SR
1,440 Elo+
Nemesis
Nemesis
 
Nemesis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Mytharria
The Morrigan
Level 140
God Stats
19W - 6L
1,677 SR
Queue Stats
34W - 12L
1,796 Elo+
Party 2
Sun Wukong
Sun Wukong
STOPLACKINYB
Sun Wukong
Level 17
God Stats
2W - 3L
1,579 SR
Queue Stats
3W - 17L
1,024 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
8,801
629
5,598
11,560
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
11
2 / 9 / 1
8,324
595
8,538
15,991
7,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
StealthShadow52
Gilgamesh
11
1 / 7 / 3
8,348
596
4,786
11,698
11,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
4 / 3 / 15
10,217
730
9,113
12,837
9,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
Mytharria
The Morrigan
16
18 / 2 / 4
12,385
885
17,908
8,561
4,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
STOPLACKINYB
Sun Wukong
12
0 / 1 / 19
9,641
689
4,395
8,143
6,338
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
5
Kills
22
22
Deaths
6
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
3
15
3.83
L
2
6
3
0.58
W
The Morrigan
Mytharria
The Morrigan
18
2
4
10
W
Sun Wukong
STOPLACKINYB
Sun Wukong
0
1
19
9.5
L
Hades
2
9
1
0.28
L
Gilgamesh
StealthShadow52
Gilgamesh
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,922
Damage
31,416
39,249
Taken
29,541
23,969
Mitigated
20,123
4,269
Healing
3,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,113
3,371
0
1,584
12,837
9,420
652
4,108
8,122
0
26,753
L
5,598
963
0
482
11,560
4,803
0
5,993
5,567
0
29,435
W
The Morrigan
Mytharria
The Morrigan
17,908
3,089
50
1,378
8,561
4,365
1,514
1,955
6,294
50,953
3,394
W
Sun Wukong
STOPLACKINYB
Sun Wukong
4,395
987
0
793
8,143
6,338
257
2,810
5,333
0
22,646
L
Hades
8,538
878
469
3,298
15,991
7,614
0
8,506
7,485
32,689
0
L
Gilgamesh
StealthShadow52
Gilgamesh
4,786
1,116
0
20
11,698
11,552
0
3,377
8,321
0
18,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,473
Gold Earned
32,243
132
Minions Killed
143
6
Camps Cleared
8
624,165
Distance Traveled
739,834
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,217
730
38
3
3
247,424
4
L
Serqet
8,801
629
52
4
3
240,391
7
W
The Morrigan
12,385
885
71
5
5
244,836
2
W
Sun Wukong
9,641
689
34
2
0
247,574
1
L
Hades
8,324
595
56
4
2
190,961
1
L
Gilgamesh
8,348
596
24
2
1
192,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role